
Screenshots

Watch trailer on Steam ↗Watermelon (with a Broken Head) Game
SillyOven · Published by SillyOven
Positive — 83% positive (24 reviews) · 3 achievements
Last updated 6 Oct 2026
Watermelon (with a broken head) Game is a thrilling, physics-based puzzle game inspired by polyomino puzzles and the Suika Game. Shake, mix, and merge blocks of various shapes to find the lost emotions one by one!
£2.49
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Price history
Action, Indie, Casual · 2025 · More under £5 games
Explore a world of mixed emotions by shaking and merging unique blocks in Watermelon (with a Broken Head) Game, an action-packed indie puzzler from SillyOven.
About this game
Watermelon (with a broken head) Game is a thrilling and exhilarating physics-based puzzle game inspired by polyomino puzzles and the Suika Game.
This game follows the journey of a head-injured watermelon as it seeks to recover its lost emotions. Each block represents an emotion, and merging identical blocks evolves them into the next stage of emotion.
Strategically Drop Blocks!
You can rotate and flip blocks to strategically drop them into the desired position.
Although the space is limited, the blocks are made up of straight lines and right angles, allowing you to interlock them, balance, and stack them as you play.
Rotate the Watermelon!
You can rotate the watermelon to move the blocks.
Use this to create gaps between blocks.
You can also merge the blocks inside the watermelon (though it's not easy!).
Be careful, as you might accidentally drop more blocks out of the container if you're not careful!
bgm: spring day by syncopika, CC-BY 3.0, from
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual Core 2 GHz
- Memory: 1 GB RAM
- Graphics: 128MB, OpenGL 3+
- Storage: 150 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Patch 2.11
Halloween Mode Bug FixFixed an issue in Halloween Mode where the last candy block would fall through the pumpkin.Thank you for your reports.Read full article on Community Announcements (SillyOven)Patch NotesOfficial
Gamepad Controller Support Update! (v 2.1)
Hello!Starting with this update, gameplay is now possible using a gamepad controller! (Steam Deck, PlayStation, Xbox, and almost any gamepad connectable to PC)Basically, we recommend playing with a keyboard and mouse, but we proceeded with this update for those who wish to play on Steam Deck or with a pad.You can check the controls in the gamepad guide window that activates when gamepad input is detected.However, please note that UI interactions do not work normally. Since the game was developed without considering gamepad support, there were some limitations.If you have any bugs related to this or suggestions, please leave them in the comments or reviews.Thank you!Read full article on Community Announcements (10001.zip)Patch NotesOfficial
Halloween Variant Mode Update! (+ Minor Updates)
Hello!As previously announced, we have updated the game with a new, more difficult mode.It's a Halloween-themed variant mode called Spooky Mode!It's not just that the difficulty has simply increased; it's more about requiring a greater level of skill!The pumpkin used in this variant mode has a wider base than the watermelon, but its side walls are very low.Therefore, unlike the basic mode where moving the watermelon to merge blocks was crucial, this mode makes careful block placement and stable stacking the more important skills.(That's not to say it isn't difficult. It is significantly harder than before 🤣 We recommend it for those who are fairly confident with the basic mode.)Players who enjoyed the basic mode will be able to experience a new kind of fun!We hope you enjoy the new mode.Happy Halloween!In addition to the new mode, there have been some minor updates.An issue where the resolution of some Chinese characters was low has been improved.In the hidden ending, failing will now deduct a life instead of resulting in an immediate game over.Previously, failing would lead to an instant game over regardless of your current lives. This was designed to create a sense of desperation and tension during the game's climactic moment.However, we realized this could feel unfair to players who had collected many lives and could demotivate them from retrying. Therefore, we have changed it so that it deducts 1 life, allowing you to continue the challenge if you have lives remaining.Read full article on Community Announcements (orijam52)Patch NotesOfficial
New Update Coming Soon!
Hey everyone, First of all, I want to say a huge thank you to everyone who has bought and played my game.I've been wanting to add a Hard Mode (or Variant Mode) for a while now, and I thought it would be fun to create a special version with a Halloween theme, just in time for the spooky season! I'm currently working on this, and it will be a free update for everyone who owns the game. I'll get it to you as soon as it's ready. Talk to you soon!Read full article on Community Announcements (orijam52)Patch NotesOfficial
25.10.04. Security updates (v 1.22)
We have implemented a security update to address vulnerabilities, following Unity’s recommendations.Read full article on Community Announcements (orijam52)






