Skip to content
Geeky Alien
Shan Hai : Mythic Origins

Screenshots

Shan Hai : Mythic Origins screenshot 1
Shan Hai : Mythic Origins trailerWatch trailer on Steam ↗

Shan Hai : Mythic Origins

Honglizi · Published by Honglizi

Last updated 6 Oct 2026

SHANHAI: Myth Origins is a MOBA-style action roguelike inspired by the Shanhaijing. Enter a mythic realm, forge divine weapons, wield the Five Elements, collect artifacts, bind spirits and capture beasts. Play solo or in up to 4-player co-op.

Free to PlayComing SoonDJCTQ 14Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Strategy, Casual · More free games

Explore a mythic realm where you can collect artifacts and bind spirits to fight foes. With options for solo play or up to four players, Shan Hai: Mythic Origins offers roguelike action and strategy from Honglizi.

About this game

SHANHAI: Myth Origins is an action roguelike inspired by the Classic of Mountains and Seas (Shan Hai Jing), blending MOBA-style co-op, horde-slaying loot runs, and deep skill builds.

Travel to a world filled with mythical beasts. Fight solo or team up with friends, and uncover an epic ancient mystery.

Explore a dangerous land where every battle can send you back to the start. Master the Five Elements—Metal, Wood, Water, Fire, and Earth—through their strengths and counters. Gather gear, fuse and upgrade it, and forge your own powerful build.

Socket mysterious gems into armor to transform your skills. With flexible multi-gem combinations and stacking, every skill can evolve in countless ways. Experiment nonstop and create your own unique, devastating playstyle.

Legendary weapons from myths become your trusted tools. Use their special traits and raw power to turn danger into victory.

The beasts of Shan Hai Jing come with wildly different abilities. Choose the right gear, match element orbs and gems wisely, and gain a huge edge in combat. Even greater ancient guardians await your challenge.

Go alone for intense, heroic survival—or play with up to 4 players. Choose 4 out of 5 distinct heroes, fight side by side, and enjoy the adrenaline of perfect teamwork.

Other Features:

• Meta Progression: Don’t worry about failure. Collect souls and permanently boost your stats at the Tongtian Altar, unlocking new powers.
• Telekinesis Weapons: Store extra weapons in your loadout. They will follow you and attack automatically.
• Element Countering: Attacks that counter an enemy’s element deal massive bonus damage.
• Element Synergy: Allies with supportive elements nearby gain a large Attack boost.
• Endless Mode: Quickly challenge bosses to farm souls, build powerful gear fast, and enjoy pure horde-slaying fun.

The world of SHANHAI is waiting for you. Unseal a secret buried for thousands of years.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later (64-Bit)
  • Processor: Intel Core i5-6400 or AMD FX 8320
  • Memory: 8 GB RAM
  • Graphics: NVIDA GTX 960 or AMD Radeon R9 280
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later (64-Bit)
  • Processor: Intel Core i7-7700
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 6GB
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Ukrainian, Polish, Swedish, Finnish, Dutch

Latest news

  • AnnouncementsOfficial

    Five Element Spirit Orbs Arrive!

    Dear Travelers of Shan Hai,Thank you for all of your valuable feedback and suggestions! Your support has helped bring an exciting new level of gameplay to Shan Hai: Mythic Origins, making the world of Shan Hai even more immersive and spectacular. Version 1.6 is now live, introducing the Five Element Spirit Orbs and an entirely new combat experience!New Five Element AbilitiesBy socketing different Five Element Spirit Orbs into your weapon, you can gain a variety of elemental abilities. Higher-tier Spirit Orbs include all of the abilities of their lower-tier versions.Socketing a Metal Spirit Orb Fragment into your main weapon converts your skills into Metal-element skills. Socketing a Metal Spirit Orb Core unlocks the Spirit Orb Skill: Armor Break, which reduces an enemy's melee and ranged defense. Socketing a Complete Metal Spirit Orb unlocks the Spirit Orb Skill: Execute, giving your attacks a chance to instantly kill enemies. (Ineffective against Fire-element enemies.)Socketing a Wood Spirit Orb Fragment into your main weapon converts your skills into Wood-element skills. Socketing a Wood Spirit Orb Core unlocks the Spirit Orb Skill: Life Drain, restoring HP whenever you hit an enemy. Socketing a Complete Wood Spirit Orb unlocks the Spirit Orb Skill: Thorn Bind, giving your attacks a chance to root enemies in place while dealing damage over time. (Ineffective against Metal-element enemies.)Socketing a Water Spirit Orb Fragment into your main weapon converts your skills into Water-element skills. Socketing a Water Spirit Orb Core unlocks the Spirit Orb Skill: Tide, reducing enemy movement speed. Socketing a Complete Water Spirit Orb unlocks the Spirit Orb Skill: Combo Cast, giving your skills a chance to be cast consecutively. (Ineffective against Earth-element enemies.)Socketing a Fire Spirit Orb Fragment into your main weapon converts your skills into Fire-element skills. Socketing a Fire Spirit Orb Core unlocks the Spirit Orb Skill: Burn, dealing damage over time...
    Read full article on Community Announcements (RedChestnut)
  • Patch NotesOfficial

    Demo Version v1.5.4 – Update

    Hello, Mountain Wanderer!Thank you all for your support and valuable feedback! To provide a better gaming experience, we are releasing a patch for the demo version v1.5.4.Update ContentsNew Additions:Added team avatars and health bars to the top-left corner of the screen during multiplayer.Added voice lines for characters when selecting them.Added a personal leaderboard for Endless mode.Added a results screen.Content Adjustments:Adjusted the game UI to a flatter style (flat UI).Adjusted large beast health to 3x, and giant beast health to 7x.Changed the selection marker in the settings from "X" to "√".Adjusted the default vibration value – now defaults to 50.Adjusted the artifact drop rate from bosses in Endless mode.Adjusted secondary weapon damage – now follows the same damage logic as primary weapons.Adjusted the stage display interface for Endless mode.Bug Fixes:Fixed an issue where the game would crash.We will continue to pay attention to everyone's feedback and constantly improve the game. Thank you for your continued attention and support!Participate in the demo version Add this game to your wish list!
    Read full article on Community Announcements (RedChestnut)
  • Patch NotesOfficial

    Demo Version v1.5.3 – Update

    Hello, Mountain Wanderer!Thank you all for your support and valuable feedback! To provide a better gaming experience, we are releasing a patch for the demo version v1.5.3.Update ContentsContent Adjustments:Adjusted the size of the DEBUFF marker on mythical beasts – changed to size 24.Bug Fixes:Fixed an issue with lag in the later stages of Endless mode.Fixed an issue where the first boss in Endless mode would not appear.Fixed an issue with the first boss in Endless mode behaving incorrectly.Fixed an issue where the health of mythical beasts would reset after loading a save in Endless mode.We will continue to pay attention to everyone's feedback and constantly improve the game. Thank you for your continued attention and support!Participate in the demo version Add this game to your wish list!
    Read full article on Community Announcements (RedChestnut)
  • Patch NotesOfficial

    Demo Version v1.5.2 – Update

    Hello, Mountain Wanderer!Thank you all for your support and valuable feedback! To provide a better gaming experience, we are releasing a patch for the demo version v1.5.2.Update ContentsNew Additions:Added game progress saving functionality.Added game gamma adjustment functionality.Added the ability to return to the level starting point to prevent characters from getting stuck.Added an overall game quality adjustment setting.Added the option to toggle damage and healing number display.Added render scaling functionality – 100 is recommended as the default.Added game glow level adjustment functionality.Content Adjustments:Reworked the overall settings interface.Adjusted the "Return to Village" function in the settings – now it will no longer display a failure and will simply return to the village.Adjusted gem effects – gems can no longer attack Soul Stones in Endless mode.Adjusted the artifacts Taiji Diagram and Tianji Box – they can no longer attack Soul Stones in Endless mode.Adjusted the number of inventory slots occupied by artifacts.Adjusted the health bar position above mythical beasts.Adjusted the size of buff icons above mythical beasts.Adjusted the loading screen icon – changed from a single rotating element to two rotating elements.Adjusted the coin cap – now set to 9,999.Bug Fixes:Fixed item pickup logic.Fixed an issue where the client could not reconnect after being minimized or closed.We will continue to pay attention to everyone's feedback and constantly improve the game. Thank you for your continued attention and support!Participate in the demo version Add this game to your wish list!
    Read full article on Community Announcements (RedChestnut)
  • Patch NotesOfficial

    Demo Version v1.5.1 Update

    Hello, Wanderer of the Mountains and Seas,Thank you all for your support and valuable feedback! To provide a better gaming experience, we have released a patch for the demo version v1.5.1.Update ContentNew Additions:Added feedback for clicking the button to start the game, including prompts for waiting, success, and failure.Added a skill vibration adjustment feature, allowing players to adjust the intensity of vibrations using a slider.Added a toggle for slow-motion effects; now players can freely choose whether to enable slow motion.Added usernames above characters' heads in the lobby.Content Adjustments:Adjusted the resistance effect of the Gem Yellow.Adjusted the drops from 2 bosses, swapping the artifacts they drop.Adjusted the color of the mouse pointer.Adjusted the default game settings.Bug Fixes:Fixed an issue where clicking "Create Game" and then returning would cause the game to jump back to the homepage upon re-entering.Fixed an issue where item could not be picked up in certain situations.We will continue to pay attention to everyone's feedback and constantly improve the game. Thank you for your continued attention and support!Participate in the demo version Add this game to your wish list!
    Read full article on Community Announcements (RedChestnut)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.