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Watch trailer on Steam ↗Pirate's Gambit
Domestic Black Cat · Published by Studio Amateur
Very Positive — 90% positive (467 reviews) · 32 achievements
Last updated 6 Oct 2026
Pirate's Gambit takes you on an unpredictable voyage, blending deck-building with Yacht Dice mechanics. Roll the dice in the dimly lit cabin, where fate shifts with every turn. Are you closing in on treasure or something far more sinister?
£8.50
Lowest price we've ever recorded
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Price history
Indie, Strategy · 2026 · More £5 - £15 games
Navigate the treacherous seas of Pirate's Gambit, where each roll of the dice could mean the difference between riches and ruin. Strategize your deck in a blend of indie innovation and Yacht Dice excitement, facing the unknown on every voyage.
About this game
In Pirate's Gambit, you step into the eerie gamble left behind by Captain Kidd. To survive, you must build your deck wisely, master the dice and items, and make each move count.
As new routes unfold, you will traverse uncharted lands, from scorching volcanoes to frozen wastelands and beyond as you gradually uncover the ship’s long-buried secrets.
But something lurks in the shadows. Are you the one controlling the dice, or merely a pawn in their game? In this gamble with no way back, the only certainty is that every roll could be your last.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP/Win7/ Win8/Windows 10
- Processor: Intel Pentium(R)Dual-Core CPU E5200 2.50GHZ or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTS 450 or AMD Radeon HD 6750
- Storage: 3 GB available space
Recommended
- OS *: Windows XP/Win7/ Win8/Windows 10
- Processor: Intel Core i5 2.80 GHz or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA Gerforce GTX 780 or 970
- Storage: 4 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch update: 1.1.4
Ahoy, everyone!Here’s what’s new in Update 1.1.4:Features and GameplayAdded a Leaderboard, where players can view scores from around the world as well as their own rankingLate game score numbers are now displayed more clearlyFixed a bug where scoring could fail when the base value became too highFixed an issue where Cursed Shackles could not be unlocked after obtaining the Last Toll achievementCards and ItemsNew Cards:Legendary Pirate Card: Thomas TewCommon Card: Worn CloakRare Card: Oil LampRare Card: Ship BellRare Card: SpiritsRare Card: Olive OilCard AdjustmentsFish Oil changed from "Mult +10 if the total dice value played is 8 or less" to "Mult +10 if the total dice value played is 10 or less"Greataxe changed from “Mult and Base +18, but the number of Play is set to 1” to “Mult and Base +20, but the number of Play is set to 1”Greataxe+ changed from “Mult and Base +25, but the number of Play is set to 1” to “Mult and Base +28, but the number of Play is set to 1”- Studio AmateurRead full article on Community Announcements (Puck_Rui)Patch NotesOfficial
Patch update: 1.1.0
Greetings, Captains,In this 1.1.0 update, we made quite a few adjustments, covering both new player experience improvements and additional high difficulty challenges. Below are the changes:Features and GameplayNew Content:Added two new difficulty levels, Easy (Calm Bay) and Hard (Nightmare Sea)Added two new maps, Mirewood Rainforest and Volcanic WastelandBalance Adjustment: Lowered the target scores for Normal (Storm Passage) modeNew Hint: Players will now be notified when Challenge Mode is unlockedCards and ItemsNew Cards:Legendary Pirate card Shi Yang, a powerful card for the late gameLegendary card ChameleonEpic card RaccoonRare card Porcelain Crab Card AdjustmentsAlbatross changed from "For each animal card, gain +8 Mult and +8 Base" to "Base x1.5 for each animal card"Albatross+ changed from "For each animal card, gain +12 Mult and +12 Base" to "Base x2 for each animal card"William Kidd changed from "At the start of the round, upgrade all dice combinations" to "At the start of the round, temporarily double the level of all dice combinations"Royal Crab Feast changed from "Upgrade all played dice combinations by 1 level" to "Upgrade all played dice combinations by 2 levels"Necromancer, Mary Read and William Kidd now have upgraded versionsDart changed to a Legendary power cardAcrobat changed to an Epic cardPower card Temporary Button can now appear in the shopDice Adjustment: After copying, a Morph die’s resulting level now matches its own level and no longer stacks with the copied die’s level.- Studio AmateurRead full article on Community Announcements (Puck_Rui)Patch NotesOfficial
Patch update: 1.0.5
Ahoy Captains,Over the past week, we’ve been reading your reviews and community discussions, and we’ve also run extensive internal testing and balance tuning. We hope this update makes the overall experience smoother and better polished. Here are the changes in Version 1.0.5:Cards and ItemsCard change: Removed the power card Talisman. It has been redesigned into a consumable.New consumable: Talisman: when used, you negates the next Beast Curse you encounter.New power card: SmugglerNew card: Necrochanter, a new key card for the Ensemble build.New card: Tide Priest Card rework: Reworked Steering Wheel and Mall Rat. Their cumulative value now starts from 0, and the overall stacking value has been increased.Card Adjustments: Stede Bonnet and John Rackham have been nerfed.Gameplay and FeaturesNew setting option: UI Scale: supports adjusting UI size for better play on Steam Deck and TVs.Challenge Mode balance: Reduced difficulty of Challenge Level 8.Steam Cloud cross-platform saves: Windows and Mac saves are now fully compatible.Text and DisplayTerminology update: Renamed “Purchased Slot” to “Reserve Slot”.Increased score cap: The score limit has been raised. Values above 2,000,000,000 will now be displayed in scientific notation.- Studio AmateurRead full article on Community Announcements (Puck_Rui)Patch NotesOfficial
Patch update: 1.0.4
Greetings, Captains,We’ve received your feedback and suggestions, and we’ve completed a round of optimizations and fixes. Below are the changes in Version 1.0.4:Gameplay and Balance• Dice Update: The Emerald die has been reworked: "The played combination receives a temporary level boost until the end of the round" The new Emerald die is better suited for long term scaling builds. The more you play in a round, the stronger it gets.• Blessing Statue Update: Grass Blessing Statue changed from “On use, 4 random combinations are temporarily upgraded by 3 levels” to “On use, all combinations are temporarily upgraded by 2 levels.• Story Mode: Minor score tuning for the Withered Marshlands and Lava Heartlands regions.• Card Adjustments:Pirate Handhook: from "Mult +7 for each scored die with value 2" to "Mult +8 for each scored die with value 2"Pirate Handhook+: from "Mult +10 for each scored die with value 2" to "Mult +11 for each scored die with value 2"Pirate Shirt: from "Mult +5 for each scored die with value 3" to "Mult +6 for each scored die with value 3"Pirate Cutlass: from "Mult +3 for each scored die with value 6" to "Mult +4 for each scored die with value 6"Sam Bellamy+: from "Each use of the Blessing Statue grants x2 Base" to "Each use of the Blessing Statue grants x1.5 Base"Crucible: from "Each Sacrifice mark that is played or rerolled provides Mult +5" to "...provides Mult +4"Crucible+: from "Each Sacrifice mark that is played or rerolled provides Mult +7" to "...provides Mult +6"Offering: from "Each Sacrifice die provides Base +9" to "Each Sacrifice die provides Base +8"Offering+: from "Each Sacrifice die provides Base +13" to "Each Sacrifice die provides Base +12"Wood Leg+: from "Mult x2.5 if there are no upgraded dice" to "Mult x3 if there are no upgraded dice"Phantom Fleet: from "At the start of the round, 20% chance to upgrade the leftmost card" to "...25% chance to upgrade the leftmost card"Phantom Fleet+: from "At the start of the round, 30% chance to upg...Read full article on Community Announcements (Puck_Rui)Patch NotesOfficial
Patch update: 1.0.2
Hi Everyone,Thank you so much for supporting Pirate’s Gambit. We’ve received lots of feedback and suggestions, and we’ll keep updating the game and polishing the overall experience. Below are the changes and fixes in Version 1.0.2.Gameplay and Balance• Story Mode: Reduced early game difficulty for a smoother start.• Challenge Mode: Adjusted difficulty and configurations for certain stages.• Abyssal Pact Card Update: Changed from “Apply a Legendary material to a random die” to “Apply a Legendary material to a random die, and also upgrade it by 1 level.”• Reforge Card Update: Changed from “Reduce all dice levels by 1 to gain 20 Coins” to “Reduce all dice levels by 1 to gain 25 Coins.”Tips and Tutorials• Updated the descriptions for Skull and Omega dice.• Added tutorial tips for the Card Shredder and Blessing Statues.• Completing the Final Trial now rewards a special counter skin.• After Morph and Chaos dice finish cloning or transforming, the game will now indicate exactly which die was affected. Bug Fixes• If your card slots exceed the limit, the Card Shredder will be forced to appear to prevent getting stuck in the shop.Fair winds, Captains. We’ll continue improving future updates and adding more content!- Studio AmateurRead full article on Community Announcements (Puck_Rui)






