
Screenshots

Watch trailer on Steam ↗D-BEAT HEROES
jqtran.dev · Published by jqtran.dev
Last updated 6 Oct 2026
D-BEAT HEROES is a grid-based tag-team action RPG! Choose powerful abilities to take with you into combat and fight against your enemies on the grid! Protect Daylight City from the forces of evil and maintain order. Do it before it's too late!
Action, Adventure, Indie, RPG · More free games
Explore Daylight City as you tag-team through its perilous streets in this action-packed RPG. Harness unique abilities to outmaneuver enemies on the grid, ensuring the city remains safe from darkness.
About this game


Wow! LADY DEBELLIA is trying to take over the world again, and it's up to some ragtag teenagers to stop her! Help DJ and his friends take on the roles of DEFENSE ENFORCERS, masked teenage heroes put into the spotlight to protect DAYLIGHT CITY! Can they protect the city not only from LADY DEBELLIA and her nefarious D-BEASTS, but also from scheming celebrities, manic TV personalities, good-turned-evil DEFENSE ENFORCERS, and w̴̵̴ h̴̵̷ e̶̵̵ r̴̸̵ e̶̵̶ ̴ ṭ̶̛ h̶̪̟̉̽ ë̸̡̛̲́͝y̴̡͎͕̩͎̿ ṵ̸ o⨠̸ y̴̷̶̵̵̴̷̶̶̥͓̗̾̈͛ ̴ ▇̷∜▇̷☷▇̷♴▇̷୴▆▇ ██■▓f̵̲̔́▓⅀l▓ ▓m̸̢̬͊̉̽́͆̿̕ℭ̴͈̻̕■̵̤͆̊▓℧̷͈͗̊▓▓℟̸̺̓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
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Only time will tell!

Use a wide variety of abilities!
Every Defense Enforcer comes equipped with their own weapon and two abilities. Mix and match what abilities you bring into battle based on enemy weaknesses or your preferred playstyle!
Swap between different heroes in the middle of battle!
Don't just use one Defense Enforcer in battle! Each Defense Enforcer has their own move set to use in battle! Swap among your teammates continuously to attack or swap at the right time strategically!
Defend yourself against a changing grid!
The grid won't stay constant forever. Enemies can manipulate the dimensions and properties of the grid in their favor to unleash devastating attacks. Adapt well to make sure you don't get caught off-guard!
Replay exciting battles and challenge yourself in Arcade Mode!
In the middle of Chapter 1, you'll be able to unlock Arcade Mode! Arcade Mode allows you to replay fights you've experienced before in Story Mode, but with additional difficulty levels and attack patterns!
Defeating enemies in Arcade Mode will also automatically grant rewards to all of your story save files. Your best clear times and grades are saved as well, so work towards getting the best record possible!
Explore the City!
Life isn't just about battling against the evil forces of LADY DEBELLIA. Explore DAYLIGHT CITY and see the wonder it has to offer in its townsfolk and environment. Grab food to eat, buy something for yourself, or help out people with things they should honestly do by themselves, but won't!
System Requirements
Will my PC run this? →Minimum
- OS: 10 / 8 / 7 / Vista / XP
- Processor: 1.4 GHz
- Memory: 1 GB RAM
- Graphics: 2 GB
- DirectX: Version 9.0
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Party-Based RPG Fest + Demo Patch/Update (v0.5.4)
Hey there! Our demo will be part of Steam's Party-Based RPG Fest! It's super cool to be featured on here alongside some other cool RPGs, so check them out if you can! We've been hard at work with the rest of Chapter 1, but in the meantime we have some stylish new updates to show off in celebration of the Steam event!Changelist (v0.5.4):\You can now select Difficulty for Story Mode! You can choose among Beginner, Basic, or Advanced. This will not affect any of the difficulties in Arcade Mode when linking a save file there. Basic is the standard setting Story Mode was on before. Advanced will have slightly stronger enemies and different battle configurations.Beginner is the same as Basic difficulty, except you will have increased damage and enemies will deal reduced damage.All save files that existed before this update have been set to Basic. You can change your difficulty in the Config menu in Story Mode.Announcer voice lines have been added for certain actions! We plan to add more voice lines in the future as well. You can now adjust Announcer Volume in the Config/Settings menu.New artwork icons for certain abilities acquired in Arcade Mode.\Fixed a bug where you can cast abilities before the ability tutorial finishes.Fixed several targeting bugs with some abilities that would lead to crashes.Fixed various movement bugs in battle.\Cat Scratch ability renamed to Chicken Scratch.Some A. PWR abilities have been adjusted to have increased power ratings.Big Bomb adjusted to have increased power rating.Health restoration during level ups changed. You will restore only 10 HP during a level up. You will restore all health after any tutorial or boss fight.Increased some of the drop chances for abilities in Arcade Mode.Decreased some of the money rewards in Story battles with L-Cannons.Some aspects of the Tutorial have been modified to be easier.Some dialogue has been deleted/modified for pacing/grammar purposes (particularly with the humans). This will be an ongoing process ...Read full article on Community Announcements (jqtran.dev)Patch NotesOfficial
Demo Patch/Update (v0.5.3) + Open Sauce Expo
Hey there! Thank you for trying out the demo so far! We have some exciting updates in this demo as well as changing around a few things. Thanks to everyone that contributed bug reports to find some tricky cases!Changelist (v0.5.3):\Revised core UI across the board. Still a work in progress to get some of the finer interactions down, but most of the UI has been overhauled from the previous patch for a more stylish look.Revised grading to use percentage scoring! Older grades that did not have percentages will have backfilled scores based on thresholds. New scoring system \ has been introduced to Arcade Mode! This operates in parallel with the existing grading system and not meant to be a replacement. Performance Scores do not save currently as it is in beta.\Various bugfixes...there were a decent amount fixed after doing some uncanny actions in battle, but a lot of it was on battle interactions and whatnot. \Ecstatic Wave renamed to Exultant Wave.Some hidden sprites changed.Some dialogue has been deleted/modified for pacing/grammar purposes (particularly with the humans). This will be an ongoing process so feedback is appreciated!Additionally, we are going to be showing at Open Expo this weekend! If you're in the San Mateo, California area, stop on by to check out our new updates + other cool games presenting! https://www.opensauce.com/As always, if you have any more feedback or bug reports, let us know! We'd love to hear your feedback!You can also follow our socials or join our Discord for more!Twitter/X: https://x.com/dbh_projectBluesky: https://bsky.app/profile/jqtran.devDiscord: https://discord.jqtran.dev/Youtube:TBA but coming soonRead full article on Community Announcements (jqtran.dev)Patch NotesOfficial
Minor Demo Patch/Update (v0.5.2)
Hey there! As always, thank you for trying out the demo so far. For this update, we fixed a couple more bugs found from the demo launch and changed a few things. Thanks to everyone that contributed bug reports to find some tricky cases!Changelist (v0.5.2):\Fixed an issue with collision in the Northwest part of Downtown.Disabled bringing up the pause menu during transitions and during results screen.Fixed issues with various Downtown areas not colliding properly and creating early battles as a result.Fixed issue with enemy not running into you in Downtown areas.\Resolved tilemap layer issues in the Downtown areas.Modified all battle grids in the city to now teleport you back to a specific position after combat is over.Modified Blue Line ability to have its attack cancellation start slightly earlier.Modified Big Bomb ability to have its landing position shifted to match hitbox area.Modified Flamethrower ability to make SFX stop when ability ends/gameover.If you have any more feedback or bug reports, let us know! We'd love to hear your feedback!You can also follow our socials or join our Discord for more!Twitter/X: https://x.com/dbh_projectBluesky: https://bsky.app/profile/jqtran.devDiscord: https://discord.jqtran.dev/Youtube:TBARead full article on Community Announcements (jqtran.dev)Patch NotesOfficial
Minor Demo Patch/Update (v0.5.1)
Hey there! Thank you for trying out the demo so far. We've been excited to see the reception and feedback so far, so we really appreciate it! For this update, we fixed a couple of bugs found from the demo launch (v0.5.0) and changed a few things. Changelist (v0.5.1):\Fixed an issue where retrying the Chapter 1-A boss battle did not restore your HP back to its value before the battle.Fixed some issues with Arcade Mode linking:Fixed weird issue with BGMs being replaced going back to Story Mode and some clear flags being applied to new story save data incorrectlyApplied the correct bonuses to money (bonuses if you get a grade higher than A, penalties if you get a grade lower than A)Fixed weird issue with leveling up\Moved some of the sprites' positions when sitting down in chairsVery minor text changes on certain areasLet us know if you have any feedback or any bug reports for the demo! We'd love to hear your feedback!You can also follow our socials or join our Discord for more!Twitter/X: https://x.com/dbh_projectBluesky: https://bsky.app/profile/jqtran.devDiscord: https://discord.jqtran.dev/Youtube:TBARead full article on Community Announcements (jqtran.dev)AnnouncementsOfficial
Steam Demo Available Now + Indie Quest 2026
Hello! Our game is currently being featured on Indie Quest 2026! Check out our trailer alongside announcements from some very cool indie RPGs!! Check out the showcase at Additionally, we have launched our Steam demo just for the event! You can try out the game now up to the first half of Chapter 1! The new demo contains up to an hour or so of story mode gameplay, with replayability available in Arcade Mode if you want to play for longer!If you have any feedback or any bug reports, let us know what you think! We'd love to hear any feedback and continue to improve our game. We also have a Discord for feedback as well if you'd like to join and submit there. Check out our socials below:Twitter/X: https://x.com/dbh_projectBluesky: https://bsky.app/profile/jqtran.devDiscord: https://discord.jqtran.dev/Youtube coming eventually probably tooThank you so much for trying this out! :)Read full article on Community Announcements (jqtran.dev)






