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Down with the Ship

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Early Access Launch Trailer trailerWatch trailer on Steam ↗

Down with the Ship

Iron Anchor Games · Published by Proxy Studios · Official site ↗

Very Positive — 93% positive (854 reviews) · 24 achievements

Last updated 6 Oct 2026

Strategic auto battler where you design a heavily-armed spaceship. Draft 200+ items, outfit your hull, and unleash it in async PvP. Blend captains and factions for absurd combos and galactic domination. Roll, buy, place, pray.

Early AccessDJCTQ 62 DLC available ↗Co-opPvP

£14.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £14.99 · Highest: £14.9911 Oct 2026

Indie, Strategy, Early Access · 2026 · More £5 - £15 games

Build and command your own heavily-armed spaceship, drafting from over 200 items to outfit its hull. In Down with the Ship, blend different captains and factions to create absurd combos and vie for galactic domination in asynchronous PvP battles.

About this game

Down with the Ship is a strategic auto‑battler about assembling your own hull, stuffing it with powerful hardware, and sending it to war against other players.

Build Your Ship

Connect hull pieces to expand your ship and make room for modules. Each round offers a new set of parts: guns, reactors, shields, cursed relics, and more. Buy what fits, lock what you need, and learn when a cheap common beats a flashy rare.

Optimize the Design

Positioning is the core of the game. Move parts around to manage resources, connect item effects, and stack bonuses. Build something reliable, or commit to one risky combo and hope it fires first.

Take It to Battle

Battles play out automatically, but you decide when your ship is ready to fight. Your current build is matched against stored ships from other players. Win, adapt, and keep going until your run breaks apart.

Choose a Captain

Each captain changes how you play, with different hull shapes, passives, and build paths. Lean into their faction’s tools, or mix in parts from other factions to make something less predictable.

Game Modes

  • Ranked Versus: Face player-made ships and push for 10 wins before your lives are spent. Climb the leaderboard with every successful run.

  • Casual Versus: Test builds against player-made ships without worrying about rank.

  • Endless Run: Hit 10 wins? Keep going until your ship loses 5 lives.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Dual Core 2 GHz
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 2 GB available space
  • Additional Notes:

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, French, German, Russian, Simplified Chinese, Traditional Chinese
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 0.95.14

    Fixed a crash when opening the Codex. Fixed Access Cards failing to add their guaranteed doors when other shop slots were frozen. Sewer Mutant conversions no longer trigger additional conversions during the same shop entry.
    Read full article on Community Announcements (buildironanchorgames)
  • Patch NotesOfficial

    Patch 0.95.10

    Restored the previous ranked rating formula to address excessive rating gains at high ranks. Fixed an issue with the tutorial getting stuck. Added a way to reset the tutorial from settings.
    Read full article on Community Announcements (buildironanchorgames)
  • Patch NotesOfficial

    Patch 0.95.09

    Added cosmetic ship classes and specialties based on installed equipment. Added a Sort Cargo button to Advanced Editing. Click again to reverse the order. Added an option to move all equipment to cargo while keeping your hull layout. Added remappable shop shortcuts: F to reroll and B to buy a hovered item. Sped up reroll animations. Added optional confirmation before giving items to your co-op partner. Added Ammo, Fuel, and Electricity cost filters to the Codex. Added Hull Hardening to the Codex glossary with a dedicated icon. Added a Defenses tab to History to watch recent battles against your ghost. Added a notice when playing older replays. Improved Paint Job slider visibility for dark colors. Fixed Daily Challenge selection resetting and overwriting your normal captain and Ranked preferences. Prevented Space or Enter from accidentally ending a run at the ten-win checkpoint. Fixed several issues that could cause battle results to differ between the game and server. Improved menu readability and editing icons. Grouped extra Codex filters under More filters and made selected filters clearer. Fixed Advanced Editing tooltips being cut off at the edge of the screen. Fixed item glows remaining visible when changing cargo pages. Fixed gems appearing too early and jumping across the screen when entering the shop. Improved recovery after a ship preview fails to load. Fixed Ranked and 2v2 sliders disappearing in high contrast mode.
    Read full article on Community Announcements (buildironanchorgames)
  • Patch NotesOfficial

    Patch 0.95.08

    Fixed completed Daily Challenge runs missing from Run History. Improved Daily Challenge leaderboard loading and made completion times easier to read. Fixed co-op battle-start errors involving merged items and restored shop controls after a failed battle start. Corrected damage attribution and missing trinket Armor gains in battle summaries. Fixed stunned weapons continuing to fire lasers or contribute to focused beams. Fixed ship restoration getting stuck when battle playback was paused. Fixed duplicate trinket cooldown text and excessive decimal places in Warp Dampening tooltips.
    Read full article on Community Announcements (buildironanchorgames)
  • AnnouncementsOfficial

    Season 5 has begun!

    FeaturesAdded a new game mode: Daily Challenge. Play a daily fixed-seed run that earns rewards.Significantly improved performance throughout the game.Removed the account Salvage limit.Adjusted the rating gain/loss to be less brutal/punishing at very high ratings.All ships now begin each battle with 8 stacks of Warp Dampening. Each stack reduces all damage taken by 10%, and one stack is lost every 2 seconds.Removed Hull Hardening's post-turn-10 item cooldown increase.Added text search and optional name labels to Trinkets in the Codex.Starmap — coming soonThe starmap is in active development. It is taking a bit longer than expected but should be ready soon.Item balancesWelding Laser cooldown and Electricity cost decreased slightly.Mining Laser cooldown and Electricity cost decreased slightly.Toxic Barrel cooldown now doubles after each activation.Chef's Cooking Pot base Fuel cost reduced to 1. Fuel cost now increases by 2 after each activation instead of 1.Dax, Contraband Runner poison transfer cooldown increased from 2s -> 2.5s.Conveyor Belt now charges only connected non-Crew items.Extra Potent Rust Nugget debuff resistance loss reduced from 12% -> 8%.Admiral Thorne, Sharpshooter cooldown reduced from 6s -> 5s.Gunner now charges connected weapons by 0.6s instead of 0.5s.Undercity Ghoul healing from poison and radiation increased from 5% -> 7%.Igor, Rust Glutton max hull gain increased from 15 -> 20.Igor, Rust Glutton base cooldown reduced from 3.5s -> 3s.Rocco, Drill Sergeant connected Crew charge increased from 35% -> 45%.Combat Medic's emergency ability Hull threshold increased from 20% -> 25%.General Gribbon, Mortar Master's connected Weapon damage and lifelink increased from 15% -> 20%.Radio Tower cooldown reduced from 5s -> 4s.Supply Crate cooldown reduced from 4.5s -> 4s.Ion Drive cooldown reduced from 5.5s -> 5s.Synthesizer Hull cost reduced from 3 -> 2.Magnetic Rounds lifelink increased from 40% -> 50%.Prickly Pear additional spike chance increased from 25% ...
    Read full article on Community Announcements (ironanchorgames)

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