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Watch trailer on Steam ↗Adira Nusantara
Arraubi Gameware · Published by Arraubi Gameware · Official site ↗
Last updated 6 Oct 2026
Master authentic Silat combat as Adira, a fierce heroine battling flesh-eating monsters to break a curse on her village. Experience a unique fantasy world rich with South-East Nusantara culture, stunning visuals, and an evolving arsenal of powerful weapons. Prepare for an unforgettable journey!
£6.69
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Price history
Action, Adventure, Casual · 2026 · More £5 - £15 games
Embark on a thrilling adventure as Adira, mastering Silat to defeat flesh-eating monsters. Discover the rich culture of South-East Nusantara in this action-packed, casual game released in 2026 by Arraubi Gameware.
About this game
Adira Nusantara is a side-scrolling adventure game featuring a strong female protagonist. It blends South-East Nusantara culture into a fantasy setting, offering a unique and interesting story-driven experience.
INTRODUCING SILAT
Master the Ancient Art of Silat Step into the role of Adira, a fierce warrior on a heart-pounding journey to save her village from a dark curse. Experience a world where every strike, dodge, and counter is modeled after authentic Silat movements, designed for precision and impact.
FEATURES
Fluid Combat: Every strike and evade is modeled after actual Silat movements for maximum precision.
The Nusantara Mythos: Explore a breathtaking fantasy world inspired by East Malaysian and South-East Asian landscapes, from volcanic mountains to ancient cursed caves.
Epic Boss Encounters: Test your reflexes against mythical, flesh-eating monsters and legendary guardians in high-stakes survival combat.
Strategic Progression: Use an evolving arsenal of powerful weapons to break the curse and uncover the secrets of a land infused with rich Nusantara lore.
EXPLORE THE NUSANTARA
Diverse Biomes: Journey through cursed villages, ancient caves, and magical floating islands.
Mythical Monsters: Face off against crazed, flesh-eating monsters and unique zombie types embodied by dark magic.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- Memory: 8 GB RAM
- DirectX: Version 11
- Storage: 20 GB available space
Recommended
- Requires a 64-bit processor and operating system
- Memory: 16 GB RAM
- Storage: 20 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Adira Nusantara - Patch Notes & Updates v1.2
Hello everyone! We’ve been working hard to polish the game, fix bugs, and smooth out the gameplay experience. Based on your feedback, we have just rolled out a brand-new update. Here is the full list of fixes and improvements included in this patch: Gameplay & Mechanics Fixes Player HP System: Fixed issues with resetting player HP and resolved the bug affecting HP stats after a restart. Continue System: Updated the backend code for HP points, allowing you to continue 3 times after dying based on specific designated points. Movement Polish: Fixed the Wall Jump mechanic to make it smoother and more responsive. Combat Adjustment: Fixed a bug where jumping while throwing a needle didn't count properly. Toyol Balance: Fixed the damage calculation issues when a Toyol dies. Leveling Balancing: Adjusted and rebalanced the "Zombie Horde 2-4" encounter. Item & Value Balancing Consumables Update: Fixed and calibrated the recovery/add values for Durian, Satay, and Nasi Lemak. Needle Box: Adjusted the value behavior for the Needle Box and decreased the jump reduction penalty. Cutscenes, Dialogue & Level Progression Pak Majid Arc: Remade and updated the battle intro and outro dialogues for Pak Majid. Seamlessly connected the levels directly to these new remade cutscenes. Wali Pawang Arc: Fully updated the battle intro, win, and lose dialogues for Wali Pawang, ensuring smooth progression and level-to-cutscene transitions. Cutscene Features: Added a dedicated Cutscene skip/interaction button. UI & Visual Improvements Title Menu: Implemented the proper Title Menu Background Music (BGM). Keyboard Prompt: Updated the keyboard screen to clearly display a "Press E to Continue" prompt. Level 2 UI: Fixed a bug causing the user interface to accidentally hide during Level 2. Spike Graphics: Cleaned up and sharpened the visual assets and graphics for spikes. Thank you all for your continuous support and feedback! Let us know what you think of these changes in the discussion boards. The ArRau...Read full article on Community Announcements (XPrinceArthur)






