
Screenshots

Watch trailer on Steam ↗WARSHIFT 2
Cyril Megem · Published by Cyril Megem · Official site ↗
Content notice: Contains mild mature content primarily related to sci-fi combat. The game features frequent battles between futuristic units, including explosions, projectile impacts, and robotic or alien enemies being destroyed. Violence is stylized and non-graphic, with no realistic gore. There is no profanity, sexual content, or drug-related themes.
Mostly Positive — 74% positive (57 reviews) · 10 achievements
Last updated 6 Oct 2026
WARSHIFT 2 blends RTS, Action, and RPG progression. Build bases and command troops, mechs, battleships, and aircraft carriers. Then take direct control of your hero and fight alongside your army. Customize your heroes with weapons and upgrades.
£16.75
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, RPG, Strategy · 2026 · More £15 - £30 games
Command your troops and customize heroes in WARSHIFT 2, where you switch between strategic base-building and intense action. Build and upgrade units like mechs and ships while taking direct control of your hero on the battlefield.
About this game
WARSHIFT 2 is a unique mix of Action, Strategy and Role-playing gameplay elements. You can build bases, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters. Created by a solo indie developer, this project set out to bring a fresh take to the RTS genre by combining strategic command with direct action gameplay.
ACTION-RTS GAMEPLAY
Toggle between Third Person Action and Strategy modes in real-time on the battlefield
Real-Time Strategy gameplay: manage troops, Aircraft Carriers, Battleships
Dynamic battles army against hordes of enemies
CUSTOMIZATION
Customize, upgrade and evolve systems for the Heroes (combat avatars)
Dozens of weapons, support drones, turrets and other upgrades
Each Hero has unique super-ability and it's own weapons
HEAVY UNITS TACTICS
Create and command your army, buildings and defensive towers
Economic component: extraction of resources and creating energy is critical for success
Tactical component: manage heavy units, aircraft carriers and flying battleships for massive destruction
Order an orbital mass destruction weapons
ENVIRONMENT
Ground, Air, Water, Volcanic, Underwater and Outer Space environments
Single player campaigns including interactive training missions
Custom skirmishes vs AI - near-infinite combination and replayability
BACKGROUND
In the near future, humanity faces an aggressive biomechanical civilization determined to consume all forms of life. Frontier planets turn into battlegrounds where war cyborgs, heavy machinery, and bio-engineered beasts clash for every meter of territory.
Players take the role of commanders who can both lead armies from above and personally enter the fight by controlling hero-units in real time. Your mission is to hold the invasion, build your defenses, and turn the tide of the conflict across large-scale ground and space operations.
Worlds fall. Armies evolve. The future is decided in WARSHIFT 2.
ABOUT
WARSHIFT 2 is a sequel to the original WARSHIFT game, that is developed entirely by a solo developer - Cyril Megem, who is both game designer, artist and programmer in this project. He worked hard for many years to implement a lot of his and the game community's ideas.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i5-3570 / AMD FX-8350
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
- DirectX: Version 11
- Storage: 15 GB available space
- Sound Card: Sound: DirectX compatible sound card
Recommended
- OS: Windows 10/11 64-bit
- Processor: Intel Core i7 / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
- DirectX: Version 11
- Storage: 25 GB available space
- Sound Card: Sound: DirectX compatible sound card
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update v2.34 – Redesigned Gamepad Controls & Other Improvements
In version 2.34, the gamepad control scheme for Strategy mode has been significantly redesigned and improved. I tried to make it as close to the classic control scheme for console games as possible, while taking into account the features of WARSHIFT 2. Among other changes, you can now navigate unit and building menus using either the D-Pad or the Right Stick without having to hold the Left Bumper.Strategy Mode Controls: \ – Move the cursor \ – Move the camera \ – Zoom the camera in/out \ – Rotate the camera \ – Select units \ – Order for units to move. \ – Select all units currently visible on the screen \ — select all your units \ – Select your hero (Combat Avatar) \ – Select your base (ARK) \ — Centering the cursor on the screen Control group commands have been added: \ — assign the selected units to a control group. \ — select the corresponding control group. Navigate the Strategy menu to access special unit commands and construct units or buildings: \ – Navigating through interface elements \ – Activate the selected Strategy menu button Quick access to menu sections, when nothing is selected: \ – Open the unit production menu \ – Open the orbital strike menu \ – Open the aircraft production menu \ – Open the building construction menuA new option for adjusting the camera and cursor movement speed has been added. A new sensitivity curve has been added to provide smoother and more precise aiming in Action Mode, as well as smoother camera movement in RTS Mode. Stick input is now less sensitive near the center, allowing for slower and more precise movement, while sensitivity gradually increases toward the outer edge of the stick for faster turning and camera movement.Unit selection with the cursor in Strategy Mode has also been made easier and more accurate. The control instructions in the tutorial missions have also been updated.Feel free to share your feedback and suggestions regarding the new gamepad controls! Other Improvements and bug fixes Added a separate opt...Read full article on Community Announcements (Cyril)Patch NotesOfficial
Update v2.28 – Campaign Improvements & Bug Fixes
Based on player requests, the campaign now allows you to select a hero when replaying completed missions. You can choose from the heroes compatible with each mission’s storyline and map requirements.More enemy structures and activity have been added to “Siege Of The Island”, making the mission more engaging and challenging.The hero in “Lost In The Glacier” has been replaced with Vargor—because melting glaciers is much more fun with this giant’s fiery breath.Identified and fixed an issue that could cause earned experience to display as a negative value during combat.Fixed issue that could cause heroes to damage themselves.Fixed several other minor bugs and introduced additional improvements.Thank you for your feedback and bug reports, they continue to help me improve WARSHIFT 2. I hope you enjoy the game!Read full article on Community Announcements (Cyril)Patch NotesOfficial
Update v2.27 – Gameplay Improvements and Bug Fixes
Fixed an issue with soundtrack playback after pausing and resuming the game. The current music track will now continue from where it was paused instead of restarting.Added stat point descriptions to the Customization menu. Hover over a stat point button to view detailed information about its effects.Improved the accuracy of object positions displayed on the minimap. Minimap navigation and strategic camera movement have also been improved.Improved ground-unit pathfinding and AI behavior in several situations.Made several balance adjustments, including revised costs for Docks and Battleships.Fixed several other minor issues and introduced additional improvements.Thank you for your feedback and bug reports, they continue to help me improve WARSHIFT 2. I hope you enjoy the game!Read full article on Community Announcements (Cyril)Patch NotesOfficial
Update v2.26 – New Alien Features, Balance Improvements
New Experimental Alien AbilitiesMost ground units of the Alien faction have received new abilities that allow them to replicate and evolve using their energy cores: Core DivisionThis ability allows you to rapidly expand your army even far away from your base. Order a unit to create two cocoons, sacrificing itself in the process. After a short time, two new units of the same type will emerge from the cocoons.EvolutionThis ability allows your units to transform into higher-tier creatures directly on the battlefield, increasing your army’s combat effectiveness. When ordered to evolve, a unit transforms into a cocoon, from which a more advanced creature will eventually emerge.Keep in mind that cocoons are extremely vulnerable, so you will need to protect them until the new units emerge. You will also need your hero to reach a certain level. This mechanic is designed to preserve the existing game balance while introducing new opportunities for tactical maneuvers.These new abilities have also been added to the ‘Unit Creation’ tutorial mission, which I recommend replaying to learn how they work. Balance Improvements and New Difficulty OptionsI’ve improved the balance between factions and added new options for customizing the game’s difficulty:New Difficulty Level - 'Insane'This setting affects the overall difficulty of the game and is available under Settings - Gameplay.New Enemy AI Tactics - 'Aggressive'Available in the Skirmish match settings, this option makes your opponent significantly more fierce.Combining Insane difficulty with Aggressive enemy AI is recommended for players seeking a truly intense challenge.Ultrawide Screen Supporting and UI FixesIf you experienced UI issues while constructing buildings or controlling units at non-standard aspect ratios, such as ultrawide resolutions, this update should resolve them.When Scale Interface is set to Scale with Screen, the game’s interface will now automatically adapt to the selected resolution based on the screen heigh...Read full article on Community Announcements (Cyril)AnnouncementsOfficial
WARSHIFT 2 Is Now Available!
After many years of solo development, WARSHIFT 2 is now available on Steam!Thank you all for your support, feedback, discussions, and wishlists - it truly helped make this release possible. I hope you enjoy the game and the battles ahead.Available now on Steam:Read full article on Community Announcements (Cyril)






