
Screenshots

Watch trailer on Steam ↗Defying the Shadows
Tzhaar · Published by Tzhaar
10 achievements
Last updated 28 Sept 2026
Embark on a tactical roguelite adventure where you assemble your team of heroes to battle the Shadow army in turn-based combat. Test your strategy, adaptability and progress through the game to upgrade your characters and unlock new ones, shaping your ultimate squad for the battles ahead!
£3.39
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Price history
RPG · 2025 · More under £5 games
In Defying the Shadows, craft your team of heroes and face the Shadow army through turn-based battles. Adapt strategies, upgrade characters, and unlock new members to shape your ultimate squad for victory.
About this game
Dive into a thrilling tactical roguelite where strategy is key and every battle matters! Assemble your team of four from a diverse roster of over 25 playable characters, each with unique abilities and playstyles. Face off against the menacing Shadows in turn-based combat, where every decision could mean victory or defeat.
Brace yourself for a powerful boss encounter that will test your tactics and adaptability. As you progress, discover the map, evolve your heroes, unlock new allies and refine your strategies to push further into the unknown. But beware—hidden within the game are secret battles waiting to challenge even the most skilled players.
With deep progression mechanics, challenging encounters, and a constantly evolving roster, every run offers a fresh and exciting experience. Will you master the battlefield and uncover all its secrets?
Key Features :
Tactical turn-based combat
25+ playable characters
Challenging boss fights
Roguelite replayability
15h+ of content
System Requirements
Will my PC run this? →Minimum
- OS: 64bit operating system
- Processor: 2 Cores / 3GHz
- Memory: 2 GB RAM
- Graphics: Intel Iris Xe / AMD RX 480
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Future update
Hello everyone, I've been working hard on the game lately. The next update will take the game in a whole new direction—one that feels much more polished. I can't wait for you to experience it! A lot of work has been done on the UI, thanks to a talented artist. As a sneak peek, here are some screenshots from the upcoming update:{STEAM_CLAN_IMAGE}/45490341/58a1dd60cafe08144eabc7e62c92f1944a2fc9ec.png {STEAM_CLAN_IMAGE}/45490341/f34aff75bbef1c619fca102cec8e7bc81f3d88f4.png {STEAM_CLAN_IMAGE}/45490341/26ab4484ed0199e42687b9dce2cf7b09b4216ffe.png What do you think ? NB : all assets can still changed before the release of the updateRead full article on Community Announcements (tzhaar)AnnouncementsOfficial
The Future
What’s Next for the Game? To be honest, the game has been a failure. However, I still want to provide a high-quality product for those who have purchased it. That’s why I’m currently reaching out to artists to improve key elements such as the UI and music. Next, I plan to overhaul the core gameplay loop significantly. This time, I intend to take my time to ensure you get a great gaming experience. I should also mention that the price of the game may increase once this update is released, so now is a good opportunity to get it at a lower price. Your feedback is incredibly valuable and could help me steer the game in the right direction, so please don’t hesitate to share your thoughts. On my end, I promise you a high-quality game in the coming months. Thank you for your support! Note: Here is a possible evolution of the game regarding stats and talents{STEAM_CLAN_IMAGE}/45490341/6bb90df953c79b0a0eaae1873160f80a3dc9692a.pngRead full article on Community Announcements (tzhaar)AnnouncementsOfficial
Random Adventure - Talent Tree - Artifacts
Hello Everyone! In this new version, you will be able to embark on random adventures with new heroes and monsters exclusive to this new mode. Additionally, each hero now features an in-depth Talent Tree, allowing for extensive customization. Finally, bosses will now drop artifacts that you can equip to your heroes, further enhancing their abilities. {STEAM_CLAN_IMAGE}/45490341/be7d08260fba4b5b89b0a533e3475e567c86eabd.png {STEAM_CLAN_IMAGE}/45490341/6b9278db9a2d5fe50133b1a3158cceb4afc2d9b5.pngRead full article on Community Announcements (tzhaar)AnnouncementsOfficial
What's next ?
What I plan for the future of this game : My first goal is to make the game bug-free and balance the combat mechanics. My second goal is to release a new game mode, which will feature a campaign similar to the one already in the game, but with randomized elements. Over 15 new heroes and monsters are also expected, and they will be exclusive to this new game mode. I really like the idea of a randomized campaign with random heroes and combats, and I hope you will enjoy it as well. Everything should be ready in approximately 15 days. In the meantime, try to finish the current campaign in the game :D Thank you for reading me.Read full article on Community Announcements (tzhaar)AnnouncementsOfficial
Release date : Defying the shadows
What's new ? I am finalizing the adjustment of the general balance of the game, heroes as well as monsters. I am also fixing the last bugs that I encounter to ensure a good experience. Be prepared to discover and conquer the shadow army, it's already in 10 days! As a preview, a screenshot of the battle against the void monsters {STEAM_CLAN_IMAGE}/45490341/79cd8d69e293d16f7f455c8a3321a70fab33d8a7.pngRead full article on Community Announcements (tzhaar)






