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Watch trailer on Steam ↗Merge Maestro
Stingless · Published by Stingless
Very Positive — 94% positive (392 reviews) · 26 achievements
Last updated 6 Oct 2026
Combine 100's of unique emoji based tokens in this roguelike merge-builder! Find ever more creative combinations of Tokens and Powers to fuse unique strategies and beat this ever more challenging twist on rogue-likes, puzzlers and arcadey games!
£3.39
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Price history
Indie, Strategy · 2025 · More under £5 games
Navigate the ever-changing puzzles of Merge Maestro, a 2025 indie strategy game where combining emoji-based tokens tests your creativity and adaptability.
About this game
Merge Maestro is a combo-driven puzzle-like rogue-like. Merge Emoji themed Tokens together to create more powerful Tokens to defeat waves of enemies. Craft your set with Hundreds of unique Tokens to create Thousands of powerful and wacky combinations. No two runs are ever the same in this bite sized rogue-like you can take with you anywhere!
Gameplay
Place Tokens on on the board and Merge tokens of the same type to make ones of a higher Level. Higher Level Tokens are Stronger!!
Choose a new Token to add to your set at the end of every wave. There are 100's of Tokens to discover each with unique effects!
Synergize your build to defeat the ever more challenging enemies that come each wave across multiple difficulties and challenges!
Gain crazy Powers throughout each run, each with game changing, potentially even game breaking effects.
Features:
350+ Unique Emoji based Tokens to be discovered with their own special effects
90+ Game-changing Powers to experiment with, each completely changing the mechanics of a run
12 themed packs of Tokens that get more complex and wacky
8 Difficulty modes that progressively force you to learn and adapt to ever more cunning enemies
20 Challenges that completely change the way the game is played
Endless Strategies
Construct a city to whittle down your enemies turn by turn
Become a chef and combine foods, fruit and drinks to turn your tokens super!
Destroy your own tokens and create a relentless resurrecting army of the dead
And much, much more!!!
Join The Community!

Join the Discord channel for announcements and to give any feedback, suggestions or post any bugs!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 10
- Processor: Intel Core 2 Duo E8200
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5500
- Storage: 100 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
1.3.6 - Full Moons and Falling Stars
DAILY MODIFIER CHANGE Daily bad modifier that locked what level tokens you see in market has been changed to go through all the levels so you always to get a chance fill your whole set TOKEN CHANGES Full Moon has changed to only create 1 Half Moon Half Moon has changed to only create 1 Quarter Moon Quarter Moon has changed to create a Full moon when Destroyed This way the moons cycle forever and grow stronger if you keep destroying them. By Popular demand Shooting Star has changed from: Whenever you Create a Consumable Create a pineapple instead -> Whenever an adjacent Attack Token consumes, Feed it a Pineapple BUG FIXES Existential+ now correctly shows on the victory screen Enemies now properly save their state based on when the save happened if you quit and reload Fixed a bug where quitting and reloading can change what the final boss is Fixed issue with some Tokens that have execute effects not keeping their buffs with weightlifter Fixed text issue with cursed vase and skeleton Fixed issue with mermaid working while exhausted Fixed a bug allowing you to merge Fire Level 3 Nature research no longer triggers off exhausted tokens or off consumables or combineablesRead full article on Community Announcements (stingless)AnnouncementsOfficial
Merge Maestro Translated
Merge Maestro has been translated into French, Thai, Japanese, Portuguese - Brazil, Chinese simplified and Chinese traditional. Thankyou to the wonderful and amazing translators for all their work translating the 1000's of different lines of text required for the game. Siotouto, FlyyZorx, Townstone, LustHeart and Fêniquis you are all legends for the many hours put into translating and for fixing my own mess of typos and grammatical errors.Read full article on Community Announcements (stingless)Patch NotesOfficial
Update V1.3 Emotions, Dailies, Hobbies and More!
EMOTIONSEmotions are a whole new mechanic added to Merge Maestro in 1.3 to shake up every run. Emotions come up at the end of Wave 2 and will forecast a benefit at the start of Wave 8. Stronger ones may have conditions that need to be met to get them. 10 are unlocked to begin with, 11 are connected with their individual packs and 20 are unlockable through various featsDAILY MODEA new Daily mode has been added where each day (based on your own timezone) will present a new positive and negative modifier combination. Each win progresses towards facing higher difficulties within the Daily Mode. Difficulties keep scaling infinitely too! Well past existential!NEW TOKENS AND POWERS2 New Tokens have been added to every pack as well as 2 New Powers. These Tokens and Powers push more niche synergies in their respective packs and will open up new ways to use each pack and each pack combination. These Tokens and Powers will only unlock once you've unlocked all 11 packs (not including converted enemies) in the game. Speaking off…HOBBIES PACKThe 11th Pack of Merge Maestro has been added. Hobbies! This introduces 2 new keywords, replace and absorb. It has all sorts of crazy combinations built around having a strong presence on the board. City lovers will feel right at home here. The pack comes with it's own set of complexities so it's unlock requirement requires 8 medals to have been won before unlocking.A lot of bug fixes and QoL changes have been brought in with this patch too. As well as alot of text changes in preparation for the internationalization of Merge Maestro into different languages. THANKYOU EVERYONEThankyou for all the support, suggestions and reports from this amazing community. I've incorporated a lot of amazing ideas from you all into this update.Thankyou for all the Testers for helping me squash so many bugs pre-launch! I know there still will be more but it pales in comparison to the amount of bugs just a week ago.Thankyou to the Game Doctor always, for the gol...Read full article on Community Announcements (stingless)AnnouncementsOfficial
Milestone plus Verison 1.3 Coming Very Very Soon!
Merge Maestro has hit of 40,000 copies sold across iOS, Android and Windows! It's well beyond my wildest dreams. I didn't expect many people if any to like this silly little idea I used to learn Godot. I'm so grateful for the amazing community that have continually made the game better through their suggestions, bug reports and just overall great vibes. With all that I am excited to say Version 1.3 is coming in less than a week to Steam, iOS and phone! With it comes the biggest update for Merge Maestro by far, with more content than all the last updates combined.40+ new Tokens25+ new PowersA whole new pack40 Emotions that will shake up every run A new daily mode with a unique modifier combination each day!P.S. Translations are being worked on by an amazing group of translators in the community. Stay tuned as the internationalized versions will start coming out before the end of the year!Read full article on Community Announcements (stingless)Patch NotesOfficial
1.2.6 The Flower Combo
Balance Changes Rosette has gone from Level 3 to Level 2 and has changed from: Merge: Buff the New Token by 2 then Improve all Rosette by 2 everywhere -> Merge: Buff the New Token by 1 then improve all Rosette by 1 everywhere Nature Research Discovery 2 has changed from: Create a Random Level 9 -> Transform the Lowest Token on the board into a random Level 9. This is mostly just a change to make it so players don't lose the reward for having a full board No Actions on Combining Combining no longer takes an action! Bug Fixes Crypto Coin leveling up itself now properly increases the attack of Crutches Tokens that increase the atttack of other tokens passively now correctly abide by the rules of even steven Some weird description artifacts have been fixed Fixed bug where if you reloaded a game in the fight against eternity it would do end of wave effects at the end of each turn Polarity no longer blocks Level 0 TokensRead full article on Community Announcements (stingless)






