
Screenshots

Watch trailer on Steam ↗Drop Dead: The Cabin
Soul Assembly Ltd · Published by Soul Assembly Ltd · Official site ↗
Content notice: This Game may contain content not appropriate for all ages. The game contains frequent Violence or Gore.
Mixed — 68% positive (60 reviews) · 55 achievements
Last updated 6 Oct 2026
Lost in the woods. Trapped in a cabin. Face wave after wave of undead horrors in this intense 80s-themed zombie survival shooter. Play solo or co-op with up to 4 players, in VR or on PC. Keep the lights on, defend the cabin, and survive the night if you can!
£8.99
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Price history
Action, Adventure, Indie, RPG · 2025 · More £5 - £15 games
Explore the eerie woods and survive wave after wave of zombies in Drop Dead: The Cabin. Team up with friends for co-op action or face the horrors solo, using strategy and teamwork to stay alive through the night.
About this game
Drop Dead: The Cabin is a multiplayer (1-4 player) survival horror FPS that throws you and a friend into a pulse-pounding, 1980s-inspired nightmare. Developed by Soul Assembly, this PC & VR-compatible shooter blends co-op action, roguelike replayability, and a retro horror aesthetic into a brutal fight for survival.
Lost in the woods, you stumble across a seemingly abandoned cabin. But this is no ordinary hideout. It was once home to the twisted scientist Dr. Monday, whose experiments have unleashed a deadly horde of undead abominations. Now, the forest is crawling with monstrosities, and the only thing standing between you and certain death is your skill, your weapons, and your ability to work as a team.
Fight to keep the power running, the lights on, and the comms active. Let the systems fail, and the undead become faster, deadlier, and harder to see. Every decision matters. In solo or online co-op, teamwork is key. Stay together or split up to complete critical survival objectives. Use the environment to your advantage and fight with precision to survive the night.
Playable in both PC and on VR headsets, Drop Dead: The Cabin brings intense action to every player. Inspired by classic horror films and series like Stranger Things, it blends fast-paced wave shooting with immersive storytelling and endlessly replayable combat.
Do you have what it takes to escape the cabin... or will you join Monday's monstrosities?
Key Features:
Intense Survival Combat
Engage in fast, brutal wave-based combat using guns, melee weapons, and environmental tactics. Grab your gear, reload manually, aim for the head, and feel the impact through physics-based interaction and advanced haptics.Solo or Online Co-op (Up to 4 players)
Play alone or with a friend. Stick together or divide and conquer as you complete objectives, defend the cabin, and face increasing challenges.PC and VR Support
Experience the horror your way. Full support for both VR and traditional PC play with controls designed for both styles.80s Horror Atmosphere
Neon lights, synth music, and VHS-style horror vibes. Fans of retro horror and shows like Stranger Things will feel right at home — or deeply unsettled.Endlessly Replayable
Each run is different. Objectives, enemy spawns, pickups, and encounters are remixed every time for maximum replay value.Unique Proto-Zombie Enemies
Face off against strange creatures born from twisted experiments. Adapt your strategy to survive increasingly aggressive monstrosities.Level Up and Escape
Upgrade your weapons, boost your skills, and fight your way toward escape. Survive long enough to unlock new perks and find your way out of the nightmare.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: AMD Ryzen 5 2600X (Or similar)
- Memory: 16 GB RAM
- Graphics: NVIDIA 1070 GTX (Or similar)
- DirectX: Version 11
- Storage: 6 GB available space
- VR Support: Quest 2, Quest 3, Quest 3s, Steam VR
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Hot fixes and more!
Cabin Steam Changelog: Fixed a bug where players would be disconnected from the leaderboards screen upon extracting. Fixed issues to do with player X-Ray effects not tracking player health correctly. Fixed issues to do with the laser point attachment setting toggle not working as intended. Fixed visual issues to do with player X-Ray effects not looking red or green enough. Fixed a bug where the raygun would lag the game when shot. Fixed a bug where the raygun would not appear loaded when used by remote players in Multiplayer. Fixed bugs to do with "fastest run" leaderboards not being presented correctly. Modified name tag code to be visible in lobbies. Fixed a bug where player name tags would be visible to the host whilst loading into the game. Adjusted downed logic so that players can no longer shoot whilst downed, to mirror VR mode. Fixed a bug that was causing inconsistencies in the amount of points needed to open doors/chests, per person. Fixed bugs to do with drinking health items (milk) breaking players controls, weapon swapping, etc. Adjusted the milk health item so that players can't drop or swap items whilst using it.Read full article on Community Announcements (Joesoul)Patch NotesOfficial
Hotfixes & Avatar Updates!
Bugfix Changelog Fixed an MP bug where other players' avatars would disappear if one player left. Fixed a bug where wrists and hands weren't tracked correctly on VR remote players. Fixed a bug where VR players' remote avatars were positioned in the floor. Fixed a bug where the height calibration setting wouldn't work correctly. Fixed a bug where the character selection couldn't be accessed offline. Fixed a bug with VR female avatars, where their eyes would be popping out of their head. Added look sensitivity settings for FPS mode. Added a toggle for the weapon laser pointer attachment, in settings.Read full article on Community Announcements (Joesoul)Patch NotesOfficial
Cabin 4-Player Update
Cabin 4-Player update has just dropped, bringing lots of changes and fixes to do with Multiplayer:Implemented 4-Player Multiplayer!Added new quickplay lobbying system.Refreshed UI for Multiplayer lobbies.Refreshed UI for endgame results screen.Rebalanced zombie numbers to generally make the game more engaging/ challenging.Added more frequent ammo drops from zombies.Added player tags in Multiplayer.Fixed many issues where interacting with milk would cause interaction lockups in non-VR modes.Increased spawns of weapons in the main Cabin, especially in Multiplayer.Fixed a bug where non-VR HUD UI wouldn't disable or cleanup correctly post-game.Fixed issues to do with joining in progress spawning overriding regular spawning.Fixed a bug where joined/leave popup UI wasn't showing for client players.Fixes to scores and kills tracking being combined between all player kills.Fixed a bug where tutorial would show in normal mode.Added better stuck zombie checks.Fix for bug where compass doesn't revert to the power level after focal point objectives have been completed.Improved feet placement for players in Multiplayer.Thank you for your continued support!Read full article on Community Announcements (Adam 2)AnnouncementsOfficial
4 Player Co-Op Now Live (BETA)
Drop Dead: The Cabin now supports up to 4 player co-op, expanding the experience from its original 2 player setup and letting full squads work together to survive relentless zombie waves. Whether you are coordinating defenses, covering multiple entry points, or barely holding on together, this update brings a whole new level of chaos and teamwork to The Cabin.Alongside this, Quick Play matchmaking has been fully reworked. Jump in to instantly view active lobbies or host your own game that players can join on the fly. No more waiting or guessing who is available. Just hit Quick Play and get straight into the action.Grab your friends, lock the doors, and see how long you can survive together. Full patch notes below: Implemented 4-Player Multiplayer!Added new quickplay lobbying system.Refreshed UI for Multiplayer lobbies.Refreshed UI for endgame results screen.Rebalanced zombie numbers to generally make the game more engaging/ challenging.Added more frequent ammo drops from zombies.Added player tags in Multiplayer.Fixed many issues where interacting with milk would cause interaction lockups in non-VR modes.Increased spawns of weapons in the main Cabin, especially in Multiplayer.Fixed a bug where non-VR HUD UI wouldn't disable or cleanup correctly post-game.Fixed issues to do with joining in progress spawning overriding regular spawning.Fixed a bug where joined/leave popup UI wasn't showing for client players.Fixes to scores and kills tracking being combined between all player kills.Fixed a bug where tutorial would show in normal mode.Added better stuck zombie checks.Fix for bug where compass doesn't revert to the power level after focal point objectives have been completed. Improved feet placement for players in Multiplayer.Thank you for your continued support!Read full article on Community Announcements (Joesoul)Patch NotesOfficial
Hotfix Update 1
Hey all, thanks for your support. We have many more updates coming down the pipe but today is quite a small one. - We've fixed the game not booting on Steam Decks - We have improved the audio output on flat screen devicesRead full article on Community Announcements (Joesoul)






