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Crypt Keeper

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Crypt Keeper screenshot 1
Essence-ial Update Trailer trailerWatch trailer on Steam ↗

Crypt Keeper

Viron Games · Published by Dark Product

Positive — 93% positive (27 reviews) · 97 achievements

Last updated 6 Oct 2026

Unleash your inner necromancer in Crypt Keeper – a roguelite tower defense game. Raise skeleton armies, defend your crypt, and manipulate enemy waves with the ESSENCE-IAL update.

DJCTQ 10Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5011 Oct 2026

Action, Indie, Strategy · 2025 · More £5 - £15 games

Command a necromancer's army in Crypt Keeper, where each wave of enemies tests your tower defense skills. Manipulate the battlefield with ESSENCE-IAL updates to outsmart your foes.

About this game

EXILED AND ABANDONED

Banished from your homeland, you awaken the dormant powers of necromancy within you. On a secluded forest clearing, you raise your shrine and repel wave after wave of heroic attackers.

FIGHT

Take the fight to your foes by engaging them head-on, or let your towers and skeletal legion do the heavy lifting. The battlefield is yours to command.

BUILD YOUR BASE

Construct towers, fences, barracks, and a vast array of structures. Every placement is in your hands—strategize and design the ultimate defense.

GATHER RESOURCES

Gather vital resources and grow your base. With each expansion, you strengthen your hold against increasingly formidable enemy waves.

IMPROVE

Earn experience with every encounter, unlock powerful perks, and refine your strategy to make each run better than the last.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.1, 10 or 11 64bit
  • Processor: Quad-Core Intel or AMD Processor, 2.5 Ghz or Faster
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD Series Card or Higher
  • Storage: 2 GB available space
  • Additional Notes: Specifications are not final and are subject to change.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Danish, Polish, Russian, Swedish, Spanish - Latin America, Czech, Hungarian

Latest news

  • Patch NotesOfficial

    Crypt Keeper Update: The ESSENCE-IAL Update is Live

    The ESSENCE-IAL Update has arrived in Crypt Keeper, introducing a powerful new system that gives players more control over how they shape the battlefield.This update adds Essence, a new strategic resource that allows you to strengthen your undead forces and weaken incoming enemy waves before they even reach your defenses.To celebrate the update, Crypt Keeper will also be 40% off from March 10–17, making it the perfect time to dive into the crypt.New Feature: Essence Resource SystemEssence is generated from the souls of powerful enemies and can now be harvested during your runs. This new resource opens up entirely new tactical possibilities for how you defend your crypt.New Building: OssuaryThe Ossuary collects the souls of defeated Hard difficulty enemies and converts them into Essence.The stronger your Ossuary becomes, the more Essence it produces. Each morning, the Essence gathered from fallen enemies flows back to you, ready to be spent on powerful battlefield manipulation.New Building: ForgeThe Forge allows you to spend Essence on equipment upgrades for your undead army.You can now purchase:Unique helmetsEnhanced armorStronger swords and bowsShields for sword-wielding skeletonsAll upgrades are visually represented on your units, making your army stronger and more distinctive with every run.New Strategic Option: Enemy Spawner ManipulationEssence can also be spent directly on enemy spawn points, letting you weaken incoming waves before they even appear.You can now:Reduce enemy health by 50%Reduce enemy movement speed by 50%Reduce enemy damage by 50%This creates a new tactical layer: Do you invest in stronger defenses, or manipulate the battlefield itself?Quality of Life ImprovementsThis update also introduces several improvements to the core experience:Faster unlocks for new biomes and levelsImproved balancingPerformance improvementsA smoother first-run experience, allowing players to focus on learning mechanics before repair systems become necessaryThank You for ...
    Read full article on Community Announcements (Slingbass)
  • Patch NotesOfficial

    New Patch 1.0.10

    UI improvements regarding consistency and feedback,Player Movement Speed increased,Rolling Credits,Health and Stamina are now visible above player,Bone Icon consistent now,FIX: Music Slider update
    Read full article on Community Announcements (Slingbass)
  • Patch NotesOfficial

    Update 1.0.9 Patch Notes

    Hi,two game-breaking issues which can just occur under rare circumstances reported by the community are fixed!PatchnotesFix: Buildingspot tile was placed on an enemy spawner tileFix: Enemy spawners where placed unreachableHave a great weekend!- Ronny
    Read full article on Community Announcements (VironGameDev)
  • Patch NotesOfficial

    Update 1.0.8 Patch Notes

    Hi,the new update fixes two game breaking issues players found! A hole on the summer map made it possible to go outside the map and another bug prevented some enemies to spawn during a night.PatchnotesFix: Nights could end before all enemies spawnFix: Missing Tile Spawn in north-west corner of summer mapFix: Achievements fixed for curses and blessings already unlocked in demoI hope you enjoy the game!- Ronny
    Read full article on Community Announcements (VironGameDev)
  • Patch NotesOfficial

    Update 1.0.7 Patch Notes

    First of all thank you for an amazing release date. I am overwhelmed by the feedback I got. There were some errors I address in this first patchFix: Hole in hex field after opening ogre chestFix: Slider interaction in XP Main Menu BarFix: Steam Achievements not triggered when already achieved in demoFix: Wrong amount of bones was given each morning for upgraded buildingsIf you find more issues or have some feedback I look forward to it! Best- Ronny
    Read full article on Community Announcements (VironGameDev)

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