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Black Powder Magic

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Black Powder Magic screenshot 1
Black Powder Magic - Teaser Trailer 2026 trailerWatch trailer on Steam ↗

Black Powder Magic

Teekond · Published by Teekond · Official site ↗

Last updated 6 Oct 2026

A skill-based 2D roguelite shooter where you aim every shot, time every ability, and craft unique builds to overcome challenging enemies and bosses.

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie · More free games

In Black Powder Magic, masterfully aim each shot and time your abilities to defeat enemies and bosses. Experience a skill-based 2D adventure where every decision counts.

About this game

Black Powder Magic is a fast-paced 2D action roguelite where precision, timing, and smart decisions are the difference between survival and defeat.

On a distant planet consumed by the Infinite, you play as Kalewar, the Black Powder Mage, sent to uncover the truth behind a growing infestation. What begins as an investigation quickly turns into a relentless fight against escalating threats—and a final confrontation you must be prepared for.

Every run challenges you with dynamic objectives: survive overwhelming swarms, eliminate priority targets, and take down powerful bosses. But success isn’t just about firepower—it’s about how you fight.

TAKE CONTROL OF THE FIGHT

You are the weapon

No autopilot. No passive gameplay.

Aim your weapons, land skill-shot grenades, time your dashes, and unleash ultimates when it matters most. Every action is in your hands—and every mistake can cost you the run.

MASTER TRULY UNIQUE BUILDS

Your gear and choices define you

Your loadout shapes your playstyle—and nothing feels interchangeable.

Choose your weapon, grenade, and ultimate before each run, then enhance them through powerful upgrades. Weapons feature distinct mechanics to learn and master, grenades go far beyond simple explosives, and ultimates evolve into devastating abilities.

During a run, expand your build with upgradable passives and dash modifiers that can fundamentally change how you fight and move.

Discover synergies, experiment with combinations, and adapt to survive.

GROW STRONGER WITH EVERY RUN

Die, adapt, come back stronger.

Each run rewards you with resources to unlock new weapons, abilities, and permanent upgrades. Invest in talents that significantly impact your playstyle, opening up new strategies and builds.

Start every run fresh—but never from scratch.

FIGHT ENEMIES THAT DEMAND STRATEGY

Everything is trying to kill you—just differently

Every enemy matters.

Face distinct enemy types:

  • Swarming mobs that pressure and surround

  • Powerful elites with dangerous abilities

  • Bosses designed as true skill checks

Different encounters demand different tactics. What works in one run—or one level—may fail in the next.

CHALLENGE THE RUN. CHALLENGE YOURSELF.

Each level introduces unique challenges that push your skill further—complete objectives like finishing a stage at full health or under specific conditions to prove true mastery.

Compete with your friends through Steam leaderboards and race for the best completion times on every level.

FEATURES

  • Skill-based 2D shooter combat with full player control

  • Deep roguelite progression with meaningful choices

  • Unique weapons, grenades, evolving ultimates, passives, and dash modifiers

  • Distinct enemies and challenging boss encounters

  • Level-specific challenges that increase replayability

  • Steam friend leaderboards for best completion times

  • High replayability through diverse builds and strategies

SURVIVE THE RUN

Adapt. Improve. Overcome.

The Infinite is spreading.
And it won’t stop unless you do.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 or higher
  • Processor: 2 Ghz CPU
  • Memory: 8 GB RAM
  • Graphics: Intel UHD 620 or equivalent
  • Storage: 305 MB available space
  • Additional Notes: Expected framerate 30+ fps

Recommended

Recommended:
  • OS: OS Windows 10 or higher
  • Processor: Processor 3Ghz CPU
  • Memory: 16 GB RAM
  • Graphics: RTX 2070 or equivalent
  • Storage: 305 MB available space
  • Additional Notes: Expected framerate 90+ fps

Supported Languages

English*, German*, Spanish - Spain*, Portuguese - Brazil*, Estonian*, Portuguese - Portugal*, Spanish - Latin America*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Demo Update v1.2.0

    The primary goals of this patch were to improve the pace of the early game and make boss encounters more memorable. The demo takes place in the first level of the game, which is intentionally designed to give players room to learn the fundamentals of movement, dashing, aiming, and grenade usage. While it succeeded in introducing those core mechanics, progression felt slower than intended and the impact of upgrades wasn't always apparent. To address this, we've revisited the entire level, adjusting enemy composition, progression pacing, upgrade values, and bruiser balance to create a clearer sense of escalating danger and player power. We've also significantly updated the boss encounters, introducing new mechanics, attacks, and behaviors to make them more engaging and distinct. The result is a faster-paced experience with more meaningful progression, greater combat intensity, and more memorable boss fights.WEAPONSPistolThe Pistol was simply too weak. As the starter weapon, it should be less powerful than later options, but it slowed the pace of the game too much and felt tedious during early runs.Fire Rate: 3 → 4 Reload Time: 2.5 → 2New Mini Mechanic – One in the Chamber: Dashing fires a special auto-targeting shot that deals 3× weapon damage.RifleUpdated burst-fire audio to fix a voice-limit issue that could mute game sounds.DASHESVorpalVorpal is intended to be a high-skill dash modifier, but its recast cooldown was too punishing.Recast Cooldown: 8 s → 4 sFrost RiderSurfing is cool. Ice surfing is cooler. Surf more often.Cooldown: 8 s → 6 sUPGRADESUpgrades now provide more impact and better reward combining your various abilities and tools.Shattering Rounds (Weapon Upgrade)Weapon crit chance per Level: +2.5% → +4% Bigger Boom (Grenade Upgrade)Grenade damage per Level: +10% → +15%RESOURCESKeeping with speeding up the progress of the game, we doubled the amount of resources gained from a single run. So you can expect to unlock weapons, grenades, ultimates and talents ...
    Read full article on Community Announcements (Otto-Triin)
  • AnnouncementsOfficial

    A Different Kind of Survivorlike

    If you are a survivorlike player, then I’m glad you made it here. I’m Kenneth, and this letter is mostly here to help set expectations for players familiar with the genre.TL;DR version: if you’ve ever thought during a survivorlike run that you wished you had more control over when something like a specific attack happens, then Black Powder Magic might just be your game. If you’ve felt the opposite, then it might be a tougher sell.We’re trying some new things with Black Powder Magic, and part of the reason we released the demo early was to see whether these ideas resonate with a broader audience. BPM stems from the idea that while we’ve really enjoyed many survivorlikes — Vampire Survivors included — we often felt we didn’t have enough control. That’s not criticism of those games in any way; it’s simply what motivated us to create our own take on the formula.Unlike many survivorlikes, BPM expects quite a lot from the player and is intentionally designed to be challenging. You don’t just move your character and aim your weapon — you also time and aim your dashes, grenades, and in some cases your ultimates. We’ve focused heavily on making all gear act and feel unique, meaning weapons do not gradually “meld” into the same thing through upgrades. A pistol should not eventually feel like an automatic rifle just because its fire rate and magazine size got high enough. Some gear, especially ultimates, can even evolve their base behavior over the course of a run rather than simply becoming numerically stronger.Staying true to the genre, there is still a passive layer in the game, but passives are intended to support your loadout rather than replace it. They also evolve mechanically across their three levels. Sometimes that means more damage, but more often it changes how the passive actually behaves or interacts with the rest of your kit.To survive in Black Powder Magic, players are expected to use all of the tools available to them. AoE abilities should clear space faster t...
    Read full article on Community Announcements (Otto-Triin)
  • AnnouncementsOfficial

    DEMO AVAILABLE NOW

    Hey everyone! We’re excited (and honestly a bit nervous) to share that the first-ever release from Teekond Stuudio is here — the Black Powder Magic demo is now live on Steam!This is your first chance to jump in, try the core gameplay, and help shape what comes next.A quick heads-upWe’re developing this game alongside our full-time jobs, so the full release date is still uncertain. This demo is an important step for us — and your feedback will directly influence how the game evolves.We’re actively working on improvements and plan to release patch updates to iron out bugs, improve balance, and refine the experience.If you run into issues or have suggestions, please share them — we’re listening.What to expectBlack Powder Magic is a fast-paced 2D roguelite shooter where:Precision, timing, and decision-making matterEvery run challenges you with different objectives and enemiesYour build (weapons, grenades, ultimates, passives) completely changes how you playSkill-based combat puts everything in your control — no autopilotAbout leaderboards (for now)The demo does NOT include Steam Leaderboards yet.But that doesn’t mean you can’t compete: Take screenshots, share and brag. Old-school competition style.Thank youThis is a huge milestone for us as a small team. If you enjoy the demo, please consider: Leaving feedback, reporting bugs, sharing the demo with friends and wishlisting.Every bit helps us keep going. Now go out there and Adapt. Improve. Overcome.The Infinite is spreading… and this is just the beginning.
    Read full article on Community Announcements (Otto-Triin)

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