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Percolator

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Percolator

Bejoty Productions · Published by Bejoty Productions · Official site ↗

Last updated 4 Oct 2026

Percolator is a Roguelike Deckbuilder where you manage an up-and-coming cafe. Brew coffee and juggle a counter of items while scheduling tasks for your Baristas. Reinvest your profits to power up or build wealth. Discover new ways to combine ingredients so that your name goes down in history!

Free to PlayComing SoonDJCTQ 6

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Strategy · More free games

Experience the thrill of managing a bustling cafe where every ingredient combination could be your next big hit. Brew unique blends, schedule tasks for your Baristas, and reinvest profits wisely in this strategy-packed roguelike from Bejoty Productions.

About this game

Percolator is a Roguelite Deckbuilder where you manage an up and coming cafe. Brew coffee and juggle a counter of items while scheduling tasks for your Baristas. Reinvest your profits to power up or build wealth. Discover new ways to combine ingredients so that your name goes down in history!

CREATE BARISTA SCHEDULES

No more waiting until you have ten Mana! In Percolator, Cards cost time. Play your strongest Cards right away if you want, or don't. It's up to you!

You have an unlimited amount of time each day, but your Customers grow more impatient as the day drags on. Do your best to balance making tasty coffee and keeping your customers satisfied.

MANAGE YOUR COUNTER

Your Counter is the cornerstone of your Cafe. As you create Items to serve to your Customers, they will go onto your Counter. The placement of Items on your Counter is important! So make sure to always consider not only when to play Cards, but where your Items should end up.

MASTER THE BREW

Many Items have Traits that grant special powers. Take advantage of the Brewing System to craft together different Items and combine their Traits! Explore thousands of combinations to find the playstyles that suit you. 

KEEP YOUR CUSTOMERS HAPPY

Every day brings new challenges... Your customers always have new demands and expect you to improve your game! Adapt your strategy to constantly changing orders and ensure that you get those five star ratings!

BUILD YOUR EMPIRE

Chase the dream of being a successful cafe. Carefully manage your profits and decide the best way to reinvest them. Power up your deck, purchase new equipment, or even dabble in the card market. Your dream cafe awaits - go get it!

ABOUT THE DEV

Games have always been my escape, a constant grounding force, and a way I connect with some of my best friends. From Hearthstone, to League of Legends, Stardew Valley, and countless others, a variety of games have helped to shape who I am today.

I became a developer to continue passing that forward. My goal is to design experiences that feel fresh, with mechanics that invite deep strategy and replay-ability. I hope that my games can become a meaningful part of other peoples' lives.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: 10
  • Memory: 1 GB RAM

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    New Website

    Hey Baristas!I have a new website up here: https://bejoty-productions.github.io/I have links to other social media I run for Percolator if you prefer to follow along with game updates there.I am also starting to work on a trailer for the game, so look forward to that!Thanks for taking the time to read this. Until next time!
    Read full article on Community Announcements (bejotypro)
  • AnnouncementsOfficial

    Percolator: Brewing Coffee & Watching the Clock

    Hey Baristas,Percolator is a Roguelike Deckbuilder game set in a Cafe. You will be managing a pair of Baristas as they go about their day. For how much people love their daily caffeine kick, there aren't many Roguelikes about it. Percolator aims to provide a slightly more cozy and less battle-oriented fix for your Deckbuilding itch.I am aiming to provide a somewhat familiar experience while re-imagining some of the common mechanics that appear in the genre such as mana, small deck builds, and power up systems.Tell me what things you would like to see in a new Deckbuilder to really get you interested!Best -Surferelf
    Read full article on Community Announcements (bejotypro)
  • AnnouncementsOfficial

    What I Like About Card Games

    Howdy everyone, When I started working on Percolator, I knew I wanted it to be a card game. As an adult, some of the popular card games (Hearthstone, Slay the Spire, Dominion, Pokemon, and Magic the Gathering to some extent) have been the games that have really stuck in my mind. In some aspects, they feel like the ultimate version of being able to customize your build. Some games have skill trees for your character, but in card games, you get to pick every card that determines your "character". There is so much flexibility in trying new builds, playing crazy combo oriented decks, playing value focused decks, or whatever else you want really. Each deck feels so personal, and when you are able to pilot it to a crazy victory, there is just something incredibly fun about that. Let me know below, what do you really enjoy about card games of any type? Thanks! Surferelf
    Read full article on Community Announcements (bejotypro)
  • AnnouncementsOfficial

    Card Game Pitfalls

    Hi again! I think I'll continue to keep these short bites to read through. Today, I wanted to talk a little bit about what I haven't liked in the Card Game/Deckbuilder genre. I think a lot of the Deckbuilder Roguelike genre is filled with "battler" style games - the ones where you fight against enemies doing damage and blocking attacks. I think this is a perfectly fine system, but I wish more games tried to stray out of this. Of course Balatro has been popular lately, but I wish more games followed a path like that. Looking at Hearthstone, one of my inspirations, a lot of fun decks that I liked playing over the years (Freeze Mage, Patron Warrior, Miracle Rogue) changed shape or became non-existent due to patches over the years. Obviously, it's important for the meta to shift in these types of games, but I lost a lot of interest in Hearthstone due to no longer being able to play my favorite decks. I think single player experiences provide an opportunity to do more interesting things in this space, and leave all sorts of decks playable for a long time since the meta can change from run to run. What are some things that you don't like about existing card games? Let me know! Best - Surferelf
    Read full article on Community Announcements (bejotypro)
  • AnnouncementsOfficial

    My Inspirations

    Howdy folks! In my very first post here, I wanted to talk a little bit about the games that inspired me to make Percolator. One of my big inspirations is Hearthstone. It was my first exposure to any kind of card game that was more complex than your standard Blackjack or Go Fish. I would play for hours on end during the summer, and I would pull it up on my phone during lectures in college. To this day, some of those experience have been my favorite in any card game. I absolutely loved some odd decks like Mill Rogue. Providing alternate win conditions apart from just "kill the opponent faster" was so interesting, and it's something I wish more card games provided now. The original Grim Patron warrior decks could go wrong so easily, but always lead to hilarious results. When it all worked, I would feel so smart and get the wins. Above all else, I loved the idea that ever card you play matters, and you have to understand which cards are essential to your win condition and which ones could be played more flexibly. Like many people, Slay the Spire is another one of my major inspirations. What can I say, I still feel like it's the king of Roguelike Deckbuilders after all these years and the many many similar games that followed it. When you get that perfect run and you play what feels like a million Shivs in one turn or when you double your poison to infinity. Getting those small rushes every fight and slowing growing super powerful is always so fun. I'd love to hear from you, what are some of your favorite games right now? Let me know! Best- Surferelf
    Read full article on Community Announcements (bejotypro)

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