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Where They Go

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Where They Go screenshot 1
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Where They Go

Faire Noir · Published by Faire Noir · Official site ↗

Content notice: Intense horror and horror themes. Some gore is used, but most violence is implied from sound and off screen eluding. Mild language and intense scenes depicting horrific depictions of atrocities and mature themes.

Last updated 4 Oct 2026

You play as Nia, a young girl pulled into a nightmare by a malevolent entity. You must try and make your way through the maze of a mysterious hotel with it's shifting walls and strange sites. Use unique gear to solve puzzles, all while you are hunted by a relentless monster.

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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Adventure, Indie, RPG · More free games

Navigate the eerie twists of Where They Go, an adventure RPG where your choices shape Nia’s fate. Use unique gear to uncover secrets in a maze that shifts with each step, all while fleeing a monstrous hunter.

About this game

Where They go: First Person adventure puzzle game with intense horror and world changing mechanics.

A unique blend of inspirations from BioShock, Amnesia, Alien Isolation, Little Nightmares and MYST. This First Person puzzle adventure horror game delivers intense horror and thrilling gameplay.

You play as Nia, a fourteen year old girl, pulled into a nightmare world. You will need to learn how to navigate the mysterious hotel you find yourself in and learn why you were brought to such a haunting place.

The Witch, as she is known by, is a blind creature that stalks the shifting halls of the hotel. She hunts for you, investigating every sound in salivating hope that she will catch you.

A flashlight that doubles as a key. A camera capable of opening portals. These and others are tools at your disposal that you must master to be able to navigate the hotel.

Hide in furniture, or run and slide behind piles of boxes. Throw items to create distractions then try and slip by. Just remember, they are listening for any hint of you.

Shifting walls, portals from photographs, and interactive sculptures. The hotel changes around you and you have to learn how to adapt to it. Use your wits and your gear to open passages and places of refuge.

Play the Award winning demo and Wishlist today!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: 4 core / 8 threads | Intel Core i7-7700 | Ryzen 5 1400
  • Memory: 8 GB RAM
  • Graphics: GeForce RTX 3060 | Radeon RX 7700 XT
  • DirectX: Version 12
  • Storage: 50 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: 4 core / 8 threads | Intel Core i9 11900K | Ryzen 5 5600X
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 3080 | Radeon RX 7800 XT
  • DirectX: Version 12
  • Storage: 50 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Development Update: May 17th

    Where is development currently?We have been quite for a while now. It's not because we have slowed down, but rather we have been very focused on the development of the full game. Last year we decided we wanted a few more mechanics in the game to increase replay ability and Player strategy and create more rewarding exploration. So with that, I am going to update a few things here about what have been working on.We had originally scrapped this idea early on. But, found that a simpler approach worked well and added depth we enjoyed. You will find Blueprints throughout the world that unlock craftable items that you can use to distract, monsters more efficiently, help you navigate, improve efficiency when gather resources and even protect you in dangerous environments. You will need to craft these with resources like MetalWoodCeramicand Glass You will be able to gather a few resources by yourself by just looting, but if you really want to gather higher amounts you will need to engage with another system. Service Dolls are like resource gathering minions you can recover and put to work breaking down structures to gain larger amounts of resources. You will need to check in with them and make sure they are charged. Additional items can be crafted to help them speed up their production as well. Rites are Where They Go's perk system. You will have to find a Rite in the world, then go to your crafting table to craft them and equip them. These will help you alter your gameplay to help you through more challenging sections or with a system that you may be having trouble with. Work on the world as a whole is progressing well. We are excited to show you so much more of the hotel and to give you plenty to get lost in exploration. With al this extra space we wanted to make sure you had some company. The Glut lives beneath the Hotel in the Utility District. Unlike the Witch he is not blind. He isn't as fast as the Witch either, but he has ways of ambushing you and stunning you by thr...
    Read full article on Community Announcements (Faire Noir)
  • Patch NotesOfficial

    Demo update! Performance, and other bugs

    We know many of you have been waiting on an update to the demo. This update aims to improve the performance on low to mid tier machines. There are also some quality of life updates and a few small gameplay changes. Bugs: Flashlight view battery animation causing inventory to be inaccessible has been fixed. Additional feature added to view the battery automatically if it's below the requirement when at a flashlight switch. Menu Feature: Able to leave to the menu to change settings without having to restart the game. Process: Select esc, choose yes, menu will come up, select settings, make adjustments, select continue from menu.Wishlist link takes people to epic store. Link now goes to steam. Game Balance fix: You could end up in a situation where you are unable to escape the witch. This area has been reworked to allow for more flexibility and better gameplay. Steam achievements not working. Fixed. Performance: Added a selection for 30 fps and 60fps.Added a resolution selection.Added options to disable some post processing effects.Added options for quality of anti-aliasing.Added options for texture pool size.Added options for Shadow quality.Improved overall lighting performance and object instancing. Now playable on Steam Deck. Performance is not great as the deck struggles with some of the UE5 tech, but we are looking into options to improve this in the future. But, it is playable. Menus still support mouse however, so you will have to use the mouse pads on the deck to navigate the menus. These changes significantly improve performance. If you are still having performance issues and you have a system meeting minimum requirements, please let us know. NOTE: This is still a gameplay preview and is not representative of the final product. We still have a lot of work and polish to do. More improvements to gameplay and additional systems will be in the full game. We encourage you to join our Discord, bluesky, Youtube, Tiktok and watch our streams on Twitch to stay up to da...
    Read full article on Community Announcements (Faire Noir)

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