
Screenshots

Watch trailer on Steam ↗My Fav Chill Streamer Dies a Million Times|ゆるゆる生配信する推しは100万回死ぬ
VELUX STUDIO · Published by SCRAP Co., Ltd. · Official site ↗
Very Positive — 94% positive (134 reviews) · 27 achievements
Last updated 4 Oct 2026
From SCRAP, the masterminds behind the "Real Escape Game" phenomena with over 17 million attendees, comes a time-loop mystery adventure on Steam!
£31.49
Lowest price we've ever recorded
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Price history
Adventure, Indie, Simulation · 2026 · More £30+ games
Explore the mysterious loop of a gentle live-streamer’s life and death in this unique adventure from VELUX STUDIO. Dive into a simulation that challenges your problem-solving skills while enjoying a tranquil atmosphere, all set for release in 2026.
About this game
【Content Advisory】
Please be aware that this work contains depictions of deaths resulting from earthquakes and explosions. We appreciate your understanding and hope you enjoy the work.

This is a game where you rewind time through a livestream interface to save a heroine who keeps dying—again and again.
▼ Character

Hardworking, but clumsy and a little awkward.
A lovable streamer you just can’t help but worry about.
She's actually your childhood friend.
During her streams, mysterious troubles keep occurring one after another—
and each time, she ends up losing her life.
▼ How to Play
■ Rewind the stream timeline and enter a time loop! Change the future with your comments!
The only one who can save her as she continues streaming on the other side of the screen is you—the one who knows the future.
■ Avoid the deaths that keep coming and aim for a future where Alagna survives!
She might hit her head, get caught in an explosion, or be stabbed by an obsessed fan…
Sometimes even facing puzzle battles against uniquely eccentric streamers…!?
▼ Play Time
Approximately 3–4 hours.
Just like tackling a real Real Escape Game, put your puzzle-solving skills and wits to the test. Rush through to the very end and secure a future where your favorite streamer survives!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows11
- Processor: Core i3 1305U
- Memory: 8 GB RAM
- Graphics: GeForce RTX 3050
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows11
- Processor: Core i5 14400
- Memory: 16 GB RAM
- Graphics: GeForce RTX 3060
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Aug 25, 2026 - Update Notice
Thank you for playing My Fav Chill Streamer Dies a Million Times! Bug Details : Fixed an issue where the "ALL BAD END" achievement was not unlocking even after collecting all bad endings in "Memories." Achievement Unlock : If you were affected by this issue, launching the game after this update will automatically unlock the achievement. Thank you for your continued support!Read full article on Community Announcements (sekine)AnnouncementsOfficial
RESOLVED [EMERGENCY!!]
Thanks to everyone's help, we were able to bring Aranya back! Thank you all so much for your cooperation. ===== It looks like Alagna has passed away. We need everyone's help to bring Alagna back to life! Find out how to save Alagna here ↓ https://x.com/alagna_rebornRead full article on Community Announcements (sekine)AnnouncementsOfficial
Release Date Confirmed for "My Fav Chill Streamer Dies a Million Times"
Thank you for your continued support of SCRAP. We are pleased to announce that the home-playable Real Escape Game My Fav Chill Streamer Dies a Million Times, whose release was previously postponed, will officialy launch on Wednesday, August 5, 2026, at 4:00 PM (JST). We deeply apologize for the long wait to everyone who has been looking forward to this title. We appreciate your patience standard just a little longer until the release.Read full article on Community Announcements (sekine)AnnouncementsOfficial
Notice of Release Postponement for My Fav Chill Streamer Dies a Million Times
Thank you for your continued support of SCRAP.The release of the at-home REAL ESCAPE GAME My Favorite Streamer Dies a Million Times, originally scheduled for 4:00 PM on Wednesday, July 29, 2026, has been postponed.In light of the earthquake that occurred on Tuesday, July 28, and as the game contains certain scenes that require careful consideration under the current circumstances, we have decided to temporarily suspend its release.A revised release date will be announced at a later time.We sincerely apologize to everyone who has been looking forward to the game for this last-minute announcement. We kindly ask for your understanding and patience until the new release date.Read full article on Community Announcements (daidai)AnnouncementsOfficial
Developer Notes Vol. 1: The Story Behind Oshishinu
This game is a puzzle adventure jointly developed by SCRAP, the creators of numerous REAL ESCAPE GAMES, and VELUX STUDIO, a developer of a wide variety of digital games.The game’s defining feature is the ability to move freely back and forth through time by controlling the seek bar on a livestream.The heroine of the story is Alagna Arai, a hardworking but clumsy and awkward streamer whom you simply cannot help but root for. For some reason, one accident after another occurs during her streams—and each time, she loses her life.As Alagna’s childhood friend watching over her, the player rewinds time using the seek bar and tries to prevent her seemingly unavoidable deaths.There are many ways to intervene: traveling into the past to prevent danger before it happens, posting comments to change Alagna’s actions, and even taking part in puzzle-solving battles between streamers.By repeatedly reliving the same stream and discovering the best possible choices, your goal is to reach a future in which Alagna makes it to the end of the broadcast alive.In this developer-notes series, we will look back on the development process and explore how the idea of “rewinding time with a seek bar” was born, how it evolved, and how it eventually took its current form.In this first installment, we will introduce the story behind the creation of the original concept—the very starting point of the game. It All Began with a Single Presentation The original concept was born during one of SCRAP’s regularly held “content retreats.”It all began when puzzle creator Hikaru Sakaiya, who was attending the retreat, proposed a time-travel system that used a seek bar.According to Content Director Kosuke Mayuzumi, who was also at the retreat:ーーーーーSakaiya began his presentation by showing us a seek bar and saying:“We all use a time machine in our everyday lives. This is it.”The presentation got an incredible reaction from everyone in the room.From there, the project was launched around the concept of “rewind...Read full article on Community Announcements (daidai)






