
Screenshots

Watch trailer on Steam ↗The Fellowship of Infinity
Nicholas Bochenek · Published by Shadow Mechanic
Content notice: This game contains some fictional texts that may be distressing to some players. The game also contains text speech bubbles that use coarse language.
4 user reviews — 100% positive (4 reviews)
Last updated 4 Oct 2026
Travel through mathematical structures in first-person, collecting runes to help uncover and unlock the hidden structures of the universe. Fractals, liminal spaces and encrypted messages are waiting for you.
£9.29
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Price history
Adventure, Indie, Strategy · 2025 · More £5 - £15 games
Discover hidden structures of the universe by collecting runes in first-person adventures through fractals and encrypted messages. Journey through liminal spaces designed by Nicholas Bochenek, blending strategy with mystery in an innovative indie experience.
About this game
The Fellowship of Infinity is a first-person game involving complex geometry and mathematical puzzles. Experience the void, attain the infinite and observe the indescribable with cosmological symbology.
The main objective of this game is to obtain runes, which allow the player to decode hidden messages seen throughout the game. This progression requires levelling up (to a maximum level of 93), obtaining 3 keystones and solving puzzles.
The secondary objective is to serve as a virtual library for writings made by the developer, Nicholas. These can be accessed from the library or the riemann sphere.
Please note: the level 'the Lab' is a hidden, developer-only level and public access isn't intended. The final level for public players is 'the Ledge'.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or Later
- Processor: 4 Cores or Higher
- Memory: 4 GB RAM
- Graphics: 6 GB Graphics or Higher
- Storage: 5 GB available space
Recommended
- Storage: 5 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Small Fix
Fixed a mesh-breaking texture in the Library. Added an NPC to the Ledge to clarify the end of the game. See the previous patch notes for the majority of the changes. Enjoy!Read full article on Community Announcements (Mathematician Nick)Patch NotesOfficial
Cantorian Depths
Uncover more about black holes and the human experience with this Cantorian extension to the Library. Harness the shadows to fall backwards beyond the event horizon. Major features: A new Cantorian rabbithole has appeared, accessible from a mirage door outside the Library on occasion, with 3 new levels. No progress is required to access them, other than walking to the mirage door on the correct days. A non-fiction research paper has been added to the knowledgebase which details the hieroglyphs used by the Vectorians. The game has been migrated to a later version of Unreal (from 5.4.4 to 5.8.0) with great graphics improvements and mild performance improvements. Press 'j' to toggle autowalking. The torch has been improved in several ways including farther distance reached and now tracking all player camera movements, not only azimuth. The black hole in the Prison will be safe to enter after you complete these new levels, and will enable constant access to the new levels even when the mirage door does not appear. Minor features: Various Vectorian level improvements including ground collisions, illumination and name changes. There are now 910 books in the Library in total. Level cap has been increased to 93, with the final level upgrader existing at the Ledge. Various typos fixed. Various texturing changes. All floating text now glows in the dark. Fixed a bug where the input controls would get locked out if the player falls into a level teleporter with a widget open. The following songs have been edited for improvements: the Perimeter of Infinity, Colosseum Aggregate and Foyer of Aleph Null. Library 'grass' spikes vary colour each day over 4 days, and the Fractopus appears black on days where mirage door does not appear. Audio is using a new compression method. Reworked Temple of Aqua Regia. Cantorian Monastery has more reflective metal and ceramic components. Fixed Library stairs which had some broken portions. Fixed a delayed collision change in the unification chambe...Read full article on Community Announcements (Mathematician Nick)Patch NotesOfficial
Spirit of the Jungle
The fifth island is out! Those that have completed the four islands from the previous update can now witness the spirit of the jungle, featuring soundtrack by benyamind. New Vectorian island Improved keyboard support for using books in the game (use K, L if you don't have square bracket keys) Debloated the project slightly Fixed a missing icon Roadmap for Next Year More Vectorian islands Cantorian rabbithole, dependent on censorship rule updates Sky Tower map decorations Rebuilding the project in a later engine version More books with a focus on non-fiction Thanks for playing!Read full article on Community Announcements (Mathematician Nick)Patch NotesOfficial
Big Update: Four Islands
There are four new levels added to the Vectorian Monastery, featuring music by benyamind. Walk into the orange arrow to get started. Finishing these four levels will give you the Four Islands Badge which will unlock a fifth island in the next update. Four new Vectorian Islands (Hyperbolic Aliens, Feather, Higher Architecture and You Know) Inventory slightly reformatted for easy reading Fixed an issue where the player could get stuck in the Library alt. version Second Last Trial now indicates that the passcode is 7 digits long Second Last Trial spawn glitch fixed A book has been added to the non-fiction section, featuring an original octopus stirfry recipe (book running total 901) https://cdn.discordapp.com/attachments/405622161148084226/1437791240832815207/Hyperbolic_Aliens.png?ex=691486f0&is=69133570&hm=d408ab6978080f15910106c2b02a8e3a25e5b2cbe39655080428108473008d22&Read full article on Community Announcements (Mathematician Nick)Patch NotesOfficial
October Extras
Retextured the Fractopus, Sculpture of Deep Instincts, Death level (floor only) and the black hole in the Prison. Added two more checkpoints for Nightmare's Maze which will automatically unlock with the progress you've already made. Added some endgame content so that those with the Master of Mystery badge can unlock alternate versions of the following levels: Alephian Monastery, Cantorian Monastery, Vectorian Monastery, Library and Citadel. Added an NPC to Hex-Pyramid to help explain the premise of the puzzle.Read full article on Community Announcements (Mathematician Nick)






