
Screenshots

Watch trailer on Steam ↗Booty Battler
Aleux · Published by Aleux
Last updated 4 Oct 2026
SinglePlayer Roguelike meets Auto-Battler Card game! Manage a crew of pirates to fight through endless auto-battles while collecting powerful relics, managing cursed loot, upgrading the ship and casting spells.
Indie, Strategy · More free games
Manage your pirate crew through treacherous auto-battles, collecting relics and upgrading your ship in this indie strategy game from Aleux. Experience the thrill of managing cursed loot and casting spells to survive each challenge.
About this game
About
Booty Battler: An auto-battler pirate adventure in the pursuit of loot!
Build, manage and upgrade your pirate crew as you fight your way through the treacherous seas in Booty Battler! Discover rare treasures, buried caches, cast spells and collect loot in this auto-battler adventure as you attempt to cross the archipelago with the GigaStorm in pursuit.
You’ll need a sense for strategy, quick thinking, the greed of a true pirate, and perhaps a bit of luck to survive the seafaring journey.
Mechanics
Assemble the crew:
Buy and sell units at each battle, find synergistic combos and grow stronger as your encounters are met with increasing resistance.
Chart a course:
Pick your routes of locations to visit to maximize your chances of success. These locations could contain battles for loot, hidden caches of cursed treasures, random encounters and more!
Auto-Battles:
From among the pirates you have collected, only 6 may participate in combat. These booty battlers will fight tooth and nail for any chance at loot, and will do so of their own accord.
Loot and scoot:
While your selected crew fights, a flurry of combat power-ups and treasures falls from the sky into the sea to be collected by your ship. Prioritize the loot that matters most before it sinks beneath the waves!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 98
- Processor: i5 660
- Graphics: GTX 660
- Storage: 100 MB available space
Recommended
- OS: Windows 11
- Processor: i5 9500
- Graphics: GTX 660TI
- Storage: 100 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Combat Update (and more)
Booty Battler Combat UpdateWhat's New:New mechanics and refining existing ones.3 cards pick 1 effects - The tried and true roguelite sauce. Cards and encounters using this mechanic added.Abilities - Stat-scaled abilities that will increase in power as the run progresses based on the unit's Attack, Health or Attack Speed.Regeneration - Stack-able regeneration status effect healing a % of a unit's max HP every second.Equipment - Attraction-based looting equipment draws in loot based on distance,Projectiles - Projectiles apply damage upon making contact, have variable flight duration, flight path, and can apply on-hit effects.Steam integration - save files, leaderboards, achievements are connected. Get the global high score!Gold balancing - Gold no longer carries over between combats. Use it or lose it! (Some relics reworked to support this)Lock cards - Cards in the shop can be locked to be found at the next combat.Improved Visuals and AudioCard tooltips and textures (as planned from the Pirate Palette update)Ocean - Combat ocean texture + animation improved to swell and sway with the tide.Projectiles - Combat projectiles have a brand new system giving them particle effects, SFX and animations.Damage feedback - Units taking damage make different sounds depending on the % of total HP damage dealt.New Audio tracks for events, cursed caches, combats have been added and are still in progress. Learning music is tough!What's next:Card expansion. Without spoiling too much, here are some of the card/build designs in planning.Bounties - spells to increase combat difficulty for a reward.Legendary cards - cards with build-around effects that do not start in the card pool.Treasure cards - single-use powerful spells that do not start in the card pool.Spell caster - cards and effects that enhance the power of spells and gain bonuses from spell castingToxin - More toxin manipulation effects, conditional effects based on toxin stacks.Summoner build - summoned unit bonuses, unit death ...Read full article on Community Announcements (aleux)AnnouncementsOfficial
The Pirate Palette
Booty Battler Visual ReworkWhat's New:The latest build (and upcoming near future builds) are focused on bringing vibrant new visuals! Water texture - deeper ripples and new colours give the water a brighter, less murky tone.User Interface - This is buttons, the UI bar at the top, certain relics, and the Main Menu. These have all been updated to the new vibrant style.Roster/Rewards ships - So far, these are re-coloured and have minor sprite reworks, however there are future changes on the way for these.Logo, Capsules, Library art - Within Steam, these assets have been updated to better reflect the style that Booty Battler is moving towards, and while perhaps they are not in the final, fully polished state, they are a great improvement to the original programmer-art that perhaps overstayed its welcome.Store Page - All new visual assets for the store, as well as a new description with animated GIFs related to the mechanics you will encounter in Booty Battler. As of writing this, the store page is still in active development and will be sporadically updated.What's next:The recent visual reworks have taken place over the last 2 weeks. There is a lot more to come!Card art - Going forward, new cards will adhere to the new artistic style and gradually, some older cards will receive a second pass on their art.Card tooltips - There are a lot of cool effects that need some explaining in Booty Battler. This all starts at the card tooltip which needs to provide a clear idea of what any given ability can do. There will be new visual and text elements to give players a better idea of what a card does before selecting it for their crew.Juicy effects - As Booty Battlers' core mechanics become closer to a finalized state, more time gets to be spent on bringing the game to life via VFX, SFX, and smoothing out interactions such as ability timing. These are important to give character and make decision making more satisfying.Sound design - Booty Battler has not yet had a big push for SF...Read full article on Community Announcements (alexandrebelanger515)






