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Watch trailer on Steam ↗Deadvale
Red Altar · Published by Red Altar
Content notice: This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content
Last updated 4 Oct 2026
Deadvale is a free story-driven RPG combining literary depth and complex morality of 2000s classics with physics, puzzles, and action. A grounded, human journey where each decision matters and maintaining humanity is a constant battle. Can redemption can be found, or is the truth too heavy to bear?
Action, Adventure, Indie, RPG, Free To Play · More free games
Embark on a gripping adventure in Deadvale, an indie RPG that challenges you to navigate complex morality through rich narratives and intricate puzzles. Your decisions will test the limits of your humanity as you explore a world where every choice matters deeply.
About this game
Deadvale is a free story-driven CRPG that brings the literary depth and complex morality of early 2000s classics into the modern era using physics, puzzles, and real-time combat to create a heavy and reactive world. Every decision you make leaves a scar, and maintaining your humanity is the hardest battle of all. It is a grounded, human journey that asks whether redemption can be found, or if the truth is too heavy to bear.
Key Features
Real-time combat where both brains and brawn matter
Interactive, physics-based weapons and environment
Physics-based puzzles
Extensive, branching dialogue system inspired by classic CRPGs
Linear, narrative-driven story told through dialogue and handcrafted environmental storytelling
Released version to be fully voiced
Built by a team of volunteers
System Requirements
Will my PC run this? →Minimum
- OS: Windows 11
- Processor: Intel Core i5-7200U @ 2.50GHz
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 620
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: Mouse & keyboard recommended
Recommended
- OS: Windows 11
- Processor: AMD Ryzen 5 240
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 5050 Mobile
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: Mouse & keyboard recommended
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Deadvale Demo Version 0.6.7.1333
Hello all,Some content and quality of life/user interface updates. All of these are directly based on your feedback over the last month.- A variety of new landmarks and points of interest have been added to the Amber Fields scene.- Settings page added to main menu- Slight hints added to Library puzzles- Removed stamina cost for sprinting out of combat- Removed stamina cost for swimming- Added tooltips for Level Up page describing what stats do- Added descriptive text for abilities associated with weapons and equipment to describe what abilities do- Added indicator to show weapon damage on HUD- Enemy attacks now occur at more random intervals- Heavy Attack animation has been redesigned, offering more visual differentiation from light attack- Heavy Attack stamina cost increased from 20 to 40- Added additional Heavy Attack tutorial text in PrologueAlso, check out our soundtrack showcase video here:Read full article on Community Announcements (juggernaute)Patch NotesOfficial
Deadvale Demo - Now on MacOS!
Hello all,Deadvale Demo is now available on MacOS! Currently Apple silicon is supported. When it's ready, we also plan to release the full version of the game for both Windows and MacOS.Special thanks to Nsihrakhi Pitanta (the voice of Evan Pike) for a quick turnaround testing a MacOS build and verifying everything works through Steam.Cheers,JuggernauteRead full article on Community Announcements (juggernaute)Patch NotesOfficial
Deadvale Demo Version 0.6.6.1116
Hello all,A couple of quality of life updates.Version 0.6.6.1116Old save files are now compatible with the latest version of the demo.Father Emon now provides an additional reward for one dialogue option.Highlands updated with new set dressing.Read full article on Community Announcements (juggernaute)Patch NotesOfficial
Deadvale Demo Version 0.6.5.1100
Hello all,We've just added some final touches to the demo that didn't make it into the release last Friday. Please note, save files from earlier versions of the game may not be compatible or work properly, we apologize in advance for the inconvenience.UpdatesFixed an issue preventing Officer Varn from appropriately meeting his endAdded Protagonist voiceover and subtitles to PrologueAdded several extremely creepy cult effigies to PrologueAdded Jory the Fisherman dialogue voicesImproved puzzle indication in Library and Crypt areas to make relevant items more obviousAdded missing icon for Scythe weaponAdded various flavor texts for tombs and graves in the Crypt areaAdded "Calculating the Loss" music track to The Bard of BonesRead full article on Community Announcements (juggernaute)AnnouncementsOfficial
Deadvale Next Chapter Now Live | Built by Volunteers
“You cannot change the past. You can only choose who it makes you.”Hello everyone,We are pleased to announce that the next chapter of Deadvale is here, and you can play it now in the Deadvale Demo! For those who have played previous content (or if you don't mind spoilers) we’ve added a convenient option to skip to the newest content.Check out the trailer: Deadvale’s demo will receive continued updates in the future as we compete and polish new chapters of the game, and we both ask for and appreciate any feedback you have - it really helps, every bit. The game is 100% built by volunteers, is unfunded, does not accept donations, and we rely on feedback to make the game a better experience. There is a feedback link in-game and our Discord is always open, as well as our Steam discussions page.All new content as well as previously released areas are now fully voiced, thanks to the efforts of over 40 phenomenal voice actors who have graciously dedicated their talents to help bring Deadvale to life.In the last demo release, our protagonist awoke, shipwrecked on a mysterious shore, surrounded by a grim scene. There weren’t many survivors, and classic CRPG elements we know and love such as intricate dialogue trees, choices, personal stories, and role-playing, were scarce. That changes quite a bit with our latest release, and we’re excited for you to dig deeper into the world of Deadvale and see it grow into the classics-inspired CRPG we want it to be. As for the story, we won’t say anything more.Finally, we’d like to acknowledge the contributions of all those involved in the project. A huge thanks to everyone who has helped build the latest chapter of Deadvale! A complete listing of contributors, along with their personal websites, can be found in the credits page on Deadvale’s main menu.Cheers,Juggernaute P.S. One of our anonymous feedback responses requested an option for an inverted camera Y-Axis, which has been added to the game.P.P.S. During playtesting we kept adding g...Read full article on Community Announcements (juggernaute)






