Skip to content
Geeky Alien
Frozen Ship

Screenshots

Frozen Ship screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

Frozen Ship

Nionetix · Published by Nionetix · Official site ↗

Content notice: This Game may contain content not appropriate for all ages: General Mature Content

Mostly Positive — 76% positive (156 reviews)

Last updated 4 Oct 2026

Frozen Ship is an open-world survival game where you manage an entire city on wheels. Building, crafting, research, medicine, resource gathering, and hunting — you decide what your people will do and how your city will develop.

Early AccessDJCTQ 14

£17.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £17.75 · Highest: £17.754 Oct 2026

Action, Adventure, Strategy, Early Access · 2026 · More £15 - £30 games

Navigate the frozen wilderness as you command your moving metropolis, making tough decisions that shape its fate. From crafting to research, every choice impacts survival in Frozen Ship.

About this game

Frozen Ship is an open-world survival game where you manage an entire city on wheels. Building, crafting, research, medicine, resource gathering, and hunting — you decide what your people will do and how your city will develop.

As the workday begins, you leave the ship alongside everyone else and set out to explore the frozen world. Gather resources, explore abandoned settlements, complete quests, and encounter other survivors.

A journey through cold, hunger, danger, political intrigue, and conflicts between settlements awaits you in a world that no longer forgives mistakes.

You are the captain of the ship. 

After a global catastrophe that forever changed the planet's climate, you lead an expedition aboard a massive ship capable of crossing the endless snowy wastelands. There is a crew of 20 people, several buildings, supplies, and hope to find a new place to live. Every decision you make affects the fate of your crew and the outcome of the entire mission.

The Living and Dangerous World 

Beyond the ship, you'll find a procedurally generated open world filled with dangers and stories:

  • Predators and deadly enemies

  • Hunting, searching for, and gathering resources

  • Firearms, diplomatic, and armed conflicts

  • Abandoned hospitals, shops, homes, railways, and entire cities 

The world changes from game to game, creating new situations, routes, and challenges.

Settlements, Factions, and Conflicts 

On your journey, you will encounter survivor settlements — small towns, each with their own rules, problems, and visions for the future. 

  • Friendly and hostile settlements

  • Factions involved in prolonged conflicts and those simply trying to survive

  • Stories of survivors, lore, main and side quests

  • Will you align with a particular faction or try to maintain a balance between all of them — the choice is yours. 

Your actions can shift the balance of power, determine the fate of entire communities, and perhaps influence the future of humanity.

Ship and Crew Management

Your ship is more than just a means of transport — it is a mobile base and home for the entire expedition:

  • Transform the ship into a living city with its own infrastructure

  • Build and upgrade buildings necessary for living and survival

  • Craft items and equipment

  • Research technologies

  • Enact laws and impose necessary restrictions

  • Assign crew members to work inside the ship or gather resources 

Keep an eye on your crew’s well-being: illnesses, fatigue, fear, and faith in the expedition’s success — everything matters.

Trade and Survival

 In the world of Frozen Ship, resources mean life:

  • Make deals to ensure survival

  • Sell found items

  • Buy rare gear and supplies

  • Complete quests for traders

Sometimes, a successful deal can save the expedition, while a mistake could lead to disaster.

Every decision you make impacts the fate of your crew. 

Who to entrust the important tasks, who to send on dangerous expeditions, and how to keep the team united in the face of eternal cold — the choices are yours.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11
  • Processor: 2.6 GHz Quad Core or similar
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 1050 or similar
  • Storage: 10 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11
  • Processor: 3.2 GHz Quad Core or similar
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 2060 or similar
  • Storage: 10 GB available space

Supported Languages

English*, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, French, German
*languages with full audio support

Latest news

  • Patch NotesOfficial

    0.2.132 Update — Second Chance

    New FeaturesAdded the ability to perform surgery on crew members with severe injuries.Recipes and research found while exploring locations can now be collected, bought, and sold to traders.Added an FOV (Field of View) slider to the game settings.Added several new islands to world generation.Added a new item — the Preventive Module, which reduces the chance of crew members getting sick.Added a new item — the E-Pep energy drink.Bears will no longer chase the player indefinitely.Reduced the duration of the falling asleep and waking up animations.Added Hungarian localization.Updated German localization.Added frost buildup to the windows of houses and the ship.Added a tutorial window when entering the bunker for the first time.Added highlighting for items that can be moved to storage.The Research Center can no longer be upgraded while research is in progress.ChangesIn the St. Mark's Hospital quest, finding the hospital is no longer a mandatory objective.The Productivity Module can no longer be installed in the Research Center.When no workers are assigned, “No Workers” is now displayed instead of the production time.Attempting to reload a weapon with a full magazine now displays a “Magazine Full” notification.Attempting to fire an unloaded weapon now displays a “Reload Required” notification.Made various minor changes and improvements to locations.FixesFixed an issue where workers could not be assigned through terminals in the evening.Fixed an issue where fire remained visible in a furnace that was not operating.Fixed an issue where a white square could appear instead of an item icon in the Workshop after loading a game.Fixed an issue where items in active Smelter and Workshop production queues could be completed instantly after loading a save.Fixed an issue that allowed items to be looted indefinitely after loading a save.Fixed an issue that prevented Steel and Fur Boots from being crafted.Fixed an issue where the Copper Rod and Clothing Repair Kit could not be picked up...
    Read full article on Community Announcements (Frozen Ship)
  • Patch NotesOfficial

    Hotfix 0.2.114

    Fixed an issue where items would not stack when transferred. The load screen now displays the local time when the save was created. Fixed an issue where the number of empty inventory slots would not decrease after transferring items. Fixed an issue with the number of sick patients displayed in the hospital. The interface could indicate that there were sick patients even when there were none. Reworked the predator attack zone near the trader in the bunker.
    Read full article on Community Announcements (Frozen Ship)
  • Patch NotesOfficial

    QoL Update 0.2.113

    We’re excited to present a major QoL update! It introduces a wide range of new features and improvements designed to make the gameplay smoother, more convenient, and more enjoyable.NEW FEATURES & QoLShip & ControlsAdded the ability to control the ship’s movement. The new control terminal is located opposite the captain’s chair.Reworked ship movement between locations — the ship now navigates around obstacles much more effectively and should no longer get stuck on rocks.Added an option to enable the electronic compass at any time in the game settings.Added a setting to change temperature units.Added the ability to rebind the crouch key in the controls settings.Interface & ConvenienceAdded buttons for quickly transferring items to storage.Game time now pauses during dialogues and trading.Updated the item interaction interface when viewing item descriptions.HospitalReworked the interface for using medkits on sick patients.Medkits can now be used at any time of day, but no more than once per day for each patient.Crafting, Resources & BalanceAdjusted the balance of wood and cloth gathering.Crafting can no longer be canceled at the starting location.Increased the amount of ore available at locations.The amount of money available to traders now depends on the current day and the player’s progress.Animals & HuntingReworked the hit detection system for animals.Increased the number of predators at locations.Quests & LocationsAdded a new quest to visit the hospital.Made a number of fixes and improvements to game locations.BUG FIXESShip & BuildingsFixed the “I’m Stuck” button after completing the bunker quest.Fixed an issue where the number of workers assigned to the Research Center was displayed incorrectly.Crafting, Construction & ItemsMetal ingots are now correctly sent to storage after being crafted.Fixed an issue where metal ingots could not be used for building construction.Fixed an issue where item crafting times were displayed incorrectly.Fixed an issue where crafted cl...
    Read full article on Community Announcements (Frozen Ship)
  • Patch NotesOfficial

    Balance Update 0.2.94

    Changes & Improvements Adjusted the location generation order. Accelerated story progression — story quests now appear earlier. Removed the “Distrust” quest. Added a new system for spawning and rendering trees in locations. Adjusted copper balance. Fixes Fixed an issue where snow could spawn inside the bunker and block quest progression. Minor localization fixes.
    Read full article on Community Announcements (Frozen Ship)
  • AnnouncementsOfficial

    Frozen Ship Roadmap

    The first few days after launch have been incredibly busy. We’re closely reading your reviews, messages, and bug reports, and we’ve already released several hotfixes with fixes and improvements.A huge thank you to everyone playing Frozen Ship, leaving reviews, reporting bugs, and sharing your ideas. Your feedback really helps us understand what we should fix and improve first.Based on your feedback, we’ve also put together a Frozen Ship Roadmap. It includes some of the most common player requests, as well as features and content we’re planning to work on in the near future.The Roadmap covers only a part of what we have planned. Frozen Ship will continue to grow throughout Early Access, and we’ll keep adding new features, content, and ideas along the way.Thank you for being with us!
    Read full article on Community Announcements (Frozen Ship)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.