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Lyca

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Lyca

Syphono4 · Published by Pretty Soon, Syphono4 · Official site ↗

Very Positive — 82% positive (1,346 reviews) · 12 achievements

Last updated 4 Oct 2026

A small, relaxing, incremental game about restoring a barren wasteland into a lush meadow. Help the magical wolf Lyca run through the land, gather resources, and unlock a vast upgrade tree.

DJCTQ lFull Controller Support
-50%

£2.14

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£2.14£4.29

Price history

4 Sept 2026Lowest: £2.14 · Highest: £2.1411 Oct 2026

Indie, Simulation, Strategy, Casual · 2025 · More under £5 games

Explore and manage a magical wasteland as Lyca, gathering resources and unlocking upgrades to transform it into a vibrant meadow. A unique indie experience blending simulation with casual strategy.

About this game

About the developer

Hi! I'm Shaun, the solo developer of Lyca and creator of Syphono4! My goal is to release small, fun and affordable games like Lyca every few months. Please join my newsletter so you can stay in the loop about my projects!


About the Game

Lyca is a small, relaxing, incremental game about a magical wolf restoring a barren wasteland into a lush meadow.


Run freely through the grass, gather resources, and explore a vast upgrade tree.

Unlock incredibly powerful upgrades, helpful abilities and valuable resources.

Bring life and rain back into a desolate wasteland.

Enjoy:

  • Incremental progression through resource gathering

  • A vast upgrade tree to explore

  • Unlockable "idle" and "endless" modes

  • Approximately 3-4 hours of gameplay to complete the campaign

  • Simple and relaxing experience

  • Accessible controls: Keyboard, Mouse-Only, and Controller support

  • Lofi royalty-free beats to chill to by Purrple Cat

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or higher
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Storage: 100 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish, Thai

Latest news

  • Patch NotesOfficial

    v1.3.0 update

    Hey everyone! Thanks to Felix, we're pushing another update for Lyca that improves things significantly under the hood: - Performance overhaul: The terrain system has been reworked into a tile-based system that drastically improves performance, especially on lower-end PCs - Controller support overhaul: The controller functionality has been completely reworked to make it much smoother and intuitive to play! - Other smaller fixes and tweaks This update brings the Steam (Windows) version up to date with the Switch version. Speaking of which,Lyca is now available on Nintendo Switch (and Switch 2)! If you're wanting to relax, run through a meadow as a dog (or cat) and listen to chill lo-fi music, you can now do it on the go! (or in your bed or couch or wherever you play your Switch). It's been a dream of mine to have my game on the Switch, so I'm really grateful to be able to achieve that today! This couldn't have happened without Felix, who handled all of the porting, and Pretty Soon, who are handling the testing and publishing. But most of all, it's thanks to all of you, the players, who have supported the game and helped get it where it is now! See you all soon, - Shaun (dev)
    Read full article on Community Announcements (shaunak0304)
  • Patch NotesOfficial

    Major Update: CATS!

    Hi everyone! It's been a while since the last update, and I'm really excited to share that Lyca has surpassed over 30,000 players in its lifetime! It's been amazing to see how far this tiny game has come, and to celebrate, we're doing a few things: - A new update (v 1.2.0) is live now with 4 new cat skins! The last one is Donuts, my own beloved cat who unfortunately crossed the rainbow bridge earlier this year... I really wanted to add him to the game :) The update also includes a number of fixes, including a potential fix for a crash that a small number of players were experiencing when launching the game (related to loading the save file). If you were experiencing this issue, please download the update and let me know if it's working now (in the comments of this announcement)! - The game is currently 40% off and we've partnered with Steam for a Daily Deal, which is live now! If you've not picked up the game yet, this is the best time to do that! - We've partnered with the dev of a new amazing incremental game Piñata Go Boom, which released today, for a bundle! If you enjoyed Lyca, definitely give it a shot, and you can pick it up for an extra 10% off as part of the bundle: - I wrote a little blog post last week about how I developed Lyca! If you're interested in reading about it, you can find it on www.syphono4.com! - Lastly, in case you missed it, here's my new game Hear The Bell Toll! I'm working with Pretty Soon again to bring it to you soon, and you can wishlist it here: I wanted to thank you all for being part of this journey, and for playing the game! Until next time, see you all soon! - Shaun (dev)
    Read full article on Community Announcements (shaunak0304)
  • AnnouncementsOfficial

    Lyca - 4 Months later

    Hey everyone! It's been a while, I wanted to make a check-in post to celebrate the success of the game and show my appreciation to you all for it! Lyca released exactly 4 months ago on April 7, and I made the game alone in about 4 months (mostly part-time). I never expected the game to resonate so much with people, but over 28,000 people have bought the game as of today, which is far beyond my expectations! I'm really humbled by all of the support and feedback I've gotten, and will definitely use it to make more (and better) games! :) I plan on having a dev-log and a port-mortem on my newsletter/blog about Lyca soon as well, so if you'd be interested in reading about how I made the game and the journey through launch and post-launch, you can sign up to the newsletter at syphono4\com. In order to celebrate the many milestones of Lyca since release, we're doing a bunch of things!: Starting today, Lyca will be part of the Wholesome Games Celebration 2025 on Steam, that you can find here: https://store.steampowered.com/sale/wholesomegames Lyca is also part of the East Asia Indie Games Celebration, which will go until August 19!: https://store.steampowered.com/curator/45543967/sale/EastAsiaIndieGames If you're an incremental games fan, check out the new bundles with Keep On Mining! and Astro Prospector, 2 amazing games that released recently: Lastly, I wanted to highlight a couple of games that might be of interest to you all: First, I recently announced my next game, Hear The Bell Toll! It's a roguelike city-building game and I'm aiming to deliver the same kind of dopamine hits from that game as I did with Lyca! You can wishlist it here: Finally, my friend and developer of Minutescape (another awesome incremental) has announced a new mining+automation game, Chipmatic! Please wishlist it here: I wanted to thank you all again for the overwhelming support, feedback and for just being awesome. It helps me keep making more games for you all and keep growing as a dev :) Alrig...
    Read full article on Community Announcements (shaunak0304)
  • Patch NotesOfficial

    Major Update: Performance and Skins

    Hey everyone! Thank you for your patience, I'm excited to say that a major update for the game is live now! This update includes: 1. A substantial optimization patch: I was pretty much at my wits end trying to make fixes for weeks with no results, when I turned to Felix Borchert AKA BinaryCounter (the programmer of Backpack Hero) for help. With his wizard-like skills, he has reworked the grass shader in the game from scratch to look and run much better than before! He has also made a bunch of other changes and fixes that improve the performance. All of your feedback has been invaluable in making the game better! 2. Low-FPS mode has been removed: This is due to the new grass shader, as it no longer works the same way. The button still exists in the settings menu but won't do anything if enabled. 3. 5 new skins have been added to the game! These are all special doggos that I've wanted to put in the game since I came up with the game concept. I know there are a lot of skin requests, and I'll try to add more over time :) (A lot of people have asked for the DVD logo, but that's trademarked so I don't think I'll be able to put that in, sorry!) 4. A few smaller fixes and tweaks {STEAM_CLAN_IMAGE}/45417884/9904b752ac630c5c2d01ab77821f0eccb4398be3.gif To celebrate the release of the new update, the game is currently on sale for 20% off! We are also bundling with two wonderful games: - Spirit City: Lofi Sessions, which is one of my favorite idle games to chill with while working! If you want even more incremental dopamine along with more chill lofi music, you can pick the game up through the bundle for an extra 10% off! https://store.steampowered.com/bundle/53041/Lyca__Spirit_City_Lofi_Sessions/ - Backpack Hero, which is especially awesome considering what I mentioned above! If you’re in the mood for some roguelike fun, you’re in for a treat! This one comes with an extra 10% off, too. https://store.steampowered.com/bundle/52318/Run_on_Repeat/ Please try out the game with the ...
    Read full article on Community Announcements (shaunak0304)
  • AnnouncementsOfficial

    1 Month of Lyca

    Hey everyone, It's been 1 month since Lyca released on Steam! In this last month, the game has surpassed all my expectations and I'm really humbled by the response. Thank you everyone for playing the game and for giving me really valuable feedback. I'm really grateful that something I made is being played and enjoyed by so many people! I'm still hard at work on the next update, which will improve the performance further as well as include the locked skins in the game! Please stay tuned for the update :) Thanks again and talk to you all soon, - Shaun (dev)
    Read full article on Community Announcements (shaunak0304)

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