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Catalyst

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Catalyst screenshot 1

Catalyst

Ravonix Entertainment · Published by Ravonix Entertainment

Last updated 4 Oct 2026

Catalyst fuses elements of deckbuilding CCGs with roguelike action in a world ruled by 8 elemental forces. Discover hundreds of cards, evolve your strategy, and survive relentless encounters to uncover the power of the Catalyst.

Free to PlayComing SoonDJCTQ 10PvP

Free

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Adventure, Indie, Strategy, Early Access · More free games

Dive into a world where every card reveals a new tactic. In Catalyst, your choices shape survival as you face relentless challenges, blending adventure, strategy, and indie creativity in early access.

About this game

We’ve combined the strategic depth of collectible card games with grid-based movement and tactical combat. Cast spells, position your units, attack, and unleash abilities to outmaneuver your opponents. Your commander is the heart of your strategy—protect them, and they'll lead you to victory. With dozens of unique commanders to unlock, each offering their own playstyle and powers, the path to mastery is always evolving.

In the single-player mode, you’ll embark on dynamic, procedurally generated runs where each battle, card reward, and relic choice shapes your evolving strategy. Earn new cards, unlock synergies, and build your collection as you uncover the secrets of the Catalyst stone.

We're launching in Early Access with the foundation in place and a clear roadmap ahead. At release, the game features 4 fully playable element factions, offering a variety of strategies right from the start.

Multiplayer is already in beta testing and will be rolled out as we refine core systems and gather feedback. We also have a wide range of new mechanics and features we’re excited to explore—many of which will be shaped by community input as development progresses.

Whether you’re uncovering forgotten lore or outwitting powerful enemies, your choices and creativity will determine your legacy in this ever-shifting realm.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5 2500
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 760
  • DirectX: Version 10
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    🌿 Chapter 1: The Journey Begins

    🆕 AdditionsPrologue & Story Foundation The game now begins with a new prologue introducing the creation of the world and setting the stage for your adventure. Throughout Chapter 1, you’ll encounter new characters — some who will guide you, and others who will test your strength.Challenge Mode A brand-new Challenge Mode has been added! Build a deck from cards you’ve unlocked during the Catalyst Trials and face off against key characters. Winning these battles will allow you to progress further and unlock rewards.First Keeper: Rosethorn Rosethorn, the Keeper of Nature, makes her debut as the first major trial of Chapter 1. Her opening battle is meant to give you a taste of what’s ahead, with bigger challenges waiting as the story unfolds.New Artifacts A variety of new artifacts have been introduced to diversify strategies and create new deck synergies.⚙️ Tweaks & ImprovementsCatalyst Trials ProgressionTrials now scale in difficulty as you advance, with enemy decks evolving along the way.Higher card rarities are unlocked in later trial runs, rewarding progression.Merchant ReworkPrices and drop weights have been adjusted to better reflect card rarity and player progression.Balance ChangesMultiple commanders and cards have been rebalanced for smoother gameplay across the new chapter.Visual & Usability EnhancementsNumerous visual improvements throughout the game.Continued work on Chapter 1 side quests and events (coming in future updates).🐞 Bug FixesFixed multiple gameplay and visual bugs to improve overall stability.Polished artifact interactions and card effects.
    Read full article on Community Announcements (nathanravenhache)
  • Patch NotesOfficial

    v0.5: 🔥💧 Elemental Awakening Update

    🆕 AdditionsNew Elements: Fire & Water Two new elemental affinities have entered the battlefield! Fire brings aggressive plays and explosive tempo, while Water offers fluid repositioning and clever control. Many older Neutral cards have been reassigned to better match these elemental identities — expect familiar faces with refined roles.New KeywordsCombo – Play cards in succession and hit combo thresholds for bonus effects.Rush – Can attack other units when played.Vulnerable – A new debuff that makes the card take bonus damage.On Move – Effects that trigger when repositioning.Elemental CountersWater Counters allow bonus movement — spend 1 counter for each extra zone moved.Fire Counters deal 1 non-combat damage per counter on a stack at the start of its turn.World Map & Practice ModeNew nodes added: Karghan Stadium (Practice Mode) and Nexus of Creation (Challenges coming soon).⚙️ Tweaks & ImprovementsAdventure Map ImprovementsMap now pans automatically on Round 1 and auto locates on your current position in later rounds.Combat Keyword ReworkWe’ve removed Ambush, First Strike, and Duelist. These priority abilities made board presence too overwhelming and reduced comeback potential.Ranged has been reworked to simplify its role — it now blocks Flying units and deals bonus damage when doing so. This helps balance its impact whether you're ahead or behind on the board.Card Identity & Behavior UpdatesItems and enchantments now correctly apply effects to the top of a card stack.Stat boosts and keywords now target the correct unit in a stack.Numerous Neutral cards have been reworked or reassigned.Balance ChangesMost cards have been reviewed and rebalanced to account for the new elements and gameplay changes.Interface & UsabilityUpdated card inspector logic for better keyword visibility.Main menu now asks for confirmation before exiting.Older saves are now checked and reset for compatibility.🐞 Bug FixesFixed hover box issues on hand cards.Fixed various issues with “When Played...
    Read full article on Community Announcements (nathanravenhache)
  • AnnouncementsOfficial

    v0.4.7: New Events, AI Decks & Card Fixes!

    🆕 AdditionsNew Events! A variety of new events have been added, each featuring custom backgrounds, characters, and dialogue with impactful choices. Events adapt based on your current run progress for a dynamic experience every time.New AI Decks Enemy decks for Plants, Healing Beasts, Angels, and Knights have been added to keep the challenge fresh.Card Collection Updates Cards bought from the merchant now get added to your collection.Audio Rest nodes now have audio feedback.⚙️ Tweaks & ImprovementsCard AdjustmentsTerracotta Rex, Gaihydra updatedSiliskar has returnedSome light cards have been slightly nerfedCommanders with Ranged were a bit strong, especially on the Wizard who could boost itself. We have removed Ranged on some Neutral commanders in accordance.AI Deck Balancing Older enemy decks received some fine-tuning for improved variety and balance.🐞 Bug FixesFixed various audio-related issuesFixed various cards not matching their descriptionSome of the new cards and changes applied:
    Read full article on Community Announcements (nathanravenhache)

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