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Y.M.C.A.背包射手的日常

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Y.M.C.A.背包射手的日常

BoldBoltStudio · Published by BoldBoltStudio

5 user reviews — 100% positive (5 reviews)

Last updated 4 Oct 2026

Aliens are invading! Load up your guns and eliminate them with the help of ancient indigenous equipment in your backpack!

Early AccessDJCTQ 14

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5013 Oct 2026

Action, Indie, RPG, Strategy, Early Access, Casual · 2025 · More £5 - £15 games

Explore alien-infested worlds as you equip and upgrade your backpack arsenal in this innovative early access RPG. Strategize your approach with BoldBoltStudio's blend of action and indie gameplay.

About this game

Aliens are invading your county, ripping off your hats and ruining your assets! You must get help from heroes in the county, provide them with your gears and pets and cooperate to clean up the aliens.

Use classic characters such as Rump, Mask, Joe, etc., to expel aliens and revive the county!

Game Features

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Many Heroes

·Gradually unlock up to 8 heroes (12 will be added in the official version), wield different weapons, and have noticeable differences in damage, range, and attack frequency, and are good at handling different situations.

Many Components

·With more than 200 components (more to be added in the future), the backpack space is maximized through careful placement, and the combat power is quickly increased through effect matching.

You can also battle against other players

·Try to survive longer than your opponent under tremendous waves of alien invaders to see who can Make County Great Again!!!!!

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When you encounter a Bug in the game, if it is convenient for you, please find the "Player.log" in the root directory of the game, which is a shortcut, open and copy all the text content to us, if you can also add a little text description and pictures of the Bug is better, we will try to repair, thank you for your support!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i3 4350T
  • Memory: 8 GB RAM
  • Graphics: HD 4600
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: Motherboard Integrated

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel i3 10100
  • Memory: 16 GB RAM
  • Graphics: RX 560
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: Motherboard Integrated

Supported Languages

English*, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Game Update - 2025/4/27

    Update Adjust the characteristics of the characters, and the casting interface increased on the description of the character When grasping an item, if the item affects the attribute, a prompt arrow will be displayed next to the corresponding attribute/secondary attribute Bug Fixed Fixed the issue where the game Settings were not correctly saved to the save file Fixed the issue where the movement speed of the character did not change according to the actual movement speed Fix the issue where the bullets fired by the character in the tutorial would be misaligned
    Read full article on Community Announcements (s0_ov)
  • Patch NotesOfficial

    Game Update - 2025/4/20

    Update New tutorials have been added to the game on combat, shop, crafting, and selecting the initial ultimate, as well as a small level After upgrading the department and placing items that directly increase/decrease attributes, the secondary attribute panel of the store now changes the number color of the corresponding attribute according to the increase or decrease of the attribute Optimize the name prompt during item synthesis and the display of the item synthesis prompt line Optimize the size of the character and ultimate skill description information on the casting page to reserve more space for explanation Bug Fixed Fixed the issue where the prompt text next to the mouse did not appear when using the ultimate move Fixed the issue where an error would be directly reported and the game would freeze if both sides in the "Battle Mode" held the throwing tile badge Fixed the issue where the terrain in the first level would jam the character's position Fixed the issue where the attributes of opponents in "Versus Mode" would occasionally double Fixed the issue where the "Lucky Refresh" probability introduction box in the first level of the "Versus Mode" was not displayed correctly
    Read full article on Community Announcements (s0_ov)
  • Patch NotesOfficial

    Game Update - 2025/4/11

    Update Adjusted the display logic of the item information box in the store interface, now the items in the backpack will be fixed to the right when the information box is displayed For items that meet the composition criteria, when viewing the item information box, the information box for items that can be composed is also displayed Adjusted the game's base volume Settings, now background music is not as loud by default Adjusted the movement speed of some monsters and the effects of some components Bug Fixed Fixed a Bug where the item info box would not appear when putting down an item Fixed an issue where the item information box in the map was displayed differently at different resolutions Fixed some problems where parabolic trajectory judgment was skewed Fixed an issue where items were not composited when "Versus Mode" failed
    Read full article on Community Announcements (s0_ov)
  • Patch NotesOfficial

    Game Update - 2025/4/3

    Update Some players feedback that the difference between the two refresh methods of the store is not large, and we find that the difference between the two refresh methods is not intuitive. We adjust it to show the probability of refreshing items after the mouse moves on it, so that the refresh probability can be compared more intuitively In recent days, many players have reported that the current difficulty is unreasonable, the previous level is very difficult, we are also trying to adjust these days, this update we readjusting the distribution of the first two levels of items, and also readjusting the unreasonable place in the damage calculation, we will follow up the experience problems, and thank you very much for your feedback Bug Fixed Fixed an issue where the gun emplacements would sometimes only act and not fire missiles
    Read full article on Community Announcements (s0_ov)
  • Patch NotesOfficial

    Game Update - 2025/4/2

    Bug Fixed Fixed an issue where some players could not enter the game because the path contained special characters Fixed an issue where the billing interface volume was too high Fixed incorrect hover window position and content
    Read full article on Community Announcements (s0_ov)

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