
Screenshots

Watch trailer on Steam ↗LORED
Dillon Simpson · Published by Dillon Simpson
Content notice: 1. You can enter dialogue with the stickfigure LOREDs, who sometimes get so passionate as to say curse words. 2. There is a satirical depiction of a Satan worshipper intended for humorous purposes only.
Very Positive — 80% positive (238 reviews) · 30 achievements
Last updated 4 Oct 2026
An idle game about collecting cancer with quirky stickfigures!
£4.25
£8.50Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Strategy, Early Access, Casual · 2025 · More under £5 games
Dive into the whimsical world of LORED, an indie strategy game where you gather resources through idling. Developed by Dillon Simpson, this early access title offers casual gameplay with a twist that's both quirky and engaging.
About this game
Play the demo now!
LORED is an idle-incremental game about collecting as many resources as possible, including Iron, Copper, and... Malignancy?! Set your stickfigure LOREDs to work, buy them plenty of Upgrades, and ensure they don't run out of fuel!
There are four tiers--or Stages--of Upgrades and LOREDs! The most powerful Upgrades consume your current host, requiring a prestige.
Leveling up a LORED doubles their Output, but also their Input! Play carefully!

Each of the 63 LOREDs have their own unique animations!
LOREDs will think out loud and may reply to each other!
Talk to LOREDs in-between managing resources!
LORED was first released in 2019, and has been receiving constant development ever since. Since the last public update, LORED has been re-built from the ground up with all new Upgrade Trees and mechanics!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 150 MB available space
Recommended
- OS: Windows 11
Supported Languages
Latest news
Patch NotesOfficial
0.3.13 - Fixed mod hooks
Removed the cost for tumeric (Radiative autobuyer) Fixed mod hooks Fixed new Upgrades remaining purchased when loading an older save which didn't have the Upgrade in its save data Fixed a few quirks with the 0.3.12's window size and position fix Hooking the LORED and Upgrade classes were not possible after 0.3.12. After a gruesome, sloggy, bungled shit-show, it's once again possible.Read full article on Community Announcements (Drillur)Patch NotesOfficial
0.3.12
Added a setting to save the sleep state of LOREDs (in the Save tab). Sleeping LOREDs will not produce offline earnings if this setting is checked! Removed the Calibrate Your Enthusiasm Upgrade GodotModLoader creates mod-hooks.zip in your install folder for certain mods. When the game updates, this zip can cause a crash. Now, if a version difference is detected, mod_hooks.zip will be automatically deleted and will need to be re-created. Capped the speed of Thingies to 1 second; their output and XP gain are multiplied by the lost duration Reduced the price of the game for the Polish złoty by 20% Fixed resolution settings not saving/loading properly Fixed Cash Shop LOREDs adding to Stage 3's Limit Break XP Fixed the 3 Upgrades which unlock the 3 Demon LOREDs from not counting in the affordable Upgrade count Fixed being able to receive 200 Coin from Ben infinitely Fixed the Elder Achievement triggering early after loading a different save Fixed the Achievement check buttons from not displaying correctlyRead full article on Community Announcements (Drillur)Patch NotesOfficial
0.3.10
Adjusted the default autobuyer settings of all LOREDs If a LORED produces a resource which is used to level up LOREDs, they only have the "An input rate is negative" The remaining LOREDs have "An input rate is negative" and "Parent safety wheels satisfied" Other changes Added a second job for Ted (Tetrachloride) to prevent softlock Increased the limit on how many Currencies you can watch up to 12 Better condition checking for the Loser Achievement Fixed restoring your watched Currencies when exiting Arcade Runs Fixed Tithe not being in the Currency Window. This might have fixed the bug where Tithe in Safeties is out of 1 Fixed multipliers from Generators applying for up to 1 second after loading a different save Fixed new resources not being reset when loading old saves Fixed permanent LORED autobuyers not being very permanent Fixed Possession resetting Cash Shop and Heart LOREDsRead full article on Community Announcements (Drillur)Patch NotesOfficial
0.3.9 - CPU fallback for the Soul Grid
Added a CPU fallback for the Soul Grid! If the GPU-based route fails to initialize on your system, it will automatically initialize the CPU route In this mode, your cycle ticks cannot be lower than 60, but you will still gain a proper amount of Soul Embers This should allow even computers of antiquity to run the Soul Grid Also, fixed Chamomile and Medium Roast for the 3rd time for the final time for all timeRead full article on Community Announcements (Drillur)Patch NotesOfficial
0.3.7 Autobuyer restored (and then refined a bit)
The autobuyer overhaul has been overhauled Reverted to the 0.3.5 state Refined the hidden `request_autobuy()` gridlock-breaker. The default autobuyer conditions now work better than before Also: The Upgrade which unlocks Grit cannot be bought before the Upgrade which unlocks Tea Fixed the affordable Upgrades counter not working 0.3.8 Fixed Chamomile and Medium RoastRead full article on Community Announcements (Drillur)






