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Watch trailer on Steam ↗Behind the Sword
Agustin Vuelta · Published by Agustin Vuelta · Official site ↗
3 user reviews — 100% positive (3 reviews) · 10 achievements
Last updated 4 Oct 2026
Behind the Sword is a fresh take on the turn-based strategy genre, featuring a fast-paced approach to conquering the world.
£6.02
£6.69Lowest price we've ever recorded
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Price history
Indie, Simulation, Strategy, Casual · 2026 · More £5 - £15 games
Embark on strategic battles in Behind the Sword, where each turn brings new challenges. Developed by Agustin Vuelta, this casual yet engaging simulation and strategy game lets you conquer the world with speed and precision.
About this game
Behind the Sword is a turn-based strategy game with simple rules and tactical gameplay.






This is a living game, I'll keep developing and updating it after release, adding new features, listening to all community feedback.
join our community
Discord: the main community forum of the game, where we can chat, talk about the game, suggest features, report bugs and share ideas.
Wiki: mainly for me to explain everything about the game, and others to add tactics and strategies.
Reddit: reddit community of the game, similar to our discord but on reddit.
Youtube: my personal channel, where I'll upload trailer and gameplay videos of the game.
Roadmap: where I show what I’m working on right now, future tasks, and a record of all the development of the game.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Quad core 3Ghz+
- Memory: 8 GB RAM
- Graphics: DirectX 11 capable GPU with 1GB VRAM - GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730
- DirectX: Version 11
- Storage: 220 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Quad core 4Ghz+ from 2020 or newer
- Memory: 16 GB RAM
- Graphics: DirectX 11 capable GPU with 4 GB VRAM - GeForce GTX 1050 Ti, Radeon RX 570, Intel Arc
- DirectX: Version 11
- Storage: 250 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Behind the Sword v1.1.1 - Modding Tool Fixes
Update v1.1.1Modding ToolFixed projects folder, browse, verify, build locally, and create & upload / update buttons in the modding tool not working/opening.Added a Steam Workshop Terms link.Improved Steam Workshop agreement handling.Workshop pages now open after successfully publishing or updating a mod.Privacy & TermsAdded Privacy Policy and Terms & Conditions links.Read full article on Community Announcements (Vueltero)AnnouncementsOfficial
Behind the Sword v1.1.0 - Workshop, Hotkeys & More!
Update v1.1.0 Steam Workshop & ModdingAdded Steam Workshop support.Added a separate Modding Tool for creating, editing, and publishing mods. Launch the modding tool by clicking Play to the game in your steam library and selecting to open the tool.Added an in-game Mods window.Added support for modding unit sprites, building sprites, sub-biomes sprites, economy values, and gameplay values.Kingdom CustomizationAdded custom player kingdom name.Added custom player kingdom color.Improved automatic kingdom colors so kingdoms are easier to distinguish.HotkeysAdded configurable gameplay hotkeys.New GamePreview the world you are about to play, and generate new ones if you want.MinimapAdded a current camera view indicator.Added click-and-drag minimap navigation.Fixes & ImprovementsFixed cases where the Next Turn button could stop responding.Various UI improvements and fixes.Read full article on Community Announcements (Vueltero)Patch NotesOfficial
v1.0.1
\- Kingdom colors are now chosen to be much easier to tell apart.- Smaller matches use highly distinct colors, while larger matches automatically expand the palette.\- Fixed enemy lands sometimes appearing as valid player moves.- Fixed units being able to move repeatedly after capturing certain enemy lands.- Fixed unit merging sometimes restoring movement incorrectly.- Improved movement and attack highlighting.\- Fixed provinces sometimes remaining split after reconnecting.- Reconnected provinces now correctly merge back together.- Fixed duplicate province headquarters after merges.- Improved province ownership, gold and income handling after splits and reconnections.\- Fixed the main-menu background match sometimes starting twice.- Fixed delayed AI actions continuing after leaving a match.- Improved stability when returning to the main menu or starting another match.- Fixed several possible crashes when exiting the game.- Improved Steam and game shutdown behavior.\- Improved AI behavior when captures reconnect separated provinces.- Added additional protection against invalid territory and kingdom states.\- Reduced unnecessary processing during turns and menu transitions.- Improved performance when updating kingdoms and territory states.\- Fixed several rare bugs involving territory ownership, movement and province state.- Improved overall match stability.Read full article on Community Announcements (Vueltero)AnnouncementsOfficial
Behind the Sword Leaves Early Access
Behind the Sword Leaves Early AccessAfter a long time in development, Behind the Sword is officially leaving Early Access.This is the biggest and most important update the game has received. A large part of the game has been revisited, many long-standing problems have been fixed, performance has been improved, and the AI has received a major redesign.With this update, I consider Behind the Sword to have reached the state I wanted it to reach as a complete game.A Major UpdateA significant amount of work went into reviewing and improving systems that had been part of the game for years.Many bugs have been fixed, including some rare but serious problems that could cause matches to freeze, crash, behave incorrectly, or break after playing for a long time.World generation, kingdoms, provinces, combat, scoring, music, controls, localization, tooltips and many other parts of the game have received fixes and improvements.Performance has also been improved, particularly in large matches with many kingdoms.Much Smarter AIThe AI has received one of the largest changes in this update.The previous AI was based on an older prototype system and relied heavily on simple or random decisions. It has now been redesigned to make much more deliberate decisions while still following the same rules as the player.AI kingdoms now make better decisions about expanding, managing their economy, purchasing and positioning units, building farms, defending important territory, controlling trees, reinforcing armies and choosing which enemies and territories are worth attacking.The different difficulty levels are also much more meaningful now.Novice opponents remain easier and make less efficient decisions, while Expert and Master opponents are increasingly better at planning their economy, protecting valuable territory, preparing attacks and reacting to dangerous enemies.Higher difficulties do not receive hidden money, stronger units or other artificial advantages. They simply make better decision...Read full article on Community Announcements (Vueltero)AnnouncementsOfficial
[v0.2.0]
\Fixed many game soft locks errorsFixed enemy unit attacking defended landFixed dividing provinces errors Please report any bugs and features ideas on the following channels: - Discord - Community Hub Check out the Roadmap, where I show what I’m working on right now, future tasks, and a record of all the development of the game.Read full article on Community Announcements (Vueltero)






