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That's Nuts!

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That's Nuts! screenshot 1
That's Nuts! Trailer trailerWatch trailer on Steam ↗

That's Nuts!

Mangolier Games · Published by Mangolier Games · Official site ↗

5 user reviews — 100% positive (5 reviews) · 16 achievements

Last updated 4 Oct 2026

Protect the park from invaders by firing nuts with your slingshot. Grab power-ups to gain an advantage, but be prepared to act quickly -- critters appear more frequently and run faster as time goes on!

DJCTQ 6Full Controller Support

£2.49

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £2.49 · Highest: £2.4910 Oct 2026

Casual · 2025 · More under £5 games

Guard your green spaces against increasingly aggressive critters in That's Nuts!, where quick reflexes are key. Grab power-ups to stay ahead as the challenge ramps up, all while defending with a slingshot.

About this game

Welcome to That's NUTS! -- a casual tower defense game where you help Hank the Squirrel defend his park from invaders. Fire four different kinds of nuts with your slingshot, each with its own special ability. Grab power-ups that fall into the playing area for a quick boost when things get chaotic. Race against the clock and survive for as long as you can!

At the beginning of the game a steady stream of critters will try to make their way across the screen. Critters start off on foot, but over time they'll learn to use parachutes and drop into the middle of the map instead of starting on the edge. The game ends if too many of them successfully make it to the other side.

As your score gets higher, your chances of encountering a rare Hawk, Grasshopper or Mangolin go up. All three of them have ways to avoid your regular defenses and pose an extra challenge!

Choose between two different game modes -- the classic Endless mode and the new Scavenger mode that has shops and upgrades. In Scavenger mode you can collect Coins while you play and spend them at Scooter's Shop to improve your build.

Each time you fire your slingshot a random nut is chosen -- you can tell which type is coming up next in the game interface. The most common type is the Acorn which bounces up to 3 times on the ground before disappearing. The Coconut breaks and creates a slowing puddle as soon as it hits the ground. The Pistachio explodes on impact with the ground, hitting all nearby critters and power-ups. Lastly, the Walnut creates a vertical barrier that blocks critters. All nuts can bounce any number of times after hitting a critter, but they lose speed from each bounce.

Hitting a power-up using any kind of nut will collect it and earn you a small, temporary advantage. The Clock power-up freezes time for 5 seconds and stops all critters in their tracks. The Heart grants you an additional life, and the Skull eliminates all critters currently on the map.

You can pick a theme to customize the appearance of the world and the outfits worn by critters. Keep track of your personal scores, stats and achievement in the game itself, and fight for a spot on the global leader board.

Best of luck!

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Processor: 2 GHz Dual Core CPU
  • Memory: 4096 MB RAM
  • Graphics: Shader Model 4.0, 2GB VRAM
  • Storage: 150 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    That's Nuts! 2.1.1

    A new version of That's Nuts! now available for download on all supported platforms. This update primarily consists of bug fixes and performance improvements.On the performance side of things, we identified a number of places where the game was making small memory allocations during game play. These are fairly harmless on their own, but they can trigger garbage collection which may result in brief stutters, especially on mobile devices. We've cleaned up most of those, and fixed a few other resources leaks along the way.The collision logic used for nuts has also been improved, so that their shape is better accounted for. They treated as circular areas instead of points when resolve collisions with critters and power-ups.The time stop effect from the Clock power-up or various Scavenger mode upgrades now ticks down faster when there are no critters remaining on the field. The tick rate slowly accelerates as long as the field is empty.Finally, the Pocket Watch upgrade in Scavenger mode also got a small buff, and stops time for one extra second per critter instead of only half a second:
    Read full article on Community Announcements (Bromse)
  • AnnouncementsOfficial

    That's Nuts! 2.1.0

    A new version of That's Nuts! is now available for download on all supported platforms. The main feature of the update is that your game is now saved when you quit, so that you can resume your run at a later point. Your game save file is automatically kept in sync between all your devices using Steam Cloud, so that you can resume your game anywhere. When you resume a game with an active save file, the Play screen will show you a summary of your current game and allow you to resume it:We've also fixed a number of small bugs as part of this update. The full release notes include the following changes:Added support for saving and resuming gamesFixed Movie Ticket applying a 5 second slow instead of a 2 second slowFixed Movie Ticket slow counting down while time is stopped or the game is pausedFixed Movie Ticket slow so that it stacks additivelyFixed Meese incorrectly counting towards achievements for hitting parachuting crittersFixed incorrect initial rotation of nuts after they break by hitting their max bounce countFixed the shop reroll button still including a $ symbol even when rerolls have no price because of the Dice Bag upgradeThat's all for now!
    Read full article on Community Announcements (Bromse)
  • AnnouncementsOfficial

    That's Nuts! 2.0.3

    A new version of That's Nuts! is now available for download on all supported platforms. The update includes a new Cairo theme, as well as a few other minor changes. We've also updated the version of Unity that we use to build the game, to address a vulnerability found in Unity itself.The new Cairo theme features the Pyramids at Giza in the backdrop, palm trees and new themed clothing and foreground objects:Hank's stump is also now affected by the active theme and changes to reflect the theme's color palette:That's all for now!
    Read full article on Community Announcements (Bromse)
  • AnnouncementsOfficial

    That's Nuts! 2.0.0

    Earlier in the month we announced that we've working on a new game mode for That's Nuts. The big day has arrived and the Scavenger Mode update is now available! The update introduces several new mechanics that build on top of the original That's Nuts game, which we're now calling Endless Mode. When selecting Play from the main menu, you'll be able to choose which game mode you want to play. {STEAM_CLAN_IMAGE}/45396055/ef37ccb95ad8df4c803e7defe92ac2ca51517346.png The main features of Scavenger mode are the introduction of a Coin power-up and the ability to spend coins at a shop to improve your run. Coins spawn randomly during game play and can be collected by hitting them with a nut, just like other power-ups. An upgrade shop will appear every 90 seconds, with three upgrades for sale chosen at random. Upgrades have three rarities -- common, uncommon and rare -- which affect how likely they are to appear in the shop. If you have extra coins you can re-roll the cards in the shop to see a different set of upgrades. {STEAM_CLAN_IMAGE}/45396055/b9bbf1741e9cf0830eae38bd432fccd192d1af76.png The shop is operated by a shifty raccoon named Scooter, who's happy to sell you whatever junk he's found around the neighborhood. At the start of a new game Scooter will let you choose one free starting upgrade. The starting upgrade pool can't be re-rolled, but it will always consist of uncommon and rare upgrades. {STEAM_CLAN_IMAGE}/45396055/9a6720a00e5714e6473eb8388991b26442310786.png Upgrades have a wide range of affects. Some of them will improve the duration, size, or behavior of obstacles, and others will let you fire your slingshot faster. All of them will help you defend Hank's park for longer and reach higher scores. The in-game Nut-o-Pedia has a list of all of the possible upgrades and their typical cost. {STEAM_CLAN_IMAGE}/45396055/793077de49cf1b3f426cdbf3cc778089fcc4cb23.png Scores and stats for the new game mode are tracked separately. This also applies to the global leader b...
    Read full article on Community Announcements (Bromse)
  • AnnouncementsOfficial

    Scavenger Mode

    We're excited to finally announce more details about what we've been working on for the last few months. Our next update to That's Nuts! will be the largest since the initial release of the game and will feature a brand new game mode -- Scavenger Mode! {STEAM_CLAN_IMAGE}/45396055/ee339ef08b75390b8cb391056d67438a698d3198.png Scavenger Mode introduces rogue-like elements that let you create a unique build and scale faster than the critters invading the park. You can collect Coin power-ups to earn income and use the coins to buy upgrades at Scooter's Shop. {STEAM_CLAN_IMAGE}/45396055/1f821a9f81e21c29cc7112e5a8f14252ec190364.png The first release of Scavenger mode will have over 40 upgrades to choose from. Each one improves existing game mechanics, one of the nuts or power-ups, or your ability to earn more coins. Upgrades are designed to work together in interesting and useful ways. For example, you could get your hands on the Electric Fence upgrade to turn all walls into deadly obstacles, and then combine it with Spare Boards to the increases the duration of the walls. {STEAM_CLAN_IMAGE}/45396055/8b0f6623d1534e5f16fe7355fb1c93d44a7cb3cf.png You might want to look out for a Spire as well so that you can also hit Meese and Mike with the walls too. {STEAM_CLAN_IMAGE}/45396055/8a760aa50dd0b25fec89a868a1bb13e2026ee4ee.png Or, you could pick up a Pacemaker to gain a surplus of lives, and then turn those lives into damage by combining it with Aspirin. {STEAM_CLAN_IMAGE}/45396055/8597e174e3adb659a0ad8e1eb41b6ed9a03b2b69.png All of the upgrades are supposed to fit a common theme -- small items that a raccoon could perhaps find in the park or from somebody's garbage can. They each have a distinct cover art that's at least somewhat related to the effect it provides and the item associated with the card. Anything that affects in-game mechanics also has a unique visual indicator, to help your remember what bonuses you have. In-game the Electric Fence and Spare Boards upgrades menti...
    Read full article on Community Announcements (Bromse)

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