
Screenshots

Watch trailer on Steam ↗SIN CARDS: Welcome to the Netherworld
Wynand Smit · Published by PlayJoke Studios
Content notice: SIN CARDS features mature themes, including blood, gore, and suggestive imagery. Rooms may be drenched in blood and filled with unsettling sounds. Players can also use in-game Sin Coins to wager for powerful items, risking everything for a chance at survival.
2 user reviews — 100% positive (2 reviews)
Last updated 4 Oct 2026
SIN CARDS is a permadeath Horror Deckbuilder. Craft powerful items, master the dark power of Sin Cards, and shape your build through a skilltree. Every decision counts. The Netherworld awaits you...
£3.59
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Price history
RPG · 2025 · More under £5 games
Welcome to the Netherworld, where every card you play and decision you make counts. Craft powerful items, master Sin Cards' dark magic, and navigate through the perilous corridors of this permadeath RPG from Wynand Smit's studio.
About this game
SIN CARDS is a horror-themed card game where you must build the ultimate deck to survive the nightmares of the Netherworld.

・Combine strategy and luck as you collect and purchase powerful cards, craft deadly combos, and face off against terrifying monsters.

・Demons gradually grow stronger and more aggressive under the control of Delilah, the sinister voice of the Netherworld, a manipulative and mocking presence.

・Each level introduces increasing difficulty and new mechanics like crafting, mining, and fishing. Craft hero items using resources and strategy.

・Persistent Skilltree, Sin Coin Slots, Roulette-Style Games and Lore Expansions.



・Each new level reveals more lore about the Sin Cards and the demons that inhabit the world. Some say the choices you make reveal the lengths you're willing to go to survive permadeath.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows® 7/8/8.1/10/11
- Processor: Intel Core2 Duo or better
- Memory: 1 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- Storage: 3 GB available space
- Sound Card: Integrated or dedicated sound card
- Additional Notes: Best experienced with sound.
Recommended
- OS *: Windows® 7/8/8.1/10/11
- Processor: 2+ GHz Processor
- Memory: 4 GB RAM
- Graphics: OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
- Storage: 5 GB available space
- Sound Card: Integrated or dedicated sound card
- Additional Notes: Best experienced with sound.
Supported Languages
Latest news
AnnouncementsOfficial
🃏VERSION 1.4: forbidden shortcut of CHOICES
🩸 Sinful Update: List of ChoicesA forbidden shortcut has been granted.Press F to open the Sin Menu:・Inventory ・Deck Edit ・Crafting ・Equip ・Skill Tree ・Slot Machine ・BBQ ・SINBLE BookNo more carrying these as physical items… their essence is now bound to you. Just press "F":Dark Enhancements・Item knowledge now reveals itself instantly when hovered ・The SINBLE Book updated ・BBQ, SINBLE, and Slot Machine have been removed as items and absorbed into the Sin Menu-> Rare Alt Tab bug fixed on certain screensWhispers of the FutureMy powers as a creator have grown… If you would like more updates... Leave a Steam review and tell me what you wish to see next. Your voice shapes the Netherworld.🖤 GratitudeThank you for walking this path of sin with me.LightRead full article on Community Announcements (LIGHT)Patch NotesOfficial
🃏 VERSION 1.3: Burden of Choice
🔥 Version 1.3 is Here! 🔥 Every card drawn, every item equipped, every step taken carries weight. This is Burden of Choice. 🃎 New Cards Added A fresh batch of strategic and sinister cards has entered circulation. ⚖️ Will you play the safe route, or gamble everything for one devastating combo? 🛡️ Expanded Equipment System ・3 New equipment slots allow for deeper builds and more creative experimentation. 🧩 Customize your build to match your unique playstyle. 🛠️ Improved gamble systems (Slots & Black Jack in Zone 4) 🌑 What Comes Next? A larger update is already stirring in the background. Expect new zones, mechanics, trading, and a confrontation that may rewrite the rules of the game. Thank you for being part of this growing world. Embrace the burden. Choose your path. Rule your fate. 🃏Read full article on Community Announcements (LIGHT)Patch NotesOfficial
VERSION 1.2: Rise of the Loot
💰 Loot System ・Enemies now drop loot when defeated ・As a result, map loot has been slightly reduced for balance 📊 Battle Result Improvements ・New post-battle screen displays EXP, SOULS, and resources gained 📈 Level Up Feedback ・Clear LEVEL UP message & sound now appears both during and outside of battle when you level up. This reminds you to use your skilltree 🐾 Enemy Balancing ・PUFFY: HP reduced from 80 ➝ 40 ・Attack doubled for a faster early-game encounter 🔊 Main Menu Update ・YouTube button now links to the official OST 🎧 New tracks added. Each battle has a different track. More updates on the way! LightRead full article on Community Announcements (LIGHT)Patch NotesOfficial
VERSION 1.1 [MUSIC+]
I'm excited to share a few updates and a glimpse into the future of SIN CARDS. Looking ahead, I plan to gradually expand the game into a more open-world experience. To improve the overall atmosphere, I've adjusted the audio direction. While horror remains a key element, having every sound tied to it led to tonal fatigue during gameplay. As a result, the battle music has been refreshed to bring better pacing, or rather storytelling. Each song also tells a different story. You can always adjust the sound volume in the settings. Update Highlights: ・18 new battle tracks added ・1 new enemy introduced (and it’s the first one you’ll encounter!) I’m also aiming to add more enemies, new cards, and dynamic random events in future updates. Thank you so much for your continued support, it truly means a lot. 💬 I’d love to hear your thoughts! Feel free to leave a Steam Review or post in the Discussions. I read every comment, even on the YouTube page. Enjoy the update, and see you in the next one!Read full article on Community Announcements (LIGHT)Patch NotesOfficial
Version 1.0
Thank you to everyone who shared feedback on SIN CARDS. I'm happy to announce that Version 1.0 has officially arrived! This marks a big milestone, but please know, it’s not the end. I love this project deeply and plan to continue evolving the Netherworld and its lore over time. Your support and suggestions help shape its future. What’s New in Version 1.0: ・Sin Cards can now be completed with the release of the final Zone! As a solo developer, I test everything myself, but bugs can slip through. Please report any issues you encounter so I can address them quickly. Thank you for playing SIN CARDS. The Netherworld is only just beginning to awaken...Read full article on Community Announcements (LIGHT)






