Skip to content
Geeky Alien
Megabonk

Screenshots

Megabonk screenshot 1
Megabonk Trailer Launch trailerWatch trailer on Steam ↗

Megabonk

vedinad · Published by vedinad

Very Positive — 94% positive (106,430 reviews) · 139 achievements

Last updated 3 Oct 2026

Smash your way through endless waves of enemies and grow absurdly powerful! Grab loot, level up, unlock characters and upgrade to create unique and crazy builds as you fend off hordes of creatures!

DJCTQ 101 DLC available ↗Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5010 Oct 2026

Action, Indie, Casual · 2025 · More £5 - £15 games

Smash your way through endless waves of enemies and grow absurdly powerful in Megabonk, an action-packed indie game where you can create crazy builds with loot and upgrades. Unlock characters and level up to face off against hordes of creatures.

About this game

HOW LONG CAN YOU SURVIVE?

Megabonk is a roguelike survival game where you must fight your way through hordes of enemies and bosses in randomly generated maps. Grab loot on the way, level up your character, upgrade your weapons and survive for as long as you can! How far can you make it?

UPGRADE & GET OVERPOWERED

Defeat enemies and pick up XP to level up! The more enemies you defeat, the more XP you get. Each upgrade offer is random and will vary in rarity, which makes each run unique!

UNLOCK CHARACTERS, WEAPONS & ITEMS

  • 240 in-game quests

  • 20 Characters with unique abilities

  • 70+ unique items with different synergies

"after i started playing Megabonk my life fell apart. i lost my wife, house and dogs. good game, 10/10" - Monke

 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: potato
  • Memory: 2 GB RAM
  • Graphics: no
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any
  • Additional Notes: will run on a toaster (if you ask it nicely)

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: potato 2
  • Memory: 2 GB RAM
  • Graphics: yes
  • DirectX: Version 12
  • Storage: 500 MB available space
  • Sound Card: Any

Supported Languages

English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese, Turkish, Ukrainian

Latest news

  • AnnouncementsOfficial

    H A T S

    Hey whatsup bonkers i decided to add a bunch of hats to megabonk this update, as well as some other changes and features for version 1.0.64 :)New Stuff21 Hats and AchievementsNew Megachad skinLost Saves / ProgressSometimes players lose save files due to Steam Cloud or Megbonk bugging out, or some other reason. There isn't much to do in these cases, but I've now added a new button found under "Other" Settings inside Megabonk. This button will use your Steam Achievements to recover as much lost progress as it can. It's not perfect, and any in-game achievement that is not on Steam cannot be recovered, but it's better than nothing, and should help you get most of your stuff back.UIYou can see what items you have banished in the pause menu and when opening a chest / shrineStats now show while holding tab and showing mapAdded a little window in the Unlocks tab in the main menu showing what stats are upgradable and useful for different weapons (suggested by NintenDoingIt on reddit). Also shows all stats unique to each characterBalancingPots / Vases now give a little luck, which scales with the stage, suggested by nate_codes. I think it's a fun suggestion, as it incentivizes collecting pots, which increases value of good movement and map routing, as well as Movement speed stat and Pumpkin item. Let me know what you thinkSlightly buffed Robinette's passive in late game. Damage per 1k gold after 1M gold: 2.5% -> 3.5%Feathers now give about 10% more speed forward when jumping, as well as giving +1 jumpsBone now has higher default knockback (1.25 -> 1.5) and no longer has Knockback as an upgrade offer, but instead has Crit Chance and Crit DamageShotgun now has higher default knockback (2.5 -> 3) and no longer has Knockback as an upgrade offer, but instead Crit DamageVlad now has 5% Lifesteal (flat) added to character statsRobinette now has 5% Gold Gain (flat) added to character statsSpaceman now has 5% XP Gain (flat) added to character statsYou can now obtain a max amount of 25...
    Read full article on Community Announcements (Ved :))
  • Patch NotesOfficial

    Christmas Patch

    Happy Holidays bonkers!Hope you're all having a nice Christmas / holiday! Here are some changes I've made for Megabonk v1.0.49:New StuffSanta hatNew Item (more below)Spooky Update AchievementsMade some changes to the Graveyard achievements based on common feedback. Most people thought they were too difficult:Pot Achievement -> can now be done with any character you want. Based on feedback people hated this achievement with a passion, but it's now pretty easy if you just play Monke or somethingBob's Light Achievement -> Now you only need to kill Big Bob with a lamp explosion, so the achievement should be a lot easierAll Crypt Speedrun Skins have been made a little easier by giving +1 or +2 extra seconds to complete the crypt2 new achievementsSettings\ Auto Select Levelup Upgrades by Highest Rarity -> You can now allow the game to select the highest rarity upgrades for you. Nice to have when you get Pots and start leveling your stuff very high.\ Auto Select After Level -> Set the level at which you want the game to start automatically selecting upgrades for you\ Use Horizontal movement keys to navigate Chest opening buttons -> This is now disabled by default. This is to prevent holding A or D for movement while opening a chest and accidentally banishing an itemBugsFixed a bug where Kevin and Leeching Crystal didn't proc Megachad's Flex passiveFixed a bug where you could reset as you exited the crypt to get a time of 0 seconds (thanks snek...)Fixed a bug where Cursed Grabbies didn't proc like it shouldFixed a bug where if a Micowave took away a maxed item, you could no longer get more of that item. Now, if you microwave a maxed item, that item is added back to the item pool.Fixed a bug where Steam Rich Presence didn't show your level properly (the text that shows what your friend is playing on Steam)Fixed a bug where Ninja's passive didn't display correctly at the end screenFixed a bug where the screen stayed dark after killing Big Bob right after he did his darkness a...
    Read full article on Community Announcements (Ved :))
  • AnnouncementsOfficial

    MEGABONK STEAM AWARDS 2025

    HEY MEGABONKERSYou all nominated Megabonk for the Sit back and relax category for some reason, but that's awesome lets fucking go!! thank you!!! You can now vote for it for the Steam awards... im just saying 😳👉👈JUST A CHILL GUYIF Megabonk somehow wins the award, i will add a really chill dude as a playable character, like a guy sitting in a sofa chair or something and throwing pizzas at the enemies here is some concept art i made, what are we thinking?(i spent 2 hours on this)i really want that beautiful steam award trophy please vote megabonk
    Read full article on Community Announcements (Ved :))
  • Press Coverage

    Ah yes, here's Megabonk's Halloween update, just in time for Christmas

    Who's that I hear coming down my chimney? Why, it's… Megabonk's "Spooky" update? No, that doesn't sound quite right to me either, and yet it is in fact the truth of this world. As you've probably already gathered by the name of the update, this is one that was meant to be out for Halloween, but developer Vedinad needed a touch more time for it. Read more
    Read full article on Rock, Paper, Shotgun
  • Patch NotesOfficial

    Spooky Update Fixes

    Hey guys, just a quick little patch to fix some of the issues that came with the Spooky update. sorry about that!ChangesFixed a bug where you got stuck at the Final Boss fight. This was caused by an issue with leveling up in the Final Boss arena.Fixed the Minimalist and Pacifist Challenges not workingFixed Amog's passive descriptionFixed Dragon's Breath descriptionHopefully fixed a bug where after killing the boss of Graveyard, the lights didn't turn back onChanged the pot item achievement a bit. You don't have to complete it before the timer reaches 0 anymore. So you get a few extra seconds of running around before Steve inevitably bonks you
    Read full article on Community Announcements (Ved :))

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.