
Screenshots

Watch trailer on Steam ↗Clogwork
Odd Sprout Games · Published by Odd Sprout Games · Official site ↗
Last updated 3 Oct 2026
CLOGWORK is a factory-automation game where you turn random pieces into final shapes. Build conveyor belts, glue, cut and rotate parts, wire logic signals, and send the finished shape to the hub to fulfil ever-changing orders.
Indie, Simulation, Casual · 2026 · More free games
In Clogwork, guide your creations through assembly lines and logic gates to meet ever-shifting orders. An inventive simulation from Odd Sprout Games for fans of casual problem-solving.
About this game
Everything on the belt is a real object with an actual size. If a slab is three cells wide, it needs three lanes to move. Sometimes you'll rotate a piece just to squeeze it through a tight spot. Sometimes you won't, and it'll sit there clogging everything behind it.

Make your factory run like CLOCKWORK without CLOGGING the lanes. Clog-work. Get it? Glue, cut, rotate and transport pieces to the hub. Optimise your designs, push your score higher, and see how you compare with other players on the in-game leaderboards.

Filter by colour, size, or number of cells. Decide what gets cut, what gets pushed, and what gets left alone. You can hook almost anything into the logic layer and control when it acts. There's no single way to solve a problem. How you build it is up to you.

Your score isn't just about how much you produce, but how you produce it. Keep pieces together and they're worth more. Cut everything into little pieces and glue it back together, and you'll get the lowest score. The same 3x3 can be worth 9.0 or 12.6 depending on how you made it.

The demo gives you three figures to build, ending with a more complex house where you'll need to get both the shape and colours right. There's no time limit, so take as long as you need to work it out. The full game has many more tiers, eventually working your way up to pieces as large as 32x32.

More content: Many more figures to build, with shapes that get harder to crack.
Game modes: New ways to play where the logic gets more demanding.
In-game leaderboards: The first 100 seeds each have their own leaderboard. Pick a figure and see how far you can push your throughput.
Steam Workshop: Create and share your own target figures, or download figures made by other players.
Achievements: Just achievements. To show that you know what you're doing.
Screenshot mode: Take one huge screenshot of your entire factory. Really large maps may need to be split into several images or exported at a lower resolution.
Miniaturisation machine: Shrink or enlarge pieces, letting you combine tiny "pixels" with much larger ones to create completely different kinds of figures.
CLOGWORK is being made by one developer and is still in active development. Some graphics, sounds and music are placeholders for now, and I'll replace and improve them as development continues.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Any 64-bit quad-core CPU (Intel Core i5-6500 / AMD Ryzen 3 1200). Single-core speed matters more than core count
- Memory: 4 GB RAM
- Graphics: Vulkan 1.0 capable GPU with 1 GB video memory (Intel HD 520, GeForce GTX 750 Ti, Radeon R7 260X or newer)
- Storage: 1 GB available space
- Additional Notes: The factory simulation is CPU-bound. Large late-game bases at high speed multipliers benefit far more from a fast processor than from a fast graphics card.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i5-10400 / AMD Ryzen 5 3600 or better
- Memory: 8 GB RAM
- Graphics: Any dedicated GPU with 2 GB video memory (GeForce GTX 1060, Radeon RX 580 or newer)
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Major update: Campaign mode and others
Clogwork just had a big update.Your voices have been heard, and the main thing players complained about was that the tutorial was terrible. People felt overwhelmed by all the choices at the start of the game and the tutorial didn't really do a good job at explaining it. So Clogwork now has a campaign mode. Some of the levels are just a way to show new machines for the player, or new uses for them. And then some others will be challenges. Most of the challenges will, however, be reserved for the full game.Other important changes in this last update include:Reworked save browser. Better save recovery. Resource finding.New buildings for full game: Signal Relay and Overpass.Counter (the building) fixes.Routers accept signals now. (1,2,3 as left, forward, right relative to their entrance).Turntables also accept signals now. indicating the number of 90 degree turns.A dedicated guide button at the start, use it if you're a bit lost.Controller and Steam Deck input improvements. (Not tested as much as I'd like), please give feedback.Display fixes. Including a possible crash when changing window sizes. Some factory visual bugs.And a last minute update: It is now possible to delete pieces using the X key. Please give feedback on this on discord or steam forums. Campaign modeResource finding Signal Relay OverpassThese translations are machine-generated. Sorry for any awkward wording. I’m making this game on my own, and I hope the meaning still comes through.Read full article on Community Announcements (OddSproutGames)AnnouncementsOfficial
Languages, Fixes, and Quality of Life
Game updateNewAll 17 supported languages from the steam page are now supported in-game.Steam Input API. Much better controller support.What is blocking this piece? feature on hovering over stuck pieces (toggle-able in settings).ImprovementsStick Navigation. Please leave feedback in the discussion thread. Particularly if you use a Steam Deck.Logic view rendering improvements.F4 - Forces visualisation is now more clear (it also shows you the belts below)Cable data visualisation on smaller screens. Affected now by Adaptative UI sizes from settings.Tutorial has been improved to show players how to cut, glue, and start to use logic wires.In general, visual clarity was a big goal of this update.Some other small fixes based on feedback.FixesMore safety for save files. (please report in the discussion thread if you have issues with save files and Steam cloud).A crash that could happen when removing logic wires at certain times. (Thank you play-testers).Visual bug where wider underground belts merged incorrectly when their exits didn't match.Read full article on Community Announcements (OddSproutGames)AnnouncementsOfficial
Free CLOGWORK Demo is out now.
The demo is finally out. Go download it, build your factory, and if you enjoyed the demo, please add the full game to your wishlist. Adding it to your wishlist will notify you when the release is out or about other events. There is no time limit in this demo, and your objective is to build and deliver 3 target figures.A simple bar to get you started.A little chair.A house (this one will take you longer).Feedback Please drop your demo feedback in this community post. As a solo developer, I don't have a lot of hardware, so please share if you get crashes or other similar issues. Save file problems are also something I care about a lot. And of course, any general feedback (good or bad) Thanks for playing!Clogwork launches on November 10, 2026.Read full article on Community Announcements (OddSproutGames)






