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Negotiations Have Failed!

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Negotiations Have Failed! screenshot 1
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Negotiations Have Failed!

Goofy Socks Games · Published by Goofy Socks Games · Official site ↗

2 user reviews — 100% positive (2 reviews) · 27 achievements

Last updated 3 Oct 2026

Fight off the Aetheryx invasion in brutal, turn-based card battles across civilization's ruins. Choose your targets wisely as dice rolls and the luck of the draw determine attack damage. Master three unique classes, endure waves of enemies, and prepare to invade and destroy the Aetheryx Lair!

DJCTQ 10PvPFull Controller Support

£9.99

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £9.99 · Highest: £9.999 Oct 2026

Strategy · 2025 · More £5 - £15 games

In Negotiations Have Failed!, choose your strategy carefully as you fight off an invasion across ruined civilizations. Master diverse classes and roll the dice to survive the relentless attacks, aiming for the Aetheryx Lair's destruction.

About this game

Fight off the Aetheryx invasion in brutal, turn-based card battles across civilization's ruins. Choose your targets wisely as dice rolls and the luck of the draw determine attack damage. Master three unique classes, endure waves of enemies, and prepare to invade and destroy the Aetheryx Lair!

Features:

Simple and deep turn-based card battles:

Engage enemies in intense turn based battles inspired by JRPGs and minimalist game design, where you'll count on both your strategy and luck. Assess the biggest threats on the enemy team to choose your targets wisely, use your unit's special class abilities, and hope that luck is on your side!

Campaign with four game modes:

Command your troops across an apocalyptic landscape in four game modes that require you to master your strategic approach in battle. Patrol the City Ruins to learn the battle mechanics and unit classes. Engage friendly skirmishes with other academies to practice battling against full teams of evolved invaders. Fight off a daily onslaught of invading Aetheryx, and finally invade and destroy the Aetheryx Lair!

Local and Remote Play Together multiplayer:

Invite a friend to enjoy head-to-head skirmishes where you can enjoy the game's battle system against another human mind, using customizable rules, music, and visuals to choose your favorite aesthetics.

Steam Achievements:

Track your campaign progress versus other players and discover hidden corners of the battle system's offered experiences.

... and more!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-3220 CPU @ 3.30GHz
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Additional Notes: Made with GameMaker Studio

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update notes for 23 November

    Fixed a battle soft lock that occurs when CPU controlled Blinkers with Desperation status activate their Armor Blink Thrill Kill ability with the first of two dies rolled.
    Read full article on Community Announcements (goofysocksgames)
  • AnnouncementsOfficial

    NEGOTIATIONS HAVE FAILED! is available and 15% off during launch week!

    It's been 1,390 days since I first wrote a note in my Obsidian vault on a sleepless night in January of 2022, when I saw, in that almost-dream state, the layout of a playing card game and rapidly came up with rules that determine how units attack each other, how their armor works, and how turn order can be determined. And that game is now available for you to play, with a whole lot more features and a grooving soundtrack.Get NEGOTIATIONS HAVE FAILED! this launch week for a 15% discount!Click here to join our Discord to find other people to play its multiplayer mode with!Tell your friends to check out the game and join the Discord, too!If you beat the demo...I have a secret to share if you beat the demo and don't wish to replay the tutorials, allowing you to get right to grinding shards to invade the Aetheryx Lair! But if you wish to find out, either join our Discord to ask, message @goofysocksgames on X, or make a post in the Steam Discussion board to ask us how to do the tutorial skip.Other fun things:To celebrate the launch of the game, I did a quick stream of three games that influenced NHF!: Final Fantasy I, DUNGEON ENCOUNTERS, and Magic the Gathering. You can watch it here if you want to hear some interesting tidbits on how these games influenced NHFI have been and will be streaming NHF! on my Twitch channel in the coming weeks, including hunting down all of the game's achievements! My current plan is to stream by myself on Tuesday evenings and then on Thursdays with @home from the NHF! Discord.In the Discord, I shared some of my musings on possible development directions of the game post launch, depending on the levels of interest I see. There may be extra, multiplayer-only battle rules that I may add, or if I'm really ambitious, additional bonus campaign modes!Thank you for reading, have fun with the game, keep in touch!--"Moody"
    Read full article on Community Announcements (goofysocksgames)
  • AnnouncementsOfficial

    What have we been up to leading up to our launch on November 3rd?

    Hey everyone!During the Next Fest, we had a successful doubling of our total wishlists on Steam, and a good portion of people who tried out the demo. Please share any feedback in our discussion board or our Discord!What Moody's been up to:Mostly marketing the game on various social media, and also doing some IRL playthroughs of the game with friends. Moody also livestreamed the entire demo.Very minor issues were identified, and the muse continues to visit me as I see in-game events happen, inspiring me to add just one more challenge achievement for the post-campaign content this past Friday. Some of the most fun things to do in NHF's battle system are after you explore the main campaign!In our Discord, we started a high score contest for the Endless Patrol mode, featured at the end of the demo. We even did a fun live stream with side-by-side competing, followed by a head-to-head match from the full game's multiplayer mode. (I won 😉!)Short-term plans after release:What's ahead after release is addressing any emerging issues that players may identify, including any issues that players may experience with their diverse sets of console controllers. If I hear enough reports, I'll likely update the controller library that I used for the game. And depending on the interest levels, I'd be very excited to add more content post-release, like extra rules for the multiplayer modes which recently came to mind.Looking forward to hearing more from our players!
    Read full article on Community Announcements (goofysocksgames)
  • AnnouncementsOfficial

    Join the NHF! Discord and read about our recent development accomplishments

    The NHF Discord Community is here!Click here to join us and start our community to...Discuss NHF!Share high scoresConnect for Remote Play Together sessions (for the full game's P2P skirmish mode)Suggest game ideas/improvementsReport issuesTalk about other gamesLooking forward to chatting to you there! Your participation and feedback will directly help improve NEGOTIATIONS HAVE FAILED!Achievements and post-game content fully implementedThe past three weeks, I finished fully implementing and testing the game's achievements as well as other goodies to make the game even more enjoyable after beating the campaign. I'm really excited to see everyone compete with one another and push themselves in their runs of the campaign.We'll have more updates in the near future as the Next Fest commences!
    Read full article on Community Announcements (goofysocksgames)
  • AnnouncementsOfficial

    Announcement: Demo is now live on Steam!

    It's here! Download the demo to train yourself in NHF's battle system through the main tutorial area!Once you're more comfortable, tackle the demo's final section and share your high scores in the Steam community or on X while tagging @goofysocksgames!In the meantime, I'm doing some final additions to make the post-campaign game modes even more enjoyable, in response to the divine gameplay muses visiting me at the most inconvenient of times even though I already was excited to share the game before these additions.About the announcement image:I spent a majority of my progress of the game on artistic assets that weren't implemented along the way, so you can see in my GitHub contributions over the last month how last minute inspiration has been striking me!
    Read full article on Community Announcements (goofysocksgames)

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