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Watch trailer on Steam ↗HellSlave II: Judgment of the Archon
Ars Goetia · Published by Dear Villagers · Official site ↗
Content notice: The game depicts violence scenes and discriminatory languages/ behaviour between fantasy races.
Mostly Positive — 79% positive (369 reviews) · Metacritic 81 · 21 achievements
Last updated 3 Oct 2026
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
£17.99
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Price history
Adventure, Indie, RPG · 2026 · More £15 - £30 games
Embark on a dark fantasy adventure where your choices shape the fate of the Archon in HellSlave II. This immersive, customizable RPG from Ars Goetia invites you to make your stand against demons in a brutal dungeon crawler experience.
About this game
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.
Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.
Customize Your Damnation
Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.
Turn-Based Combat with a Time Twist
Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.
Explore a World on the Brink
Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.
Fight or Be Forgotten
Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
What’s New in HellSlave II?
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
What Returns from the First Game?
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
Made by Ars Goetia, Fueled by Fan Fire
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10+
- Processor: 2.8 Ghz Dual Core CPU
- Memory: 4 GB RAM
- Graphics: AMD Radeon HD 6670, GeForce GTX 200 series with at least 1GB
Recommended
- OS: Windows 10+
- Processor: Quad Core CPU
- Memory: 4 GB RAM
- Graphics: AMD R7 200 series, GeForce GTX 500 series
Supported Languages
Latest news
Patch NotesOfficial
Hotfix 1.15.4
"Forbidden Goad" (poison ring) was giving 60% of counter-attack by error similar issue with "Scourge Shredder" and "Plage-Ridden executor" "Spirit of the storm" passive skill was only working if you had malevolent wave damage "Battle Cry" didn't give protection point if you used it with the passive skill "protected by hatred"Read full article on Community Announcements (tyrancepocket)Patch NotesOfficial
Balance Patch V 1.15.4
QOLWhen you open the purgatory menu, the scrolling automatically focus on the highest reached levelWhen trading with merchants, you can now toggle the bonuses you want to see, and hide those who aren't interesting to you.The dodge chance is now automatically displayed when you hover on an enemy.BUGSStatus effect were hiding the combat log, it's now fixedYou couldn't unlock the achievement for finishing the game with 3 different classes if you made one run with the mind-bending class. It's fixed, it should work now if you go to the volcano.The protection effect of protection points added with the passive skill "protection of hatred" wasn't displayed properlyFixed small issues on the new comparison tooltip in rare cases."venomous shock" passive wasn't working wellWhile in the sales history menu, you could click on "refresh the objects" even if the button was invisible, and thus get free items.When the counter for status effect was over 9999, it was unproperly displayed. The font is now scaling properly to have a clean render.You can now do the enigma in the sijurid palace without offhand.When effects were reducing the cooldowns, it was sometimes indicating "-1" while it wasn't applying it if you had only 1 cooldown left.Tiny bug when you opened the "are you sure you want to quit" menu, where the red dot was still displayed when closing the menu.Damage taken when you are invulnerable (during void shield / satanic mirror) are also counted as damage taken in the "total damage taken" counter.if you hovered on one equipped ring, the comparison tooltip appeared on the left outside the screen Some enemies were healing while frozenWhen you killed enemies that spawn other enemies when they die, the combat was stopping instead of continuing, even if new enemies were still in the fightBALANCEITEMItems such has helms, gloves, chest, wrist, belt, trousers and boots now have scaling melee and magical damage bonuses that keep them interesting during the entire adventure.Reflection d...Read full article on Community Announcements (Yuuka_DV)Patch NotesOfficial
Demo Update 🔥
Hey everyone, the HellSlave II demo just got an update. Thanks for trying it and for all the feedback, here's what changed:QOLQuick save with F5.Reduced collision size around enemy packs that are 10 or more levels below you, to make travelling through lower-level zones less tedious.The map and quest objectives are showing the place to investigate more precisely, resulting in a smoother experience and less feeling of being lost.Added a "fast+" mode in options, increasing the move and combat speed even more.Fixed an issue where the stroboscopic effect wasn’t properly disabled when the strong light effects setting was turned off.Pressing Escape does skip the discussion, but several people missed it. As it wasn't obvious, there is now a visual effect to indicate it.The visual effect when you changed into a special mode like "Trance" or "Bestial Possession" was lowered because it was affecting the readability of the game too much. It's smoother now.Completed quests are now visible in the quest log.Added an option to auto-skip the "are you sure you want to quit" panel when leaving the loot page with loot still on it.You can also set the auto-skip to make an exception for certain rarities, like uniques, rares, runes, or scrolls. That way you won't accidentally close the loot menu and lose something precious.You can now sort items in your inventory by type, rarity, and level.You can now enable auto-sorting for any type, so your inventory always sorts itself the way you picked.Added a preview of each class's skills when choosing your class.Added the same preview for each demon.Added a "sell everything" button.Added a "loot everything" button.Added visual cues on items so you can quickly tell if something is an upgrade over what you have equipped.Added a volume setting for combat SFX.Bug FixesFixed the Annihilation tooltip not displaying properly.Fixed Satan's ability that grants a free power after the Harog-Imkol, which could add cooldown to your power if the random power pl...Read full article on Community Announcements (VioletAmyy)Patch NotesOfficial
V 1.15.3 Hotfix
V 1.15.3 HotfixIt was impossible to move to the next level of purgatory after completing it. It's now fixed."Survival" attribute wasn't properly displaying the 2% bonus given.Previews of powers in the character creation menu were displaying wrong powers for the class "black plague" and "mind-bending".Read full article on Community Announcements (VioletAmyy)Patch NotesOfficial
Patch 2 🔥
Hey everyone, here's the latest patch. Thank you all for the reports and feedback, it's what makes these possible. Full changelog below. 💜V 1.15.3QOLQuick save with F5. Reduced collision size around enemy packs that are 10 or more levels below you, to make travelling through lower-level zones less tedious. Updated the description of the Survival attribute to be clearer. After finishing the game, the teleportation portal is now closer to the purgatory, so you can reach blacksmiths and merchants faster. Completed quests are now visible in the quest log. In the late game, you can now see how many quests you've completed and how many you're still missing, to make achievement hunting easier. Added an option to auto-skip the "are you sure you want to quit" panel when leaving the loot page with loot still on it. You can also set the auto-skip to make an exception for certain rarities, like uniques, rares, runes, or scrolls. That way you won't accidentally close the loot menu and lose something precious. You can now sort items in your inventory by type, rarity, and level. You can now enable auto-sorting for any type, so your inventory always sorts itself the way you picked. Added a preview of each class's skills when choosing your class. Added the same preview for each demon. Added a "sell everything" button. Added a "loot everything" button. Added visual cues on items so you can quickly tell if something is an upgrade over what you have equipped. Added a volume setting for combat SFX. Bug FixesFixed the blacksmith in Gol'Sijur, which was still an old placeholder. Mammon wasn't summoning his protective shields. This is fixed. Fixed the "rage on start" bonus from the corruption system, which was also granting a large "shield at the start of combat" bonus. Soldiers in Akhlatkaal were staying around too long after the mission was completed. Right after escaping the castle after killing Satan, you could re-enter the sewers. This is fixed. Fixed the Annihilation tooltip not disp...Read full article on Community Announcements (VioletAmyy)






