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Warfactory: Automation RTS

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Warfactory: Automation RTS

Terykon Games · Published by Palaye

Last updated 3 Oct 2026

Warfactory is an automation RTS where production defines the war effort. Build assembly lines to forge an army of machines, then feed thousands of units into massive real-time battles where every loss must be replaced by your factory.

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Indie, Simulation, Strategy · 2027 · More free games

In Warfactory: Automation RTS, your factory's output shapes war efforts. Design efficient assembly lines to power massive machine armies in relentless real-time combat.

About this game

Warfactory is an automation RTS built on the logistics of large-scale real-time warfare. Every warrior under your command rolls off your assembly line. If production stops, the front collapses.

Design and expand your factory across a hostile hex-grid map. Assemble units piece by piece through interconnected hubs. Deploy formations of samurai mechs against an endless insectoid horde.

You are an ancient Artificial Mind. Thousands of years ago, you swore a digital bushidō oath to serve humanity. The humans are dead. The oath still executes.

Build the machine temple. Fulfill your oath. Purge the plague that killed the galaxy.


Each world is a hex-grid puzzle you must solve under pressure. Place extractors, refineries, and assembly hubs to keep production flowing while the terrain works against you. Resources cluster in hard-to-reach zones. Expansion paths run tight. Every tile placed is a tradeoff between immediate output and room to grow later.

a broken supply // cuts deeper than any blade // the frontline starves fast

Your factory layout shapes the army you lead. Assembly hubs manufacture hulls, weapons, and propulsion systems, connecting them into machine warriors. Reconfigure production to shift army composition — swap katanas for cannons, treads for hover plates — or rebuild the entire line to meet a new threat.

sword forged from still thought // each part placed by unseen hand // the self marches forward

Battles unfold in real time at massive scale. The horde has overwhelmed entire worlds. Machine infantry collides with insectoids while your factory races to replace the fallen. You will need thousands of units just to hold the line. And as their shōgun, you will command every advance, every retreat, every last stand.

machines on the march // a flower sways in their wake // no one sees it bloom



War demands growth. Send scouts to place beacons, unlock new territory, and push the factory forward. Expansion reshapes logistics, forcing you to optimize production across a larger, more complex grid. New worlds introduce constraints and threats that demand fresh layouts and new army compositions.

one beacon, then two // the line hungers for what lies // beyond the last hill

  • Factory-Driven Warfare. Every unit rolls off your assembly line. If production stalls, reinforcements stop, and the front collapses.

  • Hex-Grid Factory Building. Construct extractors, refineries, and assembly hubs on hostile worlds. Constrained terrain means every placement is a tradeoff between output and expansion.

  • Modular Unit Assembly. Produce interchangeable hulls, weapons, and propulsion systems. Rewire production lines on the fly to adapt your army to new threats.

  • Massive Real-Time Combat. Command thousands of machines in large-scale infantry battles while your factory races to replace the fallen.

  • Grid Expansion. Scout territory, place beacons, and reorganize your production as logistics grow complex.

  • Samurai Mechs. A world of machine temples, katana-wielding robots, and artificial minds hard-coded to follow digital bushidō.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: intel 2.3 Ghz to 2.69 Ghz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050
  • Storage: 2 GB available space

Supported Languages

English*, Ukrainian, French, German, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Japanese, Spanish - Spain
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Warfactory at Gamescom + Our Next Steps

    Hey warriors!It’s been a big summer for Warfactory.In August, we ran our largest open playtest yet. Then we brought Warfactory to Gamescom 2026, where we got to watch players react to the game in person. It was pretty awesome!Across both events, we collected a lot of feedback. The result is pretty clear: the core systems are working, but the way we fit them together still needs work.(The sum, so to say, is not yet greater than its parts. And when you’re making what you want to be the best automation + RTS game, that’s something you keep an eye on.)So, it’s time for us to get back to the drawing board.What’s nextThat means a quieter autumn for Warfactory. We’ll be running internal experiments, reworking systems and building the next iteration of the game. There won’t be any new public playtest builds for a while.We’re also setting our sights on Early Access in Q2 2027.Our Discord server remains the best place to follow development. We’ll be quieter there over the coming months, but your suggestions are always welcome. When the next build is ready, Discord will be the first place we share it.Thanks to everyone who played the latest build and took the time to tell us what worked, what didn’t, and what you’d like to see next.Back to the factory floor!// Terykon Games
    Read full article on Community Announcements (stander)
  • AnnouncementsOfficial

    Open playtest is live! Watch the new gameplay video

    Hey warriors! To celebrate this week’s Ukrainian Games Festival, we’re holding a Warfactory open playtest till August 24. While we’re working on the build that would later become the demo version, we’d love you to play it and share your feedback. The playtest is open for everyone, just hit that green button on the Steam page and download the game. You’ll see a feedback form link in the build, and don’t forget to join our Discord. Meanwhile, here’s a short gameplay overview video showing you how the game works: See you on the factory floor.// Terykon Games
    Read full article on Community Announcements (Ivanye)
  • AnnouncementsOfficial

    Warfactory closed playtest Aug 7–14

    Hey warriors! We’re running a closed playtest of Warfactory from August 7 to 14. This is the build we’re taking into the open playtest later this month, so it’s the last round of feedback before the doors open to everyone. If you haven’t been participating in our closed playtests lately, this build will introduce a bunch of new features you haven’t seen in Warfactory before.Already have playtest access? The new build is up now. Download it in your Steam library (Warfactory Playtest) and get going. You’ll see a feedback form link in the build, and don’t forget to join our Discord to share what you think.Don’t have playtest access? Grab it on our store page. We’re letting new players in all week. See you on the factory floor.// Terykon Games
    Read full article on Community Announcements (Ivanye)
  • AnnouncementsOfficial

    Warfactory joins Strategems! Watch our new trailer and sign up for playtest

    Hey warriors!Turns out we've been recognised as a real 'strategic gem'! This comes with a few perks, including the fact that over the next week Warfactory is taking part in the Strategems event. If you'd like to celebrate this newfound gem status with us, watch the new trailer we premiered on Tuesday, then request playtest access for a chance to play before the demo drops in August.And don't forget to check out hundreds of other awesome strategy games at Strategems!// Terykon Games
    Read full article on Community Announcements (stander)
  • AnnouncementsOfficial

    New Gameplay Teaser Is Here + Demo This August!

    Greetings, warriors!Warfactory is at Nordic Game 2026 this week, and we’ve brought something special with us.Here’s our brand new gameplay teaser:(Huge thanks to Anton, Alex, and Mykhailo for making it happen. You folks do beautiful work. And yes, these are real Japanese instruments playing in the background!)The last six months went into massive battles, a rebuilt UI, new unit types, map rework, and a lot of plumbing under the hood. If you saw our 2025 teaser, the difference is… hard to miss, we dare say? For anyone just tuning in: Warfactory is an automation RTS where you build factories that mass-produce armies of mechs, then send them off to squash alien bugs on a sprawling open battlefield.And yes, we do have one more transmission before we sign off… Warfactory demo arrives August 2026!We’ve been having a lot of fun playtesting Warfactory with our community. Now, we’re finally getting ready to let in a lot more people on the factory floor.If you don't want to miss it, wishlist and follow Warfactory on Steam:We may run a few more playtest rounds before the demo drops, so hit Request Access on the Steam page if you want in. And our small-but-mighty Discord community is a fun place to hang out if you want to discuss all things automation games, old-school RTS or samurai movies. Join our Discord Finally, huge thanks to the Nordic Game team for having us. If you're in Malmö, come find us at the Ukrainian Games Festival booth and say hi. See you on the factory floor! // Terykon Games
    Read full article on Community Announcements (stander)

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