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BACKFIRE

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BACKFIRE screenshot 1
BACKFIRE - Cinematic Release Trailer trailerWatch trailer on Steam ↗

BACKFIRE

SQYD.studio · Published by SQYD.studio · Official site ↗

Positive — 100% positive (17 reviews) · 12 achievements

Last updated 3 Oct 2026

BACKFIRE is a tense horror-themed arcade shooter about a haunted 80's arcade cabinet with a sinister twist- Your weapons fire backwards. Engage in intense combat, bend time to your advantage, and die to demented bosses. Upgrade your power after each attempt until you are strong enough to prevail.

DJCTQ 10Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.507 Oct 2026

Action, Indie · 2025 · More £5 - £15 games

Discover the thrill of BACKFIRE, an intense arcade shooter from SQYD.studio that challenges you to outmaneuver demented bosses with weapons firing in reverse.

About this game

Nine deadly weapons with one thing in common– they all fire backward. Mastering each weapon's quirks is the key to combat. Jet around with the flamethrower, master the kick of the shotgun, kill at a distance with the sniper rifle. Whatever you choose, fire with purpose, or die.

They crawl, lunge, and swarm. Grotesque enemies and their sinister overlords. Learn their patterns and perfect your positioning for maximum carnage. Fail and be pulled into madness. They don’t want to kill you... they want to keep you.

Each descent is a fleeting ten-minutes of chaos. The souls you collect... are eternal. Use them to unlock powerful upgrades for your ship, evolving your arsenal and abilities. Die, upgrade, repeat. Come back stronger, or not at all.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel i5
  • Memory: 4 GB RAM
  • Graphics: GTX 750
  • DirectX: Version 9.0
  • Storage: 500 MB available space

Recommended

Recommended:
  • OS: Window 10 (64-bit)
  • Processor: Intel i5
  • Memory: 6 GB RAM
  • Graphics: GTX 1060
  • DirectX: Version 12
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    A Patch, a Fix, and Some QoL

    Hi anyone! Another small update for BACKFIRE. Here's what has changed: Updated to latest version of Unity to address known vulnerability. Fixed bug that caused some save files to become corrupt after adjusting audio settings. Added options for windowed mode and alternative resolutions to the settings menu. There's a known issue in this build with the native Linux/SteamOS version: when you change screen resolution or switch to or from windowed mode frames will drop when taking damage during gameplay. Restarting the application fixes this issue. This issue has not been observed on the Windows version of BACKFIRE. Thanks for playing. Please keep reporting any bugs you find, and I'll catch you next time.
    Read full article on Community Announcements (Roy_Rock_On)
  • Patch NotesOfficial

    Hotfix 3 - Found another soft-lock

    Hi anyone. Some small fixes for big problems: Fixed "hard mode unlocked" button sometimes not becoming active which caused a soft-lock. Fixed missing SFX on defeating the secret boss. Set the cursor to be confined in the game window. Thanks all. If you find bugs please tell us. It helps us out a lot.
    Read full article on Community Announcements (Roy_Rock_On)
  • Patch NotesOfficial

    Hotfix 2: Purgatory bugs!

    Hi any and all, Just another quick patch to fix some bugs in purgatory: Fix for Purgatory tutorial screen continue button not being active and causing a soft lock. Fix for gamepad controls bugging out during the secret boss fight. Upgrading a weapon in purgatory mode should now refill the ammo of the upgraded weapon as intended. Soul count is now properly displayed in the post game endless stage. Thanks to everyone playing and reporting bugs. Keep telling us about them and we will keep squishing them.
    Read full article on Community Announcements (Roy_Rock_On)
  • Patch NotesOfficial

    Labour day hotfix

    Hi all, Quick fix for some annoying bugs that have been bothering players: Tabbing out of the application while a menu is open shouldn't reset the game or let the game play behind the pause menu anymore. Purgatory upgrade screen will no longer accept gamepad inputs until the screen is fully open. Chapter 3 and Chapter 5 now play the correct music. The souls collected Steam stat now properly increments by the value of the coin collected. Thanks to everyone who spotted bugs for us. Keep them coming.
    Read full article on Community Announcements (Roy_Rock_On)
  • AnnouncementsOfficial

    BACKFIRE is Available Now!

    Hello anyone!We are happy to announce that BACKFIRE has now been reborn on the PC! We've worked hard remastering our game for PC. This new version of BACKFIRE:Has new spooky lighting Supports gamepad, mouse, and touchscreen controlsHas a handful of Steam achievements to discover and,Plays great on the Steam DeckWe are very proud of our work here- and we hope it satisfies anybody looking for an atmospheric and challenging arcade shooter. It’s very exciting to bring it back to market and get people playing it again.To celebrate, BACKFIRE will be 25% off for the next two weeks. That's until Friday September 12th. We aren't done yet- the mobile version of BACKFIRE will be returning soon. Keep an eye on our website, SQYD.studio, for details.As artists, nothing compares to seeing people interact with the thing we’ve made. Thank you to everyone who’s played and supported BACKFIRE in the past and to everyone and anyone who will in the future. It fills our hearts.
    Read full article on Community Announcements (Roy_Rock_On)

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