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Fortitude Tower Defense

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Fortitude Tower Defense screenshot 1
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Fortitude Tower Defense

Gould Games · Published by Gould Games

9 user reviews — 78% positive (9 reviews) · 11 achievements

Last updated 3 Oct 2026

A classic Tower Defense game with minor offensive tactics.

DJCTQ 10

£4.29

Lowest price we've ever recorded

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Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.296 Oct 2026

Strategy · 2025 · More under £5 games

In Fortitude Tower Defense, players must craft and defend their base against waves of enemies using tactical placements. This strategy game challenges you to balance both defensive and offensive tactics in a 2025 release from Gould Games.

About this game

Strategy without the Sweat

Fortitude Tower Defense is everything that makes the genre so enjoyable; real-time action with wave-based decision making. Build and upgrade towers, manage resource production, and train and deploy units to defend your kingdom.

As you play through three Acts with 10 unique maps, you'll enjoy permanent progression along the way. Improve towers and structures with Requisitions. Buff your forces with Relics (rewards for killing the big baddies). And enhance your Mage Towers through Academy Research.

Feature Spotlight: Territories

Territory takeover through conquest allows you to claim additional land to build your defenses. Heavy siege weapons recommended!

Story

Fortitude takes place in the land of Edaria, a once peaceful continent enlivened by powerful sorcery. It has long since become a warring, fractured island bereft of all magic. Fight to defend your kingdom from domestic troubles, witness the rebirth of the Allstone, and defeat the looming threat that comes from the frosty northlands. 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel® Core™ i5-9600
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX970
  • Storage: 500 MB available space
  • Additional Notes: SSD Recommended

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Balance Patch 1.0.2a

    Overview After several weeks of monitoring player data, it has become apparent that several changes may be useful to improve game balance. First, Act 1-3 (Apa Kanul) has proved to be a bit too challenging for some, with roughly 30% of all players getting 'stuck' on that level. Second, Units can feel a bit too squishy, especially in the late game. And finally, Relic choices are sometimes difficult to notice, feeling inconsequential. In an attempt to address these, the following changes have been introduced: Act 1-3 (Apa Kanul): - Enemy Health for Wave 11 thru 25 reduced by 3-10% - Windmill Health increased 30% Units (General): - Base Health scaling multiplier doubled - Damage scaling multipliers increased 15% Relics: - Pit Boss Pickaxe: Mining Speed increased from +5% to +8% - Golden Dagger: Gold Bonus increased from +20 to +40 - Fishmonger's Butcher Knife: Unit Damage increased from +2 to +4 - Adjudicator Staff: Mage Tower Damage increased from +5% to +8% - Scythe: All Damage increased from +10% to +12% Thank you to all who have played the game so far! Please leave feedback on what you think of the changes, and let me know if there's anything else you'd like to see.
    Read full article on Community Announcements (Gould Games)
  • Patch NotesOfficial

    Hotfix 1.0.1e

    Critical Bug Fix: Enabling Ice Shards no longer causes game to freeze/crash
    Read full article on Community Announcements (Gould Games)
  • Patch NotesOfficial

    Hotfix 1.0.1d

    Summary: Minor bug fixes and corrections. General: Various typos in mission dialogue corrected Act 1-2: Minor map repairs Act 1-3: Minor map repairs Act 2-1: Dinghy damage text now spawns at correct height Mouse-over indicator now shows for Mage Academy Act 2-2: First tutorial panel now highlights Mage Research Camp Act 3-1: Friendly unit pathing corrected at second graveyard
    Read full article on Community Announcements (Gould Games)
  • Patch NotesOfficial

    Hotfix 1.0.1c

    Bug fix: Fixed Achievements (for real this time) Bug fix: Act 2-3 no longer locked upon launch
    Read full article on Community Announcements (Gould Games)
  • Patch NotesOfficial

    Hotfix 1.0.1a

    Bug fix: Steam Achievements should now pop when earned.
    Read full article on Community Announcements (Gould Games)

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