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Slime Trials

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Slime Trials screenshot 1
Alpha Release Trailer trailerWatch trailer on Steam ↗

Slime Trials

Cozy Conure · Published by Cozy Conure

Positive — 93% positive (15 reviews)

Last updated 3 Oct 2026

A fast-paced, precision platformer where you dash, jump, and build momentum to soar through dangerous levels. Crush the speedrun clock or take your time to collect all the valuable gems and unlock hats for your slime.

Free to PlayDJCTQ 6

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Free To Play, Racing · 2024 · More free games

Embark on a thrilling adventure as you control a nimble slime, dashing and jumping through intricate levels. Whether you're aiming for speedrun glory or leisurely gem collection, Slime Trials offers both precision platforming fun and relaxed exploration.

About this game

Slime Trials is a difficult platformer built around speed and momentum.  Creatively use your jump and dash together to reach incredible speeds while avoiding deadly obstacles. Race the clock to set new records for each hand-crafted level.  Explore multiple paths and find collectables to unlock more skins for your character.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Memory: 128 MB RAM
  • Graphics: Root Vegetable
  • Storage: 80 MB available space
  • Sound Card: If you want

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Terrible Game Dev Award Goes To....

    So my last update actually broke steam's ability to find the game's exe, and it took me this long to notice. Terribly sorry, been working on game jam's to polish my skills.... (This should lead to better content and fewer bugs on later releases.) New tiles and obstacles have been added for the next batch of levels, hopefully they will be out soon.
    Read full article on Community Announcements (Mikoo)
  • Patch NotesOfficial

    Update notes for Jan 13

    This build lays the framework for future levels to be implemented, but the actual content is bug fixes. Levels can no longer be restarted during the victory animation giving the speedrun time of 0 seconds. Jump inputs are now properly buffered out of a dash giving the player a 100 millisecond cushion. Attempted to fix crashes on collecting followers. (Gems) Let me know if you still experience this.
    Read full article on Community Announcements (Mikoo)

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