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BattleGroupVR2

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BattleGroupVR2

SpaceOwl Games · Published by SpaceOwl Games · Official site ↗

Very Positive — 85% positive (219 reviews)

Last updated 3 Oct 2026

BattleGroupVR2 is a virtual reality real-time space strategy where you explore the galaxy and lead a fleet of powerful warships from the bridge of your flagship. Explore, mine, trade, hunt. Grow your fleet, upgrade your ships, train your captains, and battle the enemy from the captain's chair.

Early AccessDJCTQ 6Co-opPvPVR

£20.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £20.99 · Highest: £20.9910 Oct 2026

Action, Strategy, Early Access · 2025 · More £15 - £30 games

Command your fleet through deep space exploration and intense battles in BattleGroupVR2. Lead from the captain's chair as you grow your warships and outmaneuver enemies in this immersive virtual reality experience.

About this game

Take command of your fleet in a vast galaxy where strategy, skill, and cunning determine your fate. In this real-time space strategy game, you don’t just command from the above - you lead your fleet firsthand, making tactical decisions in the heat of battle. Choose your path across multiple distinct game modes, each offering unique challenges and opportunities to expand your power among the stars.

Deep Space Real-Time Strategy, Perfected for Virtual Reality

Engage in tactical fleet combat designed for a fully 3D space battlefield. Maneuver your forces, coordinate fleet formations, and execute precise attacks against intelligent enemies. Every battle is a test of strategy and skill.

🪐 Open World – Explore a procedurally generated galaxy, full of opportunities and dangers. Mine asteroids, trade valuable commodities, hunt pirates, and forge your reputation as you grow your fleet. Every decision shapes your rise to power.

🛰️ Combat Gauntlet – A relentless test of endurance and strategy. Fight through the map, packed with escalating challenges, high-risk missions, and powerful enemy fleets. As you push forward for greater rewards, will you risk your fleet for just one more mission?

⚔️ Conquest Mode – A persistent galactic war where every player competes for dominance. Expand your territory, fortify key sectors, and battle rival players' fleets in a dynamic, asynchronous multiplayer, struggle for control. Your fleet fights even when offline, so every choice you make shapes the battlefield.

Command a variety of starships, from nimble corvettes to devastating battleships. Equip them with powerful weapons, shields, and support systems to match your playstyle. Recruit skilled captains, each bringing their own tactical expertise, to turn the tide of battle.

The galaxy is yours to conquer. Will you thrive, or be lost among the stars?

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 or equivalent
  • Storage: 8 GB available space
  • VR Support: OpenXR

Recommended

Recommended:
  • OS: Win 10 or higher
  • Processor: Intel Core i7 or equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 4080 or equivalent
  • Storage: 8 GB available space
  • VR Support: OpenXR

Supported Languages

English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch Notes v0.253

    v0.253 - Fixed multiplayer ships appearing frozen on the holo-map. - Fixed upgrading mounted equipment not updating ship stats. - Restored the full ship tooltip when hovering over a blip; it had sometimes shown only the callsign. - Restored the sensor-visibility update for directly synced ship blips, so distant enemy nameplates and health bars should no longer appear on the bridge holo-map. - On Meta, changed main-rack equipment holograms to Simple Transparent materials and reconnected ship-blip health bars to current health.
    Read full article on Community Announcements (Commander Ken)
  • Patch NotesOfficial

    Patch Notes v0.250

    - Fixed Conquest warp-lane and sector connection display issues. - Improved related map navigation, sector/fleet data handling, and Conquest news UI. - Standardized session-joining behavior and added diagnostics. - Removed late joining from Open World mode. - Updated Open World networking, lobby flow, multiplayer UI, and affected maps. - Added a haptics-strength setting. - Voice-command controls improved initialization reliability. - Improved holomap and ship/squad blip health-bar registration. - Equipment matching now uses unique IDs more reliably. - Added safeguards for fleet upgrades. - Improved Korean translations.
    Read full article on Community Announcements (Commander Ken)
  • AnnouncementsOfficial

    BattleGroupVR2 is Coming to Meta Quest!

    I’m excited to announce that BattleGroupVR2 is officially coming to Meta Quest!After months of work getting the game optimized and running well on standalone VR, the Quest version will enter Early Access on August 28th.New Trailer:Wishlist BattleGroupVR2 on Meta Quest:https://www.meta.com/en-gb/experiences/battlegroupvr2/9386827918099701/The Quest release will feature cross-play with PCVR, so commanders on Steam and Quest will be able to play together. Bringing BattleGroupVR2 to standalone VR has been a major milestone for the game, and I’m looking forward to welcoming a whole new group of commanders next week.Want to help test the Quest version before launch? Join the Discord and head over to the Quest testing channel: https://discord.gg/4aCZ56WIf you know someone with a Quest who’s been waiting to jump in, spread the word!BattleGroupVR2 launches in Early Access on Meta Quest - August 28th.
    Read full article on Community Announcements (Commander Ken)
  • Patch NotesOfficial

    Update Notes for v0.242 - 8/20/26

    - Fixed a crash in the tutorial when using certain localized languages - Fixed a crash in tutorial when trying to command multiple ships - Changed the repair dock requirement to only need 1 ship from the fleet to be docked to repair all ships in the fleet, to be in line with the rest of the docking requirements
    Read full article on Community Announcements (Commander Ken)
  • Patch NotesOfficial

    Small Update v0.238 - 8/12/26

    - added a level display on ships based on ship value for easier threat assessment - added repair service to mining, refinery, and some admin stations for more ship repair accessibility - added a dialog notification when sector hostile invasions occur
    Read full article on Community Announcements (Commander Ken)

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