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Soulchain

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Soulchain screenshot 1
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Soulchain

moraguma · Published by moraguma

Last updated 3 Oct 2026

Use your soul as a grappling hook in this tight, non-linear, physics-based platformer. Swing through hundreds of hand-crafted challenges, explore a vast world inspired by classic metroidvanias, and find your place within the seasons of the Afterlife.

Free to PlayComing SoonDJCTQ 101 DLC available ↗Full Controller Support

Free

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Adventure, Indie · More free games

Discover unique physics-based platforming as you swing through hand-crafted challenges using your soul as a grappling hook in this adventure game from moraguma. Experience the expansive, non-linear world of Soulchain, where each season holds new secrets to uncover.

About this game

Wake up as a lost little soul and find your place among the seasons of the Afterlife by using your soul as a grappling hook in this tight, physics-based platformer meets metroidvania.

The grappling hook allows for careful and thoughtful movements as well as quick and risky tricks, creating a toolkit that feels deeply expressive from beginner to pro.

  • Swing your way through hundreds of hand-crafted platforming challenges.

  • Master various area-specific mechanics, from moving platforms to portals.

  • Adjust the difficulty level through a series of assist options.

  • Challenge yourself through the Night, a brutal parallel world only for the bravest little souls.

The Afterlife is a rich, non-linear world full of characters to meet and secrets to uncover.

  • Explore the seasons of the Afterlife in your own way in a world inspired by classic metroidvanias

  • Learn the possibilities of the grappling hook and unlock areas gated not by items, but by knowledge.

  • Meet a colorful cast of characters and help them through their journeys.

  • Find collectible lost souls hidden in every corner.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10+
  • Processor: Intel Quad Core
  • Graphics: Intel Integrated Card
  • Storage: 500 MB available space
  • Sound Card: Intel Integrated Card

Supported Languages

English, Portuguese - Brazil

Latest news

  • AnnouncementsOfficial

    The Soulchain Public Playtest is OUT

    Hey! We're really excited to announce that the PUBLIC PLAYTEST FOR SOULCHAIN IS OUT NOW! To join, click the button in the game's store page!What does the Playtest include?If you didn't know, Soulchain is a precision-platformer with metroidvania-like progression that uses a physics-based grappling hook as its core mechanic. During the playtest, you'll get to try out this grappling hook and see for yourself how it combines precision with physical accuracy.Another key feature of Soulchain is its structure. It is a metroidvania, yeah, but it also doesn't have items. Instead, progression is locked by knowledge and skill with the movement system. You'll often ignore passages that seem unreachable, only to come back later and realize that you could always have reached them with the right use of the grapple.You'll get to experience that during the playtest. Your first playthrough will probably take 15-20 minutes to get to the ending, but come back after that and it'll take you about 1 hour to completely explore the map.Giving FeedbackWe've validated the game in a good couple of physical events and we're pretty happy with how it is, but remember that this is a playtest! If you'd like to give feedback, share speedrun records, or just talk about the game, please consider joining our Discord. Find the link below!https://linktr.ee/moragumaAnd that's it! Hope you'll enjoy Soulchain just as much as we're enjoying making it.See you in the Afterlife!Moraguma
    Read full article on Community Announcements (Moraguma)
  • AnnouncementsOfficial

    We're looking for playtesters!

    It's been a while! I hope you've all enjoyed your time in Olympus with Sisyphus Is a Bug. Getting to see people enjoying the game has been wonderful, but our sights have actually been set somewhere else these past few months... If you haven't heard of it, Soulchain is a metroidvania meets precision-platformer about using your soul as a grappling hook to explore the seasons of the Afterlife. We have been working on it since before we started on Sisyphus Is a Bug, and are coming close to the announcement of a public demo. But, before we bring the game to a wider audience, we are organizing a closed beta so we can iron out a few quirks. Wanna get early access to our upcoming game and get your name in the credits? You can join our Discord and sign up via the forms below to get a chance to participate! We'll be selecting 25 people for this first batch, but more people might get called later if the game needs it. We'll contact selected participants with demo keys NEXT WEEK! ✅ Playtester forms: https://forms.gle/nDZynmMAPd8qgC2FA💬 Join our Discord: https://discord.gg/xp6dhY65As In other news, if you haven't yet played our other games Sisyphus Is a Bug ⚡ or Candle Prick 🕯️, now's your chance, as both of them will be discounted starting tomorrow for the Cerebral Puzzle Showcase! 🧩 For now, we leave you with a couple new screenshots of the new content we have been working on for Soulchain. I hope you're as excited as we are!See you soon!Moraguma
    Read full article on Community Announcements (Moraguma)
  • AnnouncementsOfficial

    The Sisyphus Is a Bug demo is OUT NOW

    We're happy to announce that THE SISYPHUS IS A BUG DEMO IS OUT NOW As punishment for dirtying Olympus's marble halls, Sisyphus, the dung beetle, must push his ball of dung up and down Mount Olympus every day, for the rest of his life. That is, unless he can complete the seemingly impossible task of reaching Olympus before the sun sets... This demo was made for Steam Next Fest, which starts on October 13th, but you can play it starting right now! It includes the first and smaller campaign out of the two that will be featured in the full game. For now, you can... Live through your punishment one day at a time, learning new ways of movements along the way Use your knowledge to reach the top before the time limit Experience Sisyphus’ story through storybook-styled cutscenes Earn demo-exclusive achievements along the way Compete for the best times in an online leaderboard Don't hesitate to send us your feedback and bug reports!See you in Olympus!Moraguma
    Read full article on Community Announcements (Moraguma)
  • AnnouncementsOfficial

    Join our Discord! And looking for playtesters...

    Hi!Today's announcement is a quick one. We've opened a Moraguma Discord! This is a gathering place to talk about everything related to our games. This includes Candle Prick and the yet-to-release Soulchain and Sisyphus Is a Bug, but also the many other games we've published on Itch.io for free!You can join the Discord through this link!Sisyphus Is a Bug Closed BetaAdditionally, we'll also soon be opening applications for the Sisyphus Is a Bug closed beta, which we'll be using to fix bugs before the demo releases (that's right, we're getting a demo!) and also before the full release. The opening of applications will be posted on the announcements channel in the Discord, so make sure you join if you're interested!See you there!Moraguma.
    Read full article on Community Announcements (Moraguma)
  • AnnouncementsOfficial

    We're releasing a game this year! Meet Sisyphus, the Dung Beetle

    Hey, it's been a while. We have news!The Soulchain team participated in this year's GMTK Game Jam, which had the theme Loop. The game we made is called Sisyphus Is a Bug, which is a little knowledgevania about a dung beetle called Sisyphus. After dirtying the marble halls of Olympus with his ball of dung, Zeus punishes Sisyphus to rolling it up and down Mount Olympus every day, for the rest of his life. The only way to escape his eternal punishments is to complete a task that seems impossible: reaching Olympus before the sunset.In the game, you'll play through Sisyphus' punishment one day at a time, during which you'll have 60 seconds to explore before tumbling down the mountain, learning new ways to move along the way. The game is a knowledgevania platformer, just like Soulchain! Given the attention we got, ranking among the top 20 most rated and placing among the top 1% in score, we thought this would be a nice little project to expand into a full release before the year ends. You can wishlist it now!Can you reach Olympus before the sunset? Learn, improve and find happiness when Sisyphus Is a Bug launches on the 14th of November! FAQWill a demo of the game be made available?Yes! You can expect a Steam demo for Sisyphus Is a Bug in the next months.What will be the difference from the game jam version?Aside from a few quality of life improvements, we're planning on adding achievement and a whole new campaign. This will result in a game with something between 2 to 3 times the content of the original.Will this impact the development of Soulchain?No! Sisyphus Is a Bug is a much smaller project than Soulchain. We're using it as a way to take a break and explore some design ideas that will eventually make their way back into Soulchain. If you're waiting for Soulchain, you can think of this as a little entrée before the main course.A Little Bonus...We presented Soulchain on a couple of events in these past few months. Here's a couple pics of the team at Gamescom Latam and...
    Read full article on Community Announcements (Moraguma)

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