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慰藉之庭 The Yard of Solace.

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慰藉之庭 The Yard of Solace. screenshot 1
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慰藉之庭 The Yard of Solace.

Noisechips · Published by Noisechips

Last updated 28 Sept 2026

"The Yard of Solace." is an exploration and life-simulation story-based adventure game. Experience the girl's life and growth across four seasons in an underground sanatorium. Through your choices and actions, witness the different futures that unfold for her.

Free to PlayComing SoonDJCTQ 10

Free

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Adventure, Indie · More free games

Explore the seasons of change in "The Yard of Solace," an indie adventure where your decisions impact a girl’s journey. Dive into a life-simulation story that unfolds across four seasons in an underground sanatorium, crafted by Noisechips.

About this game

"The Yard of Solace." is an exploration and life-simulation story-based adventure game.

Experience the girl's life and growth across four seasons in an underground sanatorium. Through your choices and actions, witness the different futures that unfold for her.

Experience the Story

"Everything will come to pass as it should."

As the war nears its end, Dr. Isabella is sent away from the frontlines under the protection of her family to an underground sanatorium meant to shelter important individuals.

Disconnected from the frontlines and overwhelmed by despair, she unexpectedly reunites with a girl she had met once before.

The blind girl, wandering alone in this desolate place, is physically unharmed but suffers from severe memory loss, remembering only the doctor’s name.

A doctor who has witnessed countless deaths and a child who has miraculously survived now rely on each other, living together in quiet harmony. Alongside two other familiar companions, they spend their days reading, exploring the new environment, listening to music and the sounds of nature, and occasionally sharing stories of the past, offerings to the slumbering Creator of the Earth.

The girl’s future will be shaped during this tranquil year...

Key Features

  • Enhance the protagonist’s abilities—Hearing, Touch, Knowledge, and Intuition—through various daytime activities, unlocking more choices and opportunities.

  • At night, delve into dreams to hear messages from mysterious stone tablets, revealing glimpses of the past and the future.

  • Collect "Words" scattered throughout the world to restore the Creator of the Earth’s power. These may also provide vital insights.

  • Rest assured, no matter what happens, she will survive safely. But if you wish to unravel the lingering fog of mystery, uncover a certain secret and embrace it.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7/8/8.1/10 (32bit/64bit)
  • Processor: Intel Core 2 Duo or equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: One with OpenGL support
  • Storage: 3 GB available space

Supported Languages

Simplified Chinese

Latest news

  • AnnouncementsOfficial

    DEMO PREVIEW 2

    整个故事会在白天和夜晚的交错中推进。*所有图片均为开发中画面,有可能与实际情况不符,还请知悉。 ☀️1. 昼我们能够跟随主角接触到许多词条——它们是造物主力量的碎片。无论是从书本、对话、还是直接聆听四周的声音中。 收集这些词条,并与身边的人的交流中使用它们,展开新的对话。词条拥有不同的等级,最终的等级为金色。只有获得新的启示、或是见证事情的转折点时,词条才能够升级。 🌙2. 夜梦中探索的是上位的,记载着“话语”的世界。首个Demo中,我们能够探索记载“自然律法”的 黑曜石碑的梦境。 即便看不见碑文,也会有某个存在帮助主角诵读它们。碑文得到解读后,便可以发挥灵感,填补空缺,将“话语”补全。*这篇碑文记述了某个天体。没有眼睛的主角,只能以此种形式觉察“祂”的存在。自然律法、记忆、习俗……那些没有实体的记载,却着实存在着的“话语”。在这个动荡的时代,它们也不再完整。如果能将其补全,那些残缺的也会得到复原吗? _________________________________________________________________进度汇报・demo主线剧本已大致完成。放弃堆太多量,而转为把已有内容翻新的方向・与ChatGPT交谈+整理思路、调整了人物弧光等故事上的体验(*当然在本体中不会使用任何AI生成的图文)・推翻原本制作中的交互+导入新交互 首个Demo发布前的待办事项・完成新交互功能(现在50%)、测试并保证没有恶性bug(0%)・完成主题曲(60%)与片头动画草案(0%)・实装部分公用素材BGM(作为替代)(0%)・实装、测试所有分支,保证没有恶性bug(20%)・制作宣传PV2(玩法相关)(0%)・宣发素材、文案(10%) 会努力让首个Demo早日问世的!请再稍等一段时间。
    Read full article on Community Announcements (noisechips.contact)
  • AnnouncementsOfficial

    🌕 February Dev News 🌕 Demo Preview 1

    {STEAM_CLAN_IMAGE}/45344178/1eb11f8f3372e88f7ee1b61299d191d23bf8afa5.png Demo在努力开发中,希望能在2025上半年内与大家见面。 与现实时间一致,Demo会包含避难所生活的前半部分——春季与夏季。 距离太阳数十黄昏柱开外的,深入至大地的内侧, 是被命名为“瞭望者之巢”的地下疗养院。 无数洞窟连绵,阳光稀薄、所有生命的声音都被隔绝, 但也因此才能始终与战 火无缘。 幸存的子民们、守卫们……所有的人,像是受到感召一般, 接连着从前线撤离了。 从陆与海2的边缘、生与死的境界上回到了“故乡”。 那是《戈伦多》——灵魂的归属之地。 🌳营地与女孩 {STEAM_CLAN_IMAGE}/45344178/fa3c65438b989aee8b116271c596bcdca234adba.png {STEAM_CLAN_IMAGE}/45344178/931b20e28c4b99039599fa527354938197ea5350.png 没有眼睛的【女孩】醒来的地方。尽管处在使人迷失的区域之中,大人们仍在这里设置了驻扎地,使其成为了她居住的地方。 🪵仓库与医生 {STEAM_CLAN_IMAGE}/45344178/1261b4cdbb42342114d5c3f67d06a42a64914556.png {STEAM_CLAN_IMAGE}/45344178/2dfb646a5958e2be033eefa082a90d6cac5be1ff.png 最后的子民们建立了许多仓库、将曾经广袤的聚落所剩无几的部分浓缩至其中。 这个仓库由【医生】看管,装满了撤离时带回的部队物资、聚落的宝藏、甚至还有漂洋过海而来的邻国物件。 🍄农场与老者 {STEAM_CLAN_IMAGE}/45344178/1261b4cdbb42342114d5c3f67d06a42a64914556.png (施工中) {STEAM_CLAN_IMAGE}/45344178/3bf61df106539a1247cb1575377ab9e407a5c223.png 受到阳光与雨露恩赐的重要的食粮提供地。【老者】经历了数年与造物主的沟通和尝试,终于找到了稳定培育的方法。 🐠水边与猎手 {STEAM_CLAN_IMAGE}/45344178/c84e4ac4e9f646f3edc634d4c44c37d3bdfa498d.png (施工中) {STEAM_CLAN_IMAGE}/45344178/18f02627e37d753eb806ae00af1b245b2560d6af.png 擅长逃窜、曾离群索居的年轻【猎手】也受到感召来到了此地。她依靠本能寻找到了洞窟群的边界——这片尚未开辟的水边。既远离刀枪、又能时常磨砺感官,这使她如鱼得水。 以上便是角色们将要度过四季的“避难所”。 在不同时间季节里来访,可观察到不同的一面,享受探索的乐趣。 {STEAM_CLAN_IMAGE}/45344178/b9eceb74b43cb0c94df1ab73845740647e01885b.png
    Read full article on Community Announcements (noisechips.contact)

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