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Papercraft Tactics

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Papercraft Tactics Gameplay Trailer trailerWatch trailer on Steam ↗

Papercraft Tactics

AGE Zero · Published by AGE Zero

9 user reviews — 100% positive (9 reviews) · 25 achievements

Last updated 3 Oct 2026

Arrange a living backpack of swords, potions, and trinkets to auto‑battle foes in a paper‑theater roguelike. Link items to trigger chain reactions, play tactical cards, and outsmart bosses run after run.

DJCTQ lFull Controller Support

£5.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £5.49 · Highest: £5.4911 Oct 2026

Action, Indie, Strategy · 2026 · More £5 - £15 games

Explore a paper-theater roguelike where each run demands new strategies to link items for powerful combos. Outmaneuver foes with tactical card play in AGE Zero's 2026 action-strategy gem.

About this game

Papercraft Tactics is a run‑based, grid‑inventory roguelike with semi‑auto, turn‑based combat. You don’t just equip items—you wire them. Put swords next to potions, feed power from wands into shields, and rotate gear so inputs meet outputs. When a turn starts, your backpack comes alive: links fire, effects cascade, and enemies learn to fear tidy layouts.

Between rounds, draft new items, shop, and re‑arrange for ever‑bigger chains. During fights, play a handful of clutch cards to tweak the queue—double a hit, purge a debuff, or force a trigger now. The joy is in the planning: make a build that plays itself, then nudge it at the perfect moment.

All of this unfolds in a warm paper‑theater aesthetic—cut‑out characters, stage‑flat scenery, and a subtle handmade vibe.

The Core Loop

  • Loot & Draft new items with distinct inputs/outputs and tags (elemental, heavy, fragile, scaling, mimic).

  • Arrange items on a grid; rotate to align green inputs and yellow outputs; place for adjacency bonuses.

  • Battle (auto‑resolve, turn‑based): At turn start, linked items trigger in order, adding Actions to the queue (Attack, MagicCast, Recover, Block, InflictEffect, Special).

  • Play Cards to manipulate the queue (duplicate, remove, reset exhausted, trigger now) or inflict effects.

  • Progress through events, shops, and escalating encounters; refine the build; beat the boss; try a new hero.

Heroes, Stats & Resistances

Pick from distinct heroes with unique passives and stat profiles. Core stats include HP, SP, MP, STR, DEF, MND, SPR, Evade. Resistances cover physical types (Slash, Thrust, Strike, Projectile, Spell) and elements (Fire, Ice, Wind, Thunder, True). Synergies are predictable and readable—builds reward planning, not twitch.

Key Features

  • Living Backpack: Your grid inventory is the build. Rotate, link, and position to forge synergies.

  • Chain‑Reaction Combat: On OnPlayerTurnStart, items trigger and fill the action queue—combos you designed go off automatically.

  • Tactical Card Play: Limited‑use cards let you push the queue—DuplicateNextAction, ClearAttacks, ResetExhaustedCards, and more.

  • Readable Triggers: Clear events like OnSlashHit, OnReceiveFireDamage, OnEvade power effects without hidden rules.

  • Scaling & Mimic Items: Effects that grow from HP/MP/SP or copy linked behavior to extend chains.

  • Run‑Based Variety: Shops, events, elites, and bosses with different resist profiles make placement matter.

  • Paper‑Theater Style: Hand‑drawn lines, cut‑out layers, and cozy stage lighting.

  • No Dead Turns: Even defense builds feel active via blocks, conversions, and smart queue tweaks.

  • Learnable Depth: Simple pieces, deep compositions—like building a Rube Goldberg machine that fights back.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: 2.5GHz Quad Core +
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD R9 280X +
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Any

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Simplified Chinese, Traditional Chinese

Latest news

  • AnnouncementsOfficial

    Updated Demo is Live!

    Hi everyone,I’ve just uploaded a new version of the Papercraft Tactics demo, and it comes with a lot of updates based on feedback and testing. Here’s what’s new:🎨 Complete character visual overhaul🗡️ New items to experiment with👤 3 starting characters: Warrior, Druid, and Pirate🃏 Card system rework – now with a deck editor⚖️ General rebalancing across the game⚙️ Quality of life improvements:Battle pauseInspect inventory during battleInspect enemy abilities during battle❓ Simple tutorial via the \ button📖 Descriptions added for stats, buttons, and items to make mechanics clearer🐞 And of course, bug fixes👉 You can grab the updated demo here: I’d love to hear your impressions of the new version — whether you tried the old demo before or are jumping in for the first time. Feedback is super valuable at this stage, and if you like where the game is going, please consider adding it to your wishlist!Thanks for playing and supporting the project 🙏
    Read full article on Community Announcements (brat2)

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