
Screenshots

Watch trailer on Steam ↗OrePlant
Hypercent Inc. · Published by Hypercent Inc. · Official site ↗
Positive — 81% positive (21 reviews) · 39 achievements
Last updated 3 Oct 2026
Oreplant is an idle cozy simulation game where you grow minerals! 🎣 Fish, 🍳 cook, and 🏡 decorate as you explore a fantasy world centered around the legendary World Tree. Embark on a magical journey with your adorable companions, ‘Finn’ and ‘Aria’!
£5.90
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Early Access, Casual · 2025 · More £5 - £15 games
Discover OrePlant, an idle cozy simulation where you fish, cook, and decorate alongside your companions Finn and Aria. Dive into a magical journey through Hypercent Inc.'s unique early access experience.
About this game
Build Your Own Farm Under the Mysterious World Tree!
Oreplant is an idle cozy simulation game.Join 'Finn' and 'Maru' to breathe life back into a faded world and create your own cozy space.
🤖 Join Forces with Useful Robots
Cute automation robots help you grow minerals!
🦦 Relaxing Fishing with 'Dambi' the Otter
Enjoy a moment of peace by the water with your lovely partner, 'Dambi' the otter.
🍳 Delicious Cooking and Buffs
Cook various dishes with harvested crops and fish.
Completed dishes provide useful buffs to help characters in their adventure.
🏡 Decorate Your Own Farm
Customize your farm freely with various items and backgrounds to create your unique style.
🎥 Immersive Storytelling
A warm and charming story awaits you.
Embark on a touching adventure with unique characters.
Recommended For
- Those who love relaxing and cozy gameplay
- Those who enjoy cute graphics and decorating elements
- Those who prefer casual elements like farming, fishing, and cooking
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-8100 or AMD FX-6300
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 (Integrated) or Vulkan-compatible GPU
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: Realteak
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-8100 or AMD FX-6300
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 (Integrated) or Vulkan-compatible GPU
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: Realteak
Supported Languages
Latest news
Patch NotesOfficial
[26.18] Hotfix Notes #03
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. Fixed an issue where the World Tree unlock achievement was not unlocking properly. Fixed an issue where the “All Crops Unlocked” achievement was not unlocking correctly. Fixed an issue where the achievement for using the shop gacha was not unlocking as intended. Fixed an issue where certain stories that require prerequisite story unlocks (such as Pin’s Cooking) were not unlocking properly. We will continue striving to provide a better experience in OrePlant. Thank you for your continued interest and support. Thank you.Read full article on Community Announcements (Kelly)Patch NotesOfficial
[26.18] Hotfix Notes #02
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. Fixed an issue where background music unlocked after reading the story was not included in the random playback list when loading the game. Fixed an issue where movement speed would gradually decrease when consuming multiple food items. Changed the default setting of the auto-save feature from Off to On. Fixed an issue where the World Tree story could be viewed by accumulating money without upgrading the World Tree. We will continue striving to provide a better experience in OrePlant. Thank you for your continued interest and support. Thank you.Read full article on Community Announcements (Kelly)AnnouncementsOfficial
OrePlant Development Roadmap #01
🌱 Future Development and Update Roadmap Hello, this is the Oreplant development team. First, we would like to sincerely thank everyone who has played Oreplant and shown deep interest in our game. We are a small indie development studio, and we are continuously working on updates and improvements to provide a better gaming experience. We sincerely apologize for any inconvenience or bugs you may have encountered during Early Access. We are doing our best to fix any reported issues as quickly as possible. Your valuable feedback is a great help to us. We will listen to as many opinions as possible and reflect them to develop a more polished and complete game. #01 Confirmed Update Schedule Continuous bug fixes and UI/UX improvements will proceed as a baseline. Here is the schedule for major updates to make your gameplay more comfortable this holiday season. Date Details December 24 ○ Artifact & Story System Overhaul Museum Artifacts: The acquisition order of artifacts will be revamped to flow naturally with the gameplay experience. Story: Story unlock conditions will be adjusted to align with the changes in the artifact system. January ○ Cooking Queue System Added You will be able to queue multiple dishes at once, allowing for more convenient and efficient kitchen management. #02 Features & Theme Updates (In Progress) ○ Music Box Update Now you can freely choose BGMs that were previously only available in specific locations like the Story mode or Museum. A 'Music Box Item' will be added, allowing you to select and play your preferred BGM. ○ Theme & Weather System Seasonal changes are coming to the world of Oreplant. New map themes and weather effects will be updated. We are preparing theme updates that change the in-game atmosphere for special occasions such as Halloween and Thanksgiving. #03 Long-Term Roadmap ※ The items below are currently in the planning stage and may change during the actual development process. 1. Characters & Customization New Sub-Characters: New c...Read full article on Community Announcements (Kelly)Patch NotesOfficial
[26.18] Hotfix Notes
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. After viewing Story 30 “Holy Moly Drilly,” an issue where the screen was abnormally zoomed in has been fixed. We will continue striving to provide a better experience in OrePlant. Thank you for your continued interest and support. Thank you.Read full article on Community Announcements (Kelly)Patch NotesOfficial
[26.17] Hotfix Notes
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. Improved the visibility between the Giant Ore cooldown progress bar and its text. Improved the readability of the completion text shown in the World Tree tooltip when conditions are met. Normalized the scrolling speed of the mineral list in the Codex (Giant Ore Memo). Updated the character images used in the tutorial to the latest versions. Fixed an issue where mineral names were not properly truncated with ellipses (...). Fixed an issue where a heart icon appeared on Story 31 after completing Story 30. Fixed unnatural movement of Pin in Story 4. Fixed an issue where transparency was applied to the second falling letter in Story 21. Fixed an issue where the fade-in and fade-out effect did not display correctly at the end of Story 5. Fixed incorrect placement of the robot charging station in Story 26. Fixed incorrect field placement in Story 10. Fixed an issue where the top part of an image was cut off in Story 30. Fixed incorrect speech bubble placement in Story 6. Fixed incorrect positioning of the portal light and rocks in Story 1. Fixed incorrect placement of the sweat drop speech bubble in Story...Read full article on Community Announcements (Kelly)






