
Screenshots

ANTD
brise.dev · Published by brise.dev
Last updated 2 Oct 2026
ANTD is a tower defense game where you’ll defend your picnic set against waves of relentless ants. Unlike most games in the genre, ANTD stands out by having no predefined routes. Instead, players must create their own intricate layers of defense to guide enemies strategically.
Indie, Strategy, Early Access · More free games
In ANTD, players must outwit swarms of relentless ants by crafting unique layers of defense. Unlike traditional tower defense games, this Indie title challenges you to design your routes from scratch, offering a fresh take on the genre.
About this game
ANTD is a tower defense game where you’ll defend your picnic set against waves of relentless ants. Unlike most games in the genre, ANTD stands out by having no predefined routes. Instead, players must create their own intricate layers of defense to guide enemies strategically.
Your arsenal includes plastic cups with straws that shoot seeds as towers, and walls made of various types of bread. The ultimate prize for the ants is your cake, and it’s up to you to protect it at all costs. You can even use small candies as bait to distract the ants and buy yourself some time.
Each session offers small upgrades to help you survive additional waves, and achievements unlock cosmetics to customize your picnic set.
Get to know a few of the mechanics below:
Ants: These pesky enemies are determined to raid your picnic set! They’ll follow the shortest path to the cake unless distracted by baits or blocked entirely. If their path is fully obstructed, they’ll relentlessly destroy anything in their way to forge a new route.
Towers: Your primary defense against the ants. Towers shoot seeds and can be upgraded to use different types of seeds with unique properties. For example, strawberry seeds are small and fast, while watermelon seeds are large and can hit multiple ants at once.
Walls: Use various types of bread to build walls. Walls are ideal for constructing paths because they’re cheaper and sturdier than towers, providing strategic options to funnel the ants.
Baits: Ants can’t resist sweet treats like cherries, sugar cubes, or even "butiá" (a small, sweet orange fruit native to South America). When ants pass near these baits, they’ll stop to eat before continuing their march toward the cake.
Nests: These spawn the ants and can multiply after each wave. Be careful not to let the nests overwhelm you, but remember that more nests mean more resources to collect. Find a balance between destroying nests with your towers and leaving enough to farm resources by defeating their troops.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit) or later
- Processor: Intel Core i5-8250U or AMD Ryzen 5 2500U (or equivalent, released around 2016 or later)
- Memory: 8 GB RAM
- Graphics: Integrated GPU (e.g., Intel UHD Graphics 620 or AMD Radeon Vega 8)
- DirectX: Version 11
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
0.6.2 - Avocado Tower
CHANGELOG: Added:Warning UI when the player blocks the path to the cakeHovering over construction upgrades updates the info card accordinglyAvocado Tower Targets constructions that are not at max health Does negative damage, thus healing the target construction Changed:Increased passionfruit tower damage from 1 to 4Changed quit game user experienceRemoved sell button textUpdated the strawberry and watermelon tower upgrade icons Fixed:Performance improvements to the tower's select target functionPerformance improvements to the ant's select target functionWatermelon tower's bullets now despawn when landing inside the sandboxCollisions for building mode when the game is pausedRead full article on Community Announcements (brise.dev)AnnouncementsOfficial
0.6.1 - Speed Controls + New Tower
Changelog: Added:Game Speed Buttons 2x Speed Button 4x Speed ButtonDisplay bait rangeNew TowerPassionfruit TowerOnly targets agressive antsChanged:UI Assets changed Wave, Lives, Time and Currency's background Camera, Pause/Play and Options backgroundPlay/Pause button split into two separate buttonsQuit Game now triggers Game OverThis allows the player to collect the currency accumulated so far when quitting the game JOIN OUR DISCORD If you encounter any bugs, please report them in our Discord Bug Report channel.We’d love to hear your thoughts on the game’s development!Do you prefer updates to be weekly, biweekly, or monthly?Which upcoming features would you like to see added first?Check what we're currently working on via our Trello board.Read full article on Community Announcements (brise.dev)AnnouncementsOfficial
0.6.0 - Cosmetics
Changelog: Added: Cosmetics system Blankets Cakes Accessories Changed: New upgrade system Upgrade UI revamped Upgrades are now small increments Fixed: Edit tower UI would crash if one of the selected towers was destroyedRead full article on Community Announcements (brise.dev)AnnouncementsOfficial
0.5.0 - Missions
Changelog: Added: Ant walking animation Missions Menu Missions trigger Notifications ingame Changed: Cherry 3D model and icon Fixed: Avoid intercardinal movements in flow fields when any neighbor is blocked Double click detection when game is paused START_GAME notification not closing on "Play" clickRead full article on Community Announcements (brise.dev)AnnouncementsOfficial
0.4.1 - Baits
Changelog: Fixed: Select a single construction with a click Baits working while in building mode Upgrades and constructions that would reduce currency to zero were considered unnaffordableRead full article on Community Announcements (brise.dev)






