
Screenshots

Watch trailer on Steam ↗There's Always a Madman: The MacGuffin
Sunny Demeanor Games · Published by Sunny Demeanor Games · Official site ↗
Content notice: "There's Always a Madman: The MacGuffin" is a spy thriller revenge story, so it does contain some references to violence in keeping with genre norms such as kidnapping and veiled threats during interrogations. However, such instances are equivalent to what would be found in a PG-13 rated film such as James Bond or Mission Impossible. These depictions of violence in "There's Always a Madman: The MacGuffin" - though in line with similar spy thrillers - are presented in a tongue-in-cheek manner and are not meant to glorify them.
Last updated 2 Oct 2026
Secret agent Franklin Benjamin's former mentor has resurfaced to take from you that which you hold most dear. In this singleplayer interactive spy novel, use your particular set of skills to save Virginia from the clutches of the madman Dustin MacGuffin. Which means - you’d better get the MacGuffin!
£8.50
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Price history
Action, Adventure · 2026 · More £5 - £15 games
Embark on a thrilling journey as secret agent Franklin Benjamin, tasked with retrieving the elusive MacGuffin from the clutches of the deranged Dustin MacGuffin. Navigate through dangerous landscapes and uncover the truth behind your mentor's resurgence in this intense action-adventure from Sunny Demeanor Games.
About this game
Secret agent Franklin Benjamin's former-mentor-turned-rogue-agent Dustin MacGuffin - once known as Agent 606 - has resurfaced to take from you that which you hold most dear. In this single-player interactive spy novel, play as secret agent Franklin Benjamin - aka Agent 707 - and use your particular set of skills to save the kidnapped Virginia from the clutches of the madman Dustin MacGuffin. Which means - you’d better get the MacGuffin!
It's 707 vs. 606 - who will come out on top? And whose number is up?
Your Mission
It was supposed to be the rarest of all things - a day with no mission. That is, until you woke up to find Virginia gone and a note left behind telling you she had been taken. That note was left behind by your old partner, Dustin MacGuffin, who's since gone rogue - now he's up to something and using her as leverage to keep you from getting involved. Talk about a grave miscalculation
Now, you're taking matters into your own hands to get her back. This is not a sanctioned mission, so you're on your own this time using resources outside the usual channels. But you will get the MacGuffin ... whatever it takes
There's Always a Madman: The MacGuffin can be played with just a mouse. Gameplay consists of selecting the action or dialog you wish to take given the situation you’re facing. Although the life of a secret agent is complicated, playing There's Always a Madman: The MacGuffin is simple
Sequel or Standalone
There's Always a Madman: The MacGuffin is the fourth entry in the There's Always a Madman series, but it tells a standalone story. Like a classic James Bond novel or film where you can pick any one up independent of the rest, you can pick this story up without having experienced any prior stories in the There's Always a Madman franchise. However, I would recommend starting with the first game There's Always a Madman: Fight or Flight if you care to experience the series in its intended order
Make Them Talk
Will you go on a full rampage or are you just a professional applying your particular set of skills? Choose the tools for how you want to get the job done, interrogate the henchmen standing in your path, and work your way up the chain to get to the man behind it all
This Time, It's Personal
For the first time in the There's Always a Madman series, we learn what Franklin Benjamin was like as a rookie agent and how he paired with his mentor at the time - the agency's top man, Dustin MacGuffin
Sounds like a Winner
Although the game is text-based like a novel, an emphasis is placed on visuals and music to set the appropriate mood for each scene, changing based on whether you're in a safe location or you're exposed to danger. It also features a theme song (with lyrics) written specifically for this game
Short and Not-So-Sweet
There's Always A Madman: The MacGuffin aims to be about the length of a movie for a single playthrough (roughly two hours). During that time, you may very well have to do some not-so-nice things to succeed. But that's okay - as they say, nice guys finish last. And you to come out on top
For reference, here are some similar games outside the There's Always a Madman series to help you get a further sense for what the There's Always A Madman games are like: GoldenEye 007 (and other James Bond games like Everything or Nothing), Mission: Impossible, Alpha Protocol, Splinter Cell: Conviction, Henchman Story, Agent A: A Puzzle in Disguise, Framed, I Expect You To Die, Batman Telltale Series, The Wolf Among Us
Q: Why make this game text-based? Why not use visuals?
A: James Bond, Jason Bourne, Jack Reacher, and Jack Ryan all started off in text format with novels. I believe this is the right move for the project - as they say, the book is always better, so I think a more book-like experience works here. The game's text will of course be supplemented with music to set the appropriate mood, such as whether you're in danger or in a safe spot
Get the MacGuffin before the MacGuffin gets you!
Each game in the There's Always a Madman series is designed as a standalone adventure, but if you wish to play the games in order, this is the order of release (and the recommended order to play):
1. There's Always a Madman: Fight or Flight
2. There's Always a Madman: Do Your Worst
3. There's Always a Madman: Bring the Thunder
4. There's Always a Madman: The MacGuffin
5. There's Always a Madman: V.I.C.T.O.R.
And don't forget to check out my debut game, the cozy RPG A Weekend in Puzzleburg. There's Always a Madman is technically a spin-off of A Weekend in Puzzleburg since There's Always a Madman is based on the Franklin Benjamin character first seen on a channel from the Puzzleburg hotel room TV
System Requirements
Will my PC run this? →Minimum
- Processor: Intel Pentium CPU G3220 @ 3.00 GHz
- Memory: 4 MB RAM
- Storage: 200 MB available space
- Additional Notes: This game runs just fine on a desktop that was bottom of the line in 2015, so it probably runs fine on whatever machine you have
Supported Languages
Latest news
AnnouncementsOfficial
There's Always a Madman: The MacGuffin releasing Feb 6, 2026
The newest game in the There's Always a Madman interactive spy novel series - There's Always a Madman: The MacGuffin - will release in one month on February 6, 2026 (2/6/26).You can check out the brand-new release date trailer featuring never-before-seen footage from the game right here:This is the fourth game in the There's Always a Madman series. Although each game in the series is a standalone adventure (so you don't need to play any prior games to understand the plot), the prior three games are currently on discount to celebrate the release date announcement for There's Always a Madman: The MacGuffin in case you want to experience the series from the beginning!Here are all of the planned games in the series thus far (3 released and 2 upcoming):There's Always a Madman: Fight or FlightThere's Always a Madman: Do Your WorstThere's Always a Madman: Bring the ThunderThere's Always a Madman: The MacGuffinThere's Always a Madman: V.I.C.T.O.R.We're counting on you to save the world - because there's always a madman, and you're the best agent we've got!Read full article on Community Announcements (Sunny Demeanor Games)Community & EventsOfficial
There's Always a Madman: The MacGuffin part of Spy Video Game Rendezvous fest
Going on now - the first-ever Steam festival (and accompanying Direct) for spy video games, the Spy Video Game Rendezvous, includes all the games in the There's Always a Madman series. Spy Video Game Rendezvous Direct: https://youtu.be/OmzdWLCbzpE Spy Video Game Rendezvous Festival: https://store.steampowered.com/curator/45263338/sale/SpyVideoGameRendezvous Each of the two released games in the There's Always a Madman series are on discount for the festival: There's Always a Madman: Fight or Flight There's Always a Madman: Do Your Worst Also announced as part of the festival: the third entry in the series, There's Always a Madman: Bring the Thunder, will be releasing July 7th 2025. That's right - Agent 707 returns on 7/7, and there's a free demo for the game you can play right now ahead of the June Steam Next Fest. Plus, don't forget to wishlist the fourth and fifth games There's Always a Madman: The MacGuffin and There's Always a Madman: V.I.C.T.O.R. both releasing in 2026. As you can see, there's no better time to see if you have the secret agent skills necessary to save the world with two games on discount and another right around the corner (with a free demo of the third game that you can play now) and two additional games in the series releasing next year. Because there's always a madman, and you're the best agent we've got!Read full article on Community Announcements (Sunny Demeanor Games)






