
Screenshots

Watch trailer on Steam ↗Valorborn
Laps Games · Published by Laps Games
Content notice: The game features violent depictions, including blood effects and death animations when players kill enemies, animals, and mystical creatures. Players can buy and sell various alcoholic beverages throughout the game.
Mixed — 61% positive (546 reviews)
Last updated 2 Oct 2026
Dive into a living medieval fantasy sandbox RPG where the world moves with or without you and factions rise and fall. Become a thief, hunter, or sellsword, survive alone or with a party, and shape your story in a fully enterable world where every building, cave, and road hides opportunity or danger.
£20.99
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG, Strategy, Early Access · 2026 · More £15 - £30 games
Embark on a journey as a thief, hunter, or sellsword in Valorborn's vast sandbox RPG. Shape your path alone or with allies in a living fantasy realm where your choices define the story.
About this game
Dive into a living medieval fantasy sandbox RPG where the world lives and acts with or without you. Villagers follow routines, factions compete for power, dangers roam the land, and every decision can create opportunity or disaster.
Become a thief, hunter, or sellsword. Travel alone or build a party. Hunt, steal, trade, fight, and survive in a fully enterable world where every building, cave, and road can become part of your story.
No fake doors. No decorative cave entrances. If you can reach it, you can enter it.
Play solo or build your squad
Create the heroes of your journey. Customize each member of your party’s appearance, hairstyle, physique, and background story to make your mark on the world.
Every choice teaches you something. Earn experience through what you do and unlock skills that keep you alive. Go in loud with brutal weapons, or stay unseen, avoid fair fights, and end threats before they notice you.
Survive, Craft & Build
The world won’t keep you safe; you’ll have to prepare. Stock up, craft gear, and choose how you live: settle in town by renting a house, or roam freely with camps you can set up between expeditions. Hunt, gather, and craft your loadout, then do whatever it takes to survive.
Write Your Own Story
Valorborn is built around player-driven stories, not a single scripted path. Start small and survive however you can. Steal and sell stolen goods. Live off the wilderness and trade pelts for coin. Take contracts and hunt the dangers stalking roads, ruins, and settlements. Tip faction conflicts in your favor, exploit the chaos for profit, or stay out of politics and carve your own path. Your choices shape your identity, your reputation, and your future.
Mechanics Available in Early Access
Living World Simulation
AI characters follow day and night routines, travel, work, and react to danger with or without your involvement.
Sandbox Roleplay
Choose your own path as a thief, hunter, sellsword, or forge your own way through the world.
Faction Tension and Conflict
Kingdoms, guilds, and local groups pursue power, survival, and influence across the region.
Fully Enterable World
Every building, cave, and point of interest is designed to be explored.
Survival Systems
Hunt, gather, manage resources, and prepare for long journeys through dangerous territory.
Stealth, Stealing, and Crime
Pick locks, steal valuables, and profit from risk while living with the consequences.
Camp and Progression Systems
Set up camps, prepare supplies, and build a stronger foothold as your story grows.
Solo or Party Play
Survive alone or build a group and shape multiple lives in the same world.
Permadeath
Death can wait behind every corner, but risk, loss, and adaptation are part of what make each run rewarding.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 3.2 GHz Quad Core Processor
- Memory: 16 GB RAM
- Graphics: GTX 1070 Ti Series or Equivalent
- DirectX: Version 11
- Storage: 16 GB available space
Recommended
- OS: Windows 10
- Processor: 3.2 GHz Quad Core Processor
- Memory: 32 GB RAM
- Graphics: GTX 3060 Series or Equivalent
- DirectX: Version 12
- Storage: 16 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
⚔ VALORBORN DEV Diary 09 ⚔ - UI / Perks and more
With the this DevDiary, I am happy to announce that we are now in the final touches of finishing implimenting the UI rework. - new look - bug fixes - new perk system - first peak on a reveal for the next Dev Diary Also again a huge thank you for taking part in the Survey and giving us your feedback. Amazing ideas, as well as deserved criticism that has been shared with us. We are excited to have you on this journey and we are very convinced that we will together shape an interesting experience and a strong 1.0 moving down the road. Lastly, we are voting what main shield format we want for the AURIS faction. From left to right a / b / c which one do you think would fit best ? That is all for now. - Just Noris o7Read full article on Community Announcements (Just Noris)AnnouncementsOfficial
Valorborn Survey
We are knee-deep rn working on Update 01 and on implementing the finalised new UI. While we are breathing and talking in code, losing all relation with time / days and the life of cheap coffee and food delivery until we are done, we would like to open our ears wide towards you who made working on Valorborn full-time even possible. Therefore pls take 5min to answer this Survey: https://forms.gle/FNgkv6uJd1ijpSmN6All the best, Your DevTeam LAPS GAMESRead full article on Community Announcements (Just Noris (kormakrtv))AnnouncementsOfficial
Dev Diary 08 - Roadmapt Part 1 is in the works + first looks at new UI
We have officially started the works for the first major update being Part 01 of our Roadmap. Here is the Roadmap again, if you missed it: & a first view at the new UI & it's reworks. Enjoy dear Valorborn o7Read full article on Community Announcements (Just Noris (kormakrtv))AnnouncementsOfficial
Auto Work Improvements, Crash Reporter, UIX Progress and More
Hello everyone,We are continuing our work to bring Valorborn closer to the level we want it to reach. Alongside bug fixing and stability improvements, we are also planning the next major steps for the game’s future.With this update, we are releasing several fixes and improvements.Patch Notes 0.1.3aImproved the Auto Work system. Several issues have been fixed, and the system now works more smoothly.The Gather and Pickup actions have been simplified and merged into a single button to reduce confusion.Since Valorborn is still in Early Access, the full world design is not yet complete. Some areas are currently inaccessible. From now on, these world borders will be visible in red as you approach them.Fixed an issue where NPC names, their order, and created teams could break after saving and loading.Added signs to the market and other important locations.Improved troll combat.Added a new crash reporter. If your game crashes, which should now be much rarer after the latest updates, you can easily send us a crash report.Each update puts us one step closer to our vision of the game and we would like to share also some WIP and tools we have created to ease up the workflow to be even more efficient. Bug TrackerThe bug reports and suggestions you send us are extremely helpful in improving the game. However, since we are a small team and receive a large number of reports across Steam, Discord, Reddit, and other platforms, it became difficult to track and organize everything manually.To solve this, we developed a new internal web-based bug tracker that helps us collect, analyze, detect duplicates, and prioritize bug reports and suggestions from different platforms.This allows us to organize all feedback more clearly, focus better on development, and spend less time manually searching through reports.If we have not been able to reply to you directly on Discord or Steam, please do not worry. We are reading and reviewing your feedback and working hard to use it to make Valorborn bet...Read full article on Community Announcements (Laps Games)AnnouncementsOfficial
⚔ VALORBORN DEV Diary 07 ⚔ Patchnotes and what comes next!
Greetings fellow Valorborn! Moving forward, we will work on being better in terms of patch notes and details sharing what has been worked on, as well as sharing what we are working on currently and what will await your in approx. 1-2 Months from now. Patchnotes catchup: 29 April Patch Notes:Fixed lag and FPS drop issues while exploring the world.Fixed a memory leak that could occur after longer play sessions and after using crafting tables.If you were experiencing freezes or crashes on saves with many in-game days, you should now be able to continue playing with this update.Fixed and improved several issues related to item crafting quality. Crafted item qualities should now work correctly.Added several additional small fixes and improvements.21 April HotfixFood values have been corrected.An issue where Health and Hunger were not being saved has been fixed.If the character has food in their inventory, they will automatically eat when Hunger drops below 150.The Carry command has been temporarily removed.20 April Patch Notes:Fixed an issue where items produced at crafting tables could disappear.Increased manual pickup animation speed by 2.5x, allowing faster item collection.Improved inventory sorting performance.Fixed traders appearing without items.Fixed a crash that could occur during loading.Fixed an issue that could cause the game to freeze.Fixed an issue where characters could fall below the map after loading. This fix may not work for some older save files.Improved save/load stability and reliability.Space key now pauses the game, and M key now opens the map.Increased starting inventory capacity for new characters by 20 grid.Expanded the key binding menu. You can now freely rebind more keys.Fixed an issue where building interiors would not display correctly after loading inside them.Fixed an issue where some placed objects could disappear after loading. (Lights, chairs, etc.)Increased the hunger value provided by food items and extended spoil timers.What is comin...Read full article on Community Announcements (Just Noris (kormakrtv))






