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Watch trailer on Steam ↗Artillery Tycoon
Awful Waffle Studio · Published by Awful Waffle Studio · Official site ↗
Positive — 94% positive (18 reviews)
Last updated 2 Oct 2026
Build and manage an artillery factory in the WWI era. Research authentic weapon components, engineer deadly firepower, test prototypes on your firing range, and compete for lucrative government contracts. From the French 75 to the German 7.7, your designs will decide the fate of nations.
£5.89
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Price history
Indie, Simulation, Strategy, Early Access · 2025 · More £5 - £15 games
Design and command your own artillery factory in World War I, researching weapons like the French 75 and German 7.7, all while competing for government contracts in this unique mix of strategy and simulation from Awful Waffle Studio.
About this game
Development Journey and Future Plans
Artillery Tycoon: Development Journey & Future Plans
Our Commitment: Major updates every 3 months, with smaller patches as needed. We're building Artillery Tycoon the right way—systems first, polish ongoing, community-driven evolution.
✅ SHIPPED - December 2025 Update
The largest update to date. Artillery Tycoon evolved.

Gameplay Enhancements
Difficulty settings: casual entrepreneur to hardcore arms dealer
Skip tutorial option for veterans
Interchangeable parts system: mix and match components across gun models
Expanded global market: more nations buying your firepower
Rebalanced research costs for better progression
Visual Overhaul
Complete firing range rebuild with stunning new visuals
Redesigned artillery models with enhanced detail
Range indicator system: color-coded targeting feedback
Refreshed contracts screen: cleaner, more intuitive
Quality of Life
Authentic part and weapon designations for historical accuracy
Warehouse audio fix (the forklift beep is gone—sanity restored)
Dozens of smaller improvements and polish updates
✅ SHIPPED - November 2025

Biggest update pre-December. New mechanics and graphics overhaul.
New mechanics implemented and tested
Major graphics updates across multiple systems
Enhanced gameplay experience
Foundation laid for December's massive release
✅ SHIPPED - May 2025 Update

New Artillery Pieces
Feldhaubitz 14
British 18-pounder
New Features
Loan function for capital management
Sound effects added to key locations
Skip tutorial option
5-shot series in shooting range for accuracy averaging
Increased game speed options
Improvements
Bug fixes and stability improvements
✅ SHIPPED - April 2025 - Alpha Launch

Core Systems
Research and production mechanics
Warehouse management system
Contract bidding and fulfillment
Shooting range with ballistic testing
Factory management foundation
Initial Artillery
French 75mm
British QF 18-pounder (84mm)
German 7.7 cm FK
✅ SHIPPED - March 2025

Pre-launch polish and expansion.
Updated main screen with more details
Improved artillery piece visual stages
Feature refinements for release readiness
Continued optimization and bug fixes
🚧 IN DEVELOPMENT - Coming Soon

Employee Management System Hire and fire engineers and workers. Manage skill levels, salaries, and morale. Your workforce impacts production speed and quality.
Battle Notifications & Feedback Detailed reports on how your artillery performs in real conflicts. Accuracy rates, destruction potential, reliability under fire. Watch your designs prove themselves on the battlefield.
World Map Integration Visual tracking of where your weapons are deployed. See which nations are using your designs. Track conflicts in real-time.
Manual Aiming & Advanced Testing Take control at the firing range. Manual aim mechanics for precision testing. Expanded ballistics simulation.
News & World Events System Dynamic world events. Track which nations are at war. Anticipate demand. React to breaking conflicts that create new contract opportunities.
Shipping & Logistics UPS won't ship artillery forever. Build your own logistics network. Manage transportation costs, delivery times, and reliability. Late deliveries = lost reputation.
Additional Artillery Pieces Continuous expansion of the arsenal. Historical accuracy maintained. Each update brings new weapons from different nations and eras.
Ongoing Graphics Improvements Mechanics first, aesthetics refined continuously. Every major update includes visual polish across multiple systems.
🔮 FUTURE VISION - Beyond Year One

New Eras & Conflicts Expand beyond WWI into new technological eras. New mechanics for each period. New opponents. New challenges.
Extended Side Content Additional systems to deepen immersion. More ways to build your empire. Features based on community feedback.
Community-Driven Features Your feedback shapes development. Suggest mechanics, request historical weapons, propose systems. We're listening.
💬 Stay Connected

Discord Community: Bug reports, feature requests, direct developer access
Steam Discussions: Share strategies, showcase designs, connect with players
Regular Updates: Development progress shared transparently
The forge never goes cold. The roadmap never ends. Artillery Tycoon grows with every update.
About the Game
The factory floor is cold. The forge burns hot. Nations are going to war, and they need guns.Artillery Tycoon drops you into the cutthroat world of military manufacturing at the dawn of modern warfare. You're not just building weapons—you're engineering the thunder that decides which flags fly and which empires fall.
ENGINEER

Design artillery from the ground up. Research authentic breech mechanisms, recoil systems, and firing platforms. Every component matters. Attach the hull. Select your crew—commander, gunners, loaders. Configure your ordinance. Test fire at the range. Miss, and you lose the contract. Hit your marks, and nations will pay fortunes for your firepower.
BUILD
Transform raw steel into instruments of war. Manage production lines running 24/7. Speed up time and watch your factory churn out the French 75, the British 18-pounder, weapons that will reshape battlefields across continents. Expand your facilities. Unlock new research. Automate production. Save your designs and scale up—from one prototype to an arsenal.
DOMINATE
Win contracts from governments desperate for an edge. Outbid rival manufacturers. Deliver on time or watch your reputation crumble. Every nation at war needs artillery. The question is: will they buy yours?There are no second chances when your weapons fail on the battlefield. There are no refunds when shells miss their targets. This is industrial warfare. This is capitalism with a body count.Your factory. Your designs. Your empire. Build it or die trying.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: Dual-core 2.5 GHz (e.g., Intel Core i3 from 2011 or similar)
- Memory: 8 GB RAM
- Graphics: GPU with at least 1 GB dedicated memory (e.g., NVIDIA GTX 650, AMD Radeon HD 7770, or newer integrated graphics like Intel UHD 630)
- DirectX: Version 11
- Storage: 1 GB available space
- Additional Notes: SSD recommended for faster loads; Laptop versions are fine on high-performance mode
Recommended
- OS: Windows 10/11 (64-bit)
- Processor: Quad-core 3.0 GHz (e.g., Intel Core i5 from 2011 or AMD Ryzen 3)
- Memory: 16 GB RAM
- Graphics: GPU with at least 2 GB dedicated memory (e.g., NVIDIA GTX 1050, AMD Radeon RX 560 or better)
- DirectX: Version 12
- Storage: 1 GB available space
- Additional Notes: SSD recommended for faster loads; Laptop versions are fine on high-performance mode
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
We are still going!
Hello everybody!I just want to give everyone a short update on what is going on. No, the game is not dead and I do apologize for the long period of silence. I'm a indie developer and this is not my fulltime job but I try to keep an eye on things.I want to thank everyone that gave me feedback on the game and ideas for future development. I have a long sheet with updates I hope to implement given time.the most talked about issue there is right now is the tutorial and I've done playtests with new players and watched them play to see where people get stuck so that will be one of my first priorities.If you have any other ideas please don't hesitate to share them, either on the Discord channel or by direct message.Thanks!Read full article on Community Announcements (he00pst)Patch NotesOfficial
Update 1.3
Small Update is Now Live!Commanders, we've just deployed a powerful new update to make your artillery experience even more immersive and rewarding!Enhanced Report System 🔥The all-new report system lets you see the real results of your artillery strikes in vivid detail — watch the destruction, assess your accuracy, and feel the full impact of every barrage you unleash.Improved Tutorial 🎯We've significantly upgraded the tutorial to make the game much more user-friendly. New and returning players will now learn the ropes faster and jump straight into commanding their guns with confidence.Advanced Score Calculation 🏆Scoring is now smarter and tied directly to your contract objectives, giving you fairer, more meaningful feedback and greater satisfaction from every successful mission.This update makes every shot count and turns your victories into something truly special.Thanks for your support! Load up, take aim, and let the cannons roar! 💥Read full article on Community Announcements (he00pst)Patch NotesOfficial
Update 1.2
New update! I have made a few small updates and I hope you will enjoy the new changes: -Updated the tutorial voice -Updated the names of artillery in research section -Updated instructions -Various bugs also fixed If you want to share your thoughts and ideas for the game please join us on Discord! Thanks again for all your support.Read full article on Community Announcements (he00pst)Patch NotesOfficial
Latest update!
Welcome to the biggest update so far and thank you so much for all your patience. There's been a lot of work the last few months and I'm happy to be able to bring you the new update. -Added game difficulty setting. -You can now skip the tutorial. -Updated graphics for the firing range and all the artilleries. -Added color indicator on the shooting range so you know when you're out of range. -Modified the research cost. -Updated the contracts screen. -Added more countries to purchase from you. -Made parts interchangeable between the guns. -Removed the annoying forklift beep in the warehouse (it drove me nuts) -Renamed parts and artillery names to better reflect their true name. -and a lot more small features and fixes Come and take a look and try it out!Read full article on Community Announcements (he00pst)Patch NotesOfficial
June update
Hello everybody. I have made a few small changes and updated the speech and sound. A few minor details have also been changed and updates. I'm currently running a Kickstarter campaign and hopefully it will be successful by the middle of July and then I will start working on the first major update of the game sooner. If you wish to provide me with a extra boost don't hesitate to visit. Kickstarter Join me on the Discord channel and share your thoughts about the game.Read full article on Community Announcements (he00pst)








