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Celestials Door

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Celestials Door screenshot 1
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Celestials Door

Breakbound Studios · Published by Breakbound Studios · Official site ↗

3 user reviews — 100% positive (3 reviews)

Last updated 2 Oct 2026

Celestial's Door is a psychological horror game where you, as a desperate husband, search for your missing wife, Dee.

DJCTQ 14

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £3.39 · Highest: £3.398 Oct 2026

Adventure, Indie · 2025 · More under £5 games

Explore the chilling corridors of Celestials Door as you navigate a tense search for your vanished wife. Experience the suspenseful journey crafted by Breakbound Studios, where every shadow holds a mystery.

About this game

About This Game

Embark on a Mysterious journey in The Search of: Celestial's Door, an atmospheric slow burn game that plunges you into the heart of a chilling mystery.

Story

At the pinnacle of her television career, investigative journalist Dee Harris took a dangerous interest in a secretive cult known as Celestial's Door. Her sensational interview with their enigmatic leader captivated millions, but her curiosity got the best of her.

Ignoring all warnings, Dee ventured to the cult's eerie compound, determined to uncover their darkest secrets. The locals whispered of strange occurrences happening around the area. Now, Dee has gone missing, and the police have found no trace of her, in or around the area.

Desperate and driven by love, you step into the shoes of Dee's husband. Determined to face his fears as he seeks the truth behind her disappearance. Explore the haunting grounds, uncover hidden secrets, and confront the malevolence that lies within.

Features

  • Immersive Narrative

Experience a gripping, emotional storyline filled with suspense and unexpected twists.

  • Atmospheric Exploration

Begin your journey in the haunting woods, navigate through shadowy campsites, and explore multiple ominous buildings. Each step brings you closer to the foreboding temple at the heart of Celestial's Door.

  • Mechanic gameplay

Offers challenging and diverse gameplay mechanics. Players must solve puzzles, collect objects, and avoid the dangers in every corner, walking in circle.

  • Dynamic Soundtrack

A hauntingly beautiful score that heightens the tension and immerses you in the game's dark atmosphere.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64 bit 22H2
  • Processor: Intel i5-6500K
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1060/ AMD Radeon HD 7950
  • Storage: 10 GB available space
  • Additional Notes: Required for 1920x1080 on High settings 60 FPS

Recommended

Recommended:
  • OS: Windows 10 64 bit 22H2
  • Processor: Intel i7-9700K
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 2060 / AMD Radeon RX 5600 XT
  • Storage: 10 GB available space
  • Additional Notes: Benchmarked with 1920x1080 high settings for 90 FPS

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch notes v2.3.5

    Bug Fixes Fixed Temple Wall Puzzle where an wall turned incorrectly. Fixed gate clipping into the wall. Fixed boat and lift materials despawning unexpectedly. Fixed clipping objects in the House Map. Fixed TV widget not spawning correctly. Fixed TV material appearing translucent. Fixed carpet collision that caused players to be lifted up. Fixed mask interaction not functioning properly. Fixed widget issue on unlocked objects, which caused them to move after unlocking. Fixed end dial puzzle on the Compound level. Possible fix for tape not spawning on the second House Map. Fixed certain SFX sounds not being adjustable via the SFX slider. Changes & Improvements Adjusted boss fight animations for better fluidity. Increased culling distance on items in the Mess Hall for better visibility. Improved puzzle validation by increasing how often the game checks if the code is correct. Overall game intensity increased for a more immersive horror experience. AI movement speed increased in the Forest Chase to enhance challenge and tension. Work in Progress Brightness settings are currently being worked on for better visual customization.
    Read full article on Community Announcements (Duffo_)
  • Patch NotesOfficial

    Hotfix patch v2.3.4

    Bug Fixes Replaced White Truck with a normal car to fix collision issues. Fixed Lift and Water Transport so that LODs don’t spawn when far away. Fixed Floor Collision at the Temple Entrance and consolidated sound sources. Fixed Light Bouncing off the metal shelf in the Kitchen by removing specular. Made the Crafting Screen smaller to prevent pixelation. Fixed the Note to Pierre in the Mess Hall to have proper collision. Potential fix for Boss Fight Music continuing after defeat. Fixed Non-Aligned Meshes for a more polished look. Fixed Note Detection issue preventing players from reading notes. Changes Added New Hints for the Dial Puzzle. Rescaled Textures for improved visual quality. Full light rebuild due to lights bleeding trough objects Work in Progress Fixing Texture Rendering Issues. Relighting Dark Areas for better visibility. Adding new Brightness Settings for player customization. Adding a Mouse Sensitivity Slider. Reworking SFX Sound Settings to address high-pitched noises.
    Read full article on Community Announcements (Duffo_)
  • Patch NotesOfficial

    Hotfix Patch 2.3.3

    Bugfixes Fixed Dials not turning during the Boss Fight. Fixed Collision Boxes not disappearing in the Boss Fight Scene. Fixed Sound Issues in the Temple. Fixed Camera Issues during the Temple Boss Fight.
    Read full article on Community Announcements (Duffo_)
  • Patch NotesOfficial

    Patch notes V2.3.2

    Changes Decreased visibility in Temple Map to enhance atmosphere. Added new notes in Compound to help players with progression. Added a guide to help players find the Gear. Added new cutscenes in Compound to enhance storytelling. Added Credits screen. Added new Menu Settings for improved player customization. Bug Fixes Possible fix for Tape not spawning in the Second House. Fixed interaction widget not spawning on Mobile Home Door. Fixed collision issues on Dock. Removed overlay on Wall Lights. Removed Soft Focus effect. Fixed bug where players were unable to leave Inspection Mode. Fixed Fridge Sound not playing. Fixed bug preventing players from exiting NPC Interaction. Fixed bug causing Compound Chase Music to loop after player death. Fixed bug causing Saved Game to load even when it didn’t exist. Fixed players being stuck in Map Transition after using tape. Work in Progress Sensitivity Settings for more control over player experience. Alternative Endings to provide varied narrative outcomes.
    Read full article on Community Announcements (Duffo_)
  • Patch NotesOfficial

    Patch notes v2.3.1

    Changes Doors on the House Map now rotate in the correct direction. Adjusted overlay on the mask for better visibility. Changed item name to match its description to complete the Gate Puzzle. Removed mesh that allowed players to walk up shelves on House Map. Bug Fixes Fixed gap between door and wall on House Map. Fixed interaction prompt showing through walls on House Map. Fixed issue where the camera wasn’t removed after interaction. Fixed loud sound when bird flies past. Fixed excessively loud sound when opening the Church Door. Fixed missing collision next to Pierre’s Shack that allowed players to walk out of bounds. Fixed ceiling collision in the Mess Hall, allowing players to walk upstairs properly. Fixed locker sounds using incorrect default audio. Fixed arrow widget spawning in Mobile Home. Removed testing overlaps on House Map that allowed players to skip levels. Fixed bug where input hints were not displayed correctly. Work in Progress Investigating inspection bug that prevents players from exiting inspect mode. Working on removing soft focus effect when close to objects. Adding sensitivity controls for better player customization. Investigating issue where tape is not spawning in the correct location for some players.
    Read full article on Community Announcements (Duffo_)

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