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Combat Rally

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Combat Rally screenshot 1
CombatRallyTrailer trailerWatch trailer on Steam ↗

Combat Rally

Walter Bonacci · Published by Walter Bonacci · Official site ↗

Last updated 2 Oct 2026

Supports up to 8 local players and online multiplayer – the ultimate party game! Combat Rally blends real car physics with explosive battles. Fight with multiple weapons on dynamic 3D tracks in this fast-paced, 80s-inspired racing experience.

Early AccessDJCTQ 10Co-opPvPFull Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5011 Oct 2026

Action, Indie, Simulation, Early Access, Sports, Racing · 2024 · More £5 - £15 games

Dive into fast-paced racing with Combat Rally. This action-packed game combines realistic vehicle physics and intense 80s-inspired combat, offering thrilling local and online multiplayer experiences.

About this game

Gear up for the ultimate car combat experience with Combat Rally! This fast-paced party game lets you battle with up to 8 players, combining local and online multiplayer seamlessly for endless fun. Whether you’re playing with friends on the couch or connecting with rivals worldwide, the thrill never stops.

Customize your strategy by choosing from a variety of gears—ranging from powerful weapons to track-changing obstacles. As players place hazards on the fly, tracks evolve dynamically, forcing you to adapt and rethink your playstyle every lap. No two races are ever the same!

Combat Rally caters to all skill levels. Opt for smooth, arcade-style driving for casual fun, or ramp up the realism with challenging, physics-driven mechanics that demand precision and skill. The game simulates every aspect of real-world car physics, from tire dynamics and suspension to engines and gearboxes. Drifting, losing grip, or nailing a perfect jump feels authentic, thanks to a sophisticated physics engine that even extends to environmental objects—smash trees, leap over ramps, and dodge collapsing obstacles!

Take the action up a notch with tournaments across multiple tracks featuring unique challenges like jumps, moving bridges, and speeding trains. Races can unfold during the day or night, adding extra layers of difficulty to your strategy.

Combat Rally is the ambitious creation of a single developer, now available in early access. With its blend of chaos, strategy, and evolving features, it’s the perfect game for party nights or competitive showdowns. And with even more updates on the horizon, this is just the beginning of your rally to victory. Are you ready to race?

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: i5
  • Memory: 8 GB RAM
  • Graphics: Intel Iris
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: i5
  • Memory: 16 GB RAM
  • Graphics: 1050
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Beta 0.717

    This is a small patch: a few bugs have been fixed, the tracks have been improved, and lap time has been added to single-player mode. Currently, I'm polishing a new track (it should be ready next week), and I'm working on a refresh of the UI. I’ve also built a preliminary model for the AI, which will likely take a bit more time.
    Read full article on Community Announcements (wbonxx)
  • Patch NotesOfficial

    Beta 0.715

    As promised, I added a new track named Detroit. It's not 100% optimized yet and may take a few seconds to load, but it's fun to play. I'll polish it over the next few days. - I also fixed a major bug with the controller (thanks, Red!). - A minor bug that sometimes caused the camera to be slow has also been addressed.
    Read full article on Community Announcements (wbonxx)
  • Patch NotesOfficial

    First Patch! Build Beta 0.713

    First patch released 6 hours after launch! I caught a small bug in the track selection and quickly fixed it. I'm planning to update the game once a week. Right now, my main focus is on releasing three new tracks that I'm currently testing. I'm also working on a proper single-player mode, including a time attack feature to add more challenge. I'm still recruiting testers for the experimental (alpha) version of upcoming patches. If you're interested, feel free to reach out via the website — or better yet, on Discord. Let’s make this the start of a long journey to help the game shine, with your support!
    Read full article on Community Announcements (wbonxx)

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