
Screenshots

Watch trailer on Steam ↗Towers Heritage
Vollkornbrott · Published by Vollkornbrott
8 user reviews — 75% positive (8 reviews) · 7 achievements
Last updated 2 Oct 2026
Defend yourself to victory, design your own towers and play offline or online in this tribute to the Tower defense genre
£9.00
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Strategy, Early Access · 2025 · More £5 - £15 games
Explore Towers Heritage, where you craft and defend unique tower designs. Engage in both offline and online battles as you master the tribute to the Tower defense genre.
About this game
Roadmap
To end early access
Story mode : Act 2 and 3
Multiplayer mode : more levels in the catalog
Multiplayer mode : different difficulty level for the bots
Tower workshop : improve Bunker and Tall base
Better balance fights
Fix bugs
About the Game
A tower defense revisiting the genre for both enjoyers of the old sweet TD days and newcomers.
Defend your kingdom, customize your towers and play online or offline in this tribute to the Tower Defense genre.
How would you like to play an old-school Tower Defense where you can play with your friends and create your own towers to craft new strategies?
Towers Heritage is a tribute to the classics of the genre while adding a dose of innovation with an online multiplayer mode and a unique tower creation workshop.
Dive in a fantasy world where, as a protector of the kingdom, you must defend your lands against relentless waves of enemies. Strategically place your towers along the paths or build an overwhelming maze of destruction.
Not in the mood to play with other players? No problem!
🏰 Enjoy the single-player adventure with a captivating campaign mode.
🏰 Take on bots in a skirmish mode.
Looking for a completely different challenge? Become the invader! Unleash waves of enemies on your opponents and expand your kingdom.
Developed by a passionate indie from the heart of the French countryside, Towers Heritage is a personnal tribute this genre, that tag along since his childhood.
Whether you want to enjoy a chill game or a real strategic challenge, there's something for everyone.
⚔️ Add to your wishlist now and take a seat among legends of TD ⚔️
Content
Mode campaign
Take command of a mercenary company hired by Duke Enguerrand to bring peace to the Kingdom of Wylma. Try to save the continent from a growing invasion: help your allies defend their lands, explore neighboring realms, protect your strongholds, and launch assaults against the forces of evil!
Skirmish Mode (Online & Offline)
Choose the number of players — from 1 to 7 players.
Select your game mode:
Cooperative: everyone defends the same path, with each player responsible for a specific section. Lives are shared among all players — either everyone wins, or everyone loses! Depending on the map, if enemy units break through one player’s defenses, they can be intercepted by the next player down the line, and so on. True teamwork at its finest!
Free-for-All: each player defends their own lane. If a player loses all their lives, they’re eliminated. Those who survive until the end claim victory!
Choose the map (some maps are exclusive to specific modes).
Select the enemy army you’ll face:
From pre-made armies, ready to give everything to reach your base.
Or by using the Tavern, a building where you can recruit monsters to send against your opponents.
Adjust the difficulty settings to match your preferred challenge level: number of lives to protect, gold recovery rate from defeated monsters, and more.
If you’re playing offline, you can play with bots. Otherwise, create or join online matches and share the fun with players around the world!
Tower Creation Workshop
Master the game’s combat system and use it to craft your own towers to dominate the battlefield.
Choose your tower base:
Classic
Tall, specialized against flying units
Bunker, designed for ground and close-combat defense
Select a weapon from a wide range of exciting options (crossbow, cannon, tesla coil, and more).
Equip one or more combat abilities (explosive damage, slowing effect, aura buffs, etc.).
Define your base stats (damage, range, reload speed), maximum level, and upgrade curve to achieve the perfect synergy for your strategy!
Is your tower too powerful to be accepted in-game? Add some penalties to balance it out — cost, build time, and more.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64 Bit
- Processor: Intel Core i5-6600, 3.3 GHz / AMD Ryzen 5 1500X, 3.5 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 750 Ti / Radeon R7 360
- Storage: 8 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
Beginning of summer's news
Hello everyone,This is a small announcement to give some news on the game.I fixed a lot of small things you gave as feedbacks, but I will publish these as a single big update, along with a new GUI !The new GUI is still under work, but it's starting to look very nice.I can't wait to show it to you !Stay hydrated,VollkornRead full article on Community Announcements (vollkornbrott)Patch NotesOfficial
Fixes
Fixes : Projectiles spawning 1st level of campaign, where enemies did not moveRead full article on Community Announcements (vollkornbrott)Patch NotesOfficial
Security update
Hi, it's Vollkornbrott, It's been a while since I didn't delivered an update ! There have been some changes in my life, which reduce the time I can consume to develop the game, but increase the financial investment I can put in the game. So the updates will be more scattered (around 1/month) but with a bigger scope ! And concerning this update, there are no visible changes. The core has been updated, Towers Heritage runs now on Unity 6.0 ! Thank you, who are reading this post, playing the game, and/or give feedbacks ! Towersheritagely yours, VollkornRead full article on Community Announcements (vollkornbrott)Patch NotesOfficial
Improvements and fixes
Thanks for your feedbacks ! This is a patch to address some of them. ImprovementsLog messages are written in a dedicated window, to stop spamming the game view. Space bar put the game in pause. Keyboard button L launch the next wave. Camera's movement is nicer (the speed ot the camera is linear when using either arrows keys or the screen border, instead of having a small acceleration) CorrectionsSometimes, when clicking the button to send the next wave, the next wave was sent followed a few second later by another one. Scroll of Scout report window is quicker. The selection of a unit when the game is paused is no longer a multiselection.Read full article on Community Announcements (vollkornbrott)AnnouncementsOfficial
New art ! And best wishes for 2026
Best wishes for 2026!We hope this year will be as good as possible for everyone.I’m making this post to announce a change to the Towers Heritage game capsule. It was created by Bruno Barros (his ArtStation portfolio), whom I would like to thank once again from the bottom of my heart. His workflow is flawless and the final renders are stunning. I’m a huge fan of the capsules he creates. He truly knows how to reveal a game’s content while conveying its gameplay through composition, all while making it look beautiful and eye-catching. We love work done right.Towers Heritage has been out for a few months now, and I’m incredibly happy to see that people are playing and enjoying the game. After all these years of work and doubt, it’s an immense joy to see players having a good time with it. I want to thank you all sincerely, from the bottom of my heart.A huge thanks to everyone who sends feedback, writes reviews (and positives, that's lovely), and recommends the game. I understand it’s still far from what you might expect it to be, but there isn’t much left to do for it to truly live up to its name.Over the next few days, I’ll be focusing on communication, talking a bit more about the game online and helping it reach a wider audience. After that, I’ll start working on the feedback I’ve received recently, which will make the game more enjoyable.At the same time, the writing of the story mode is ongoing, and I can’t wait to reveal it to you, through new fun and challenging levels.You can expect regular patches over the coming weeks and months.The next major milestone is planned for March 2026.Surprises, surprises.Read full article on Community Announcements (vollkornbrott)






