
Screenshots

Watch trailer on Steam ↗A Regular Store
FeatherStudio · Published by FeatherStudio
Mixed — 61% positive (23 reviews)
Last updated 2 Oct 2026
As a new staff member of "A Regular Store", you're job is to complete tasks such as locking the doors, filling sections of the store, grabbing cash out of the register, etc. But as you do so, horrific events occur, and you learn the horrors of the store's past.
£4.29
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, Simulation, Casual · 2025 · More under £5 games
Take on the role of a bewildered new hire at A Regular Store, where mundane tasks like locking doors hide terrifying secrets. Navigate the store’s twisted corridors and uncover its chilling history through FeatherStudio’s indie simulation adventure.
About this game
Before playing, please go to option menu and set all setting to your liking or half way :D
"A Regular Store" is a chilling single-player horror experience that puts you in the shoes of a new employee working the graveyard shift at a local retail store. At first glance, "A Regular Store" lives up to its name — a quiet, uneventful place where you’re tasked with mundane housecleaning duties outlined in a notebook left by your manager. Your nightly responsibilities include restocking shelves, taking cash from registers, compacting cardboard boxes, and performing other routine tasks to keep the store in order.
But not everything is as ordinary as it seems.
Set in the early 2000s, the game combines nostalgic simplicity with an eerie atmosphere as strange and unexplainable events begin to unfold. Shadows that move when they shouldn't, objects that aren’t where you left them, and an ever-growing sense that you’re not alone in the store blur the lines between your duties and survival. Hidden among the chaos are cryptic notes and old articles hinting at a darker, long-forgotten history lurking beneath the surface of your seemingly normal job.
As you complete your shift, expect unsettling jump scares and unnerving phenomena that might make you question your surroundings—or your sanity. Pay no mind to the flicker of movement in the corner of your eye, the peculiar creaks, or the faint whispers that seem to echo through the aisles. Your priority is to finish your tasks and lock the doors. After all, it’s not just about keeping things out—it's about keeping yourself in.
With its immersive gameplay and retro aesthetic, "A Regular Store" delivers a unique blend of psychological and environmental horror, balancing tension with a compelling narrative. Devlogs chronicling the development of the game are available on our YouTube channel if you’re interested in behind-the-scenes insights into its creation. Check them out and see how this deceptively "regular" store came to life. :D
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 760 2GB / AMD Radeon R9 280 3GB
- Storage: 7 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Processor: Intel® Core™ i7-3770 or AMD FX™-9590 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1070 or AMD Radeon™ RX 480 with 3GB Video RAM
- Storage: 7 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Hotfix for March 29
Fixes All doors except main (front) door are closed and locked for the last task. All pickup objects will now drop exactly at the player's position if the object may be dropped behind a wall, something similar, or into the void. (NOTE: A proper fix for the pickups will be coming in the future, and the fuses will be made to only appear once you get up to their task to avoid bringing them to the fuse boxes beforehand.)Read full article on Community Announcements (featherstudio01)Patch NotesOfficial
Update Notes for March 21
Updates: Added subtle head-bob animation when entering and exiting the crouching state. Fixes: Fixed an issue with player unable to place first fuse in fuse box properly, causing the fuse to shrink and be stuck in the player's hand from a distance. Fixed an issue with Nanite causing certain models to appear low-poly.Read full article on Community Announcements (featherstudio01)






