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The Hunter's Path

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The Hunter's Path screenshot 1
The Hunter's Path Gameplay Trailer trailerWatch trailer on Steam ↗

The Hunter's Path

JustWallWireHead Games · Published by JustWallWireHead Games

Content notice: Hunting, killing and harvesting animals.

6 user reviews — 100% positive (6 reviews) · 19 achievements

Last updated 2 Oct 2026

A top down single player PVE survival game. Survive, hunt and thrive in The Hunter's Path. Navigate through the terrain, stalk your prey, and craft your needed supplies and base materials.

DJCTQ 14Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.506 Oct 2026

Adventure · 2025 · More £5 - £15 games

Explore The Hunter's Path, a top-down single player PVE game where you survive by stalking prey and crafting materials. Navigate the terrain with stealth to thrive in this challenging adventure.

About this game

Are you ready to walk The Hunter's Path and prove yourself against the wild? Sharpen your instincts, load your weapons, and embark on the ultimate survival hunting adventure.

Survival: Gather essential resources, craft necessary gear, and build shelters to protect yourself from the elements and predators.

Hunting: Use a variety of weapons and traps to track and hunt wild game. Make every shot count.

Crafting and Building: Develop your survival kit with crafted tools and shelters. Adapt your strategies and fortifications to withstand the harsh wilderness.

Handcrafted Worlds: There are many different hand crafted worlds to explore and survive in.  From mountainous to grasslands and arid dirt filled worlds.

Scenario Based Levels: Try all the different scenarios The Hunter's Path has to offer.  Open world survival, extreme survival, cabin life, bear infestation and others.

Features:

  • Multiple Scenarios (Game Play Modes)

  • Hunger

  • Thirst

  • Fatigue

  • Stamina

  • Multiple Tool Types

  • Multiple Gun Types

  • Multiple Crafting Stations

  • Logging

  • Mining

  • Cooking

  • Weather

  • Tempurature

  • Day/Night Cycle

  • Hunting Multiple Animal Types

  • Trapping

  • Tracking

  • Farming

  • Fishing

  • Drying Food/Leather

  • Water Collection

  • Water Purification

  • Base Building

  • Sleeping

  • Food Spoilage

  • Wind Direction (Animals Can Smell)

  • Multiple Save Files

  • Controller Support

  • Original Soundtrack

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i3 or Equivalent
  • Memory: 2 GB RAM
  • Graphics: Dedicated Video Card
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5 or Equivalent
  • Memory: 4 GB RAM
  • Graphics: Dedicated Video Card
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    New Update - You may want to sit down for this one...

    Hello survivors. We have been busy adding a few cool new features and changes to The Hunter's Path. Have a peak at what changed.Added sitting on chairs which passes time.Added a new craftable hut.Added worm inventory when fishing to let players know how many worms they have left.Added allowing chairs to be places in hunting blinds.Added smoke from furnaces and torches.Added the total amount of held items in brackets when crafting an item.Updated traps and nets to have less of a chance to break.Updated traps to only consume added bait if an animal is caught.Updated soy plants to drop an extra soy on occasion.Updated the animal attack AI.Updated animals to be startled by an arrow lands close to them.Updated animals to be startled if nearby animals are startled.Updated animals to attack hunting blind if the player is in it and the blind can be destroyed by the animal.Update rabbit caller and deer caller to display an icon and distance to animal if an animal is attracted by the caller. An audible sound will be heard if you attracted an animal. A message will be displayed for when you attract and fail to attract an animal with a caller.Updated trees to become transparent if there is a corpse beneath the tree so players can more easily find the corpse for harvesting.Updated string to give the player 2 every time it is crafted to avoid days of crafting time to make string.Updated smoke to collect under a roof and it will now billow out the side if there is no wind.Updated the game guide to include critical hits, animal callers and sitting.Fixed an issue where fire pit roof was not removed when the fire pit was destroyed.
    Read full article on Community Announcements (JustWall)
  • Patch NotesOfficial

    Minor Changes and a Guide

    Hello Survivors!We have completed a small update that includes a full users guide in-game and some additional balancing and tweaks. We have been enjoying getting back into the game and making some smaller changes since it has been out for a bit. Here is what was updated.Added a Game Guide in the pause menu full of great informationRemoved the tutorial scenario now that there is a full guideAdded a new scenario called "Blackwood Tangle" with a focus on trappingAdjusted aiming on controller so the crosshair moves with the player to make it smoother and a more accurate experienceDecreased the amount of rope needed to craft a fishing netDecreased the drop rate of metal from bouldersIncreased the time it takes to smelt a bar of metalGarden plots now drop a single soil when brokenFixed an issue where firewood was burning too fast in furnacesFixed an issue where fish appeared to far from the shore to reachFixed an art issue with a single cloud
    Read full article on Community Announcements (JustWall)
  • AnnouncementsOfficial

    Water Tanks, Crafting Timer and more....

    Welcome back survivors! New additions and fixes that have been made in this newest version.Added a placeable water tank that allows storing 100 cans of waterAdded a crafting timer that speeds up time when you craft itemsAdded a sound when passing an item into a container or chestAdded different crafting soundsAdded an auto zoom option that when enabled automatically zooms out when aiming (default = on)Auto-mining now speeds up timeIncreased tool tip font sizeUpdated fishing to now speed up time and slightly increased the chance to get a fish instead of plant fibersUpdated the arrow recipe to use flint instead of stoneUpdated shelter collision to be able to see under it when the player is a little further awayIncreased the chance for animals to be sleepingPreformance improvements
    Read full article on Community Announcements (JustWall)
  • AnnouncementsOfficial

    Still adjusting and adding..

    Thank you for reading. We have been calmy adding small changes and effects. Here are the improvements/fixes for the update.Added text to each placeable bench to explain what should be put into it.Added a craftable fire pit. Cooks food and water faster.Added a bench opening effect.Added a player pickup and put down effect.Added lakes to maps instead of the water icon.Added a smoke effect on campfires.Added leaves flowing in the wind effect.Added the ability to hold items in your had a place 1 or all into chests and some benches.Added plant fiber drops when cutting down a tree.Added animal eating animations.Updated the bear and boar AI.Updated compost bin crafting recipe to require worms.Updated compost bin have a chance to drop worms along with soil drops.Updated rotten food to drop in the left corner for all placeable benches.Removed the ability to access inventory when sleeping.Fixed an issue where fish nets were not showing empty right after being emptied.
    Read full article on Community Announcements (JustWall)
  • Patch NotesOfficial

    Minor Fixes

    A small patch to update a few bugs and tweaks.Fixed an issue where the Small Green Rug was not able to be placed.Fixed an issue where animals were not reacting to being hit by arrows while walking.Fixed an issue where some animals were not fleeing from gunfire.Fixed an issue where steam screenshots where not able to be taken.Fixed lighting issues when in shelters and cabins.Fixed an issue where the main menu music stopping after a long period of time.Fixed an issue where offscreen animals were leaving excessive blood trails.Lowered health increase when sleeping.Adjusted the shelter placing collisions to allow them to be placed over other items. This gives players additional freedom when placing rain covers.Spelling fixes.
    Read full article on Community Announcements (JustWall)

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