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Watch trailer on Steam ↗EverSiege: Untold Ages
Tindalos Interactive · Published by Dear Villagers · Official site ↗
Mixed — 69% positive (2,148 reviews) · 80 achievements
Last updated 2 Oct 2026
Retreating ends here. Defend Bastion against evil hordes, reclaim lost powers, rebuild ancient ruins, and adapt your tactics to reverse the siege. Shape your playstyle in this hero-strategy rogue-lite solo or co-op up to 3 players.
£11.69
£17.99Lowest price we've ever recorded
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Indie, Strategy · 2026 · More £5 - £15 games
Command your forces in EverSiege: Untold Ages, an indie strategy game where you defend Bastion against evil hordes. Rebuild ancient ruins and shape your unique playstyle solo or with up to three friends.
About this game
Roadmap

About the Game
RETREATING ENDS HERE. REVENGE BEGINS.
EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences, while summoning elite troops to overwhelm the Evil Master's hordes.

Roam a procedurally generated kingdom, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.
Adapt your strategy on the fly, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.
Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers.
Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.
Bastion awaits. Will you liberate it, or fall like so many before you?
Think you can hold the line? Bastion needs more than defense.
Hordes are pushing. Will you rebuild the Knights Barracks, Antiques Market, or the Protection Gates? Strike the right balance between the military and the economy.
But Gates only buy time. Clear Creature Camps for Skill Shards. Storm Dungeons for Artifacts. Recruit Drasil allies. Unlock Domains for troop evolutions.
Grow your powers to ascend from defender to destroyer!
MIX WEAPONS, ESSENCES & ARMIES
Bow (Zirenth) for range. Daggers (Thallos) for stealth. Axe (Ferun) for melee. Sword & Shield (Vanadius) to tank. Lance (Rutheon) to dominate. Hammer (Osmunth) to Crush.
Will you freeze them, then burn your enemies, or melt them under acid rain?
Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance.
6 Wargears. 6 Essences. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.
Beat the Evil Master? Do it again. And again. Across every timeline!
Time travel is your endgame. Every leap backward reveals harder challenges.
Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?
THE ARSENAL
• 6 playable Wargears with unique weapons and signature abilities
• 6 Essences to combine for diverse spell builds
• 72 spell and evolutions + 70 abilities evolutions
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions
• 20 troop types to deploy and upgrade
• 38 buildings across Bastion, domains, strategic points, and towers.
• 31 enemy types across multiple factions and bosses
• Procedurally generated maps with evolving enemy factions
• Time-travel ascension’s level, introducing new challenges.
• Rogue-lite progression that unlocks new powers and strategies each runs
RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Ryzen 5 3500X or equivalent
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060 6GB
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Ryzen 7 7700 or equivalent
- Memory: 16 GB RAM
- Graphics: GeForce RTX 2060
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 1.2.4: Hotfix #2
Hi Scyrons, We noticed that lots of you have been experiencing an increase of multiplayer desynch since the last patch. This is due to a dynamic switch to peer-to-peer initially implemented to reduce latency. This patch is reverting that change. And we are investigating other ways to reduce the latency. REVERTMultiplayer connections will not anymore dynamically switch to P2P instead of Steam servers.Read full article on Community Announcements (tjacquet)Patch NotesOfficial
Update 1.2.4: Hotfix #1
Hi Scyrons, We realized that the latest patch notes hasn't been released for our last update, we're sorry about this. So here it is at last :-) BUG FIXES Hero: heroes that have been knocked out can no longer receive move orders. This fixes an issue that could teleport your hero into enemy territory.Stone Quarry: stone quarry effects are now correctly preserved after loading a saved game. UI IMPROVEMENTS Pause Menu (Hub): removed the unresponsive "Save and Quit" button.Read full article on Community Announcements (tjacquet)Patch NotesOfficial
Update 1.2.4: New Ancient Essence: Thunder
Greetings, Scyrons! Today we're introducing a brand-new Ancient Essence: Thunder. If you like chaining damage across groups, stunning enemies down, and turning the battlefield into a no-go zone for the Evil Master's hordes, this new essence is for you.⚡ Chain LightningStrike a small area with a bolt of lightning that jumps between enemies, hitting up to 3 targets in a chain. Each jump finds the nearest enemy to the previous one.✊ Damage: 100 + 20 * Rage Amplifier➡️ Range: 1500 ➡️ Jump range: 600 ⏱️ Cooldown: 40s 💪 Scale with Rage AmplifierEvolutions: Add more targets with Extended Chain, give each jump a chance to split with Forked Lightning, or stack damage with each jump using Escalating Storm (+20% per jump).⚡ Orbital BoltsSummon 3 electric orbs that orbit around you, exploding on contact with any enemy. If you relaunch the skill while any orbs are still active, then the orbs get replaced. ✊ Orb explosion Damage: 50 + 20 * Arcane Power 🔘 Explosion radius: 400 🔘 Orbit radius: 400 ⏱️ Cooldown: 40s ✨ Scale with Arcane AmplifierEvolutions: Spawn more orbs with Swarming Orbs, chain explosion damage with Cascade Overload, or stun enemies on hit with Static Concussion. ⚡ Storm RiftPlace two points to draw a line of lightning between them. Enemies crossing it take a big hit of instant Thunder damage. Enemies staying inside keep taking damage over time. ✊ Crossing Damage: 100 + 10 * Fate Amplifier ✊ Inside damage: 20 + 2 * Fate Amplifier / sec ➡️ Range: 2000 ➡️ Rift Length 1000⏱️ Duration: 10s ⏱️ Cooldown: 40s 🙏📿Scale with Fate Amplifier Evolutions: Buff allies passing through with Charged Path by getting a Movement Speed and Attack Speed bonus, both scaling with Tactical Amplifier, stun enemies still inside when it expires with Static Field, or Charm instead of killing enemies with Mind Rupture by Charm Chances: scaling with Arcane Amplifier.Passive - Thunderlight During the Day, your Auto-Attack and Power Strike have a 20% chance to apply the effect Thunder on hit. ...Read full article on Community Announcements (VioletAmyy)Patch NotesOfficial
Update 1.2.3: Master the arcane arts with our Mage Wargear, Xenoth
Greetings, Scyrons!We are thrilled to unveil the new Wargear to the EverSiege roster: Xenoth, the Owl Mage. This mid-range arcane wielder bends the fabric of the battlefield through incremental spells, adaptive elemental power, and unmatched mobility. Whether you prefer to rain destruction from a distance or teleport out of danger at a moment's notice, Xenoth offers a deeply versatile playstyle.Xenoth (The Owl Mage) 🧙🦉✨Xenoth is a mid-range spellcaster. His moderate HP pool demands tactical positioning, keep him alive, and its incremental damage mix with versatile elemental powers will make him the perfect lethal weapon.Let's dive a bit deeper into his base stats:➡️Walk Speed: 500 ⬆️Run Speed: 1050 🩸Max HP: 800 ⚡Max Energy: 200 ✨Arcane Velocity: 0 🔦Sight: 4000 ✨Equipment Type: RangeThese stats are accompanied by its auto-attack Magical Projectile.It unleashes a magical projectile that deals damage to its target and a small area on impact, making it effective against tightly grouped enemies. ✊Damages: 50 🔘Radius: 300 ⚡Projectile speed: 600 💥Attack Speed: 0.8 🔘Range: 1200 ⚡Critical Chances: 20%Astral DetonationOn top of dealing damage, Astral Detonation's behavior changes depending on the Ancient Essence you have selected. It can charm nearby enemies, leave a poisonous zone in its wake, heal allies and more. Leaving you with a wide range of combinations to experiment.✊Damage : 100 + 5 x Arcane power ➡️Range: 1500 🔘Inner circle radius: 200 🔘Outer circle radius : 400 ⏱️Cooldown : 30 seconds Condensed RayCondensed Ray is Xenoth's sustained damage tool. Hold it steady to ramp up damage over 5 seconds, reaching five times the power of a single auto-attack hit per second. Use it on high-priority targets, elite enemies, or boss encounters… but mind your stamina. ✊Starting Damages: Auto Attack Damage / seconds ✊Max Damages: Auto Attack Damage*5 / seconds ⏱️Charging time to reach maximum damages: 5 seconds 🔘Beam Range: Scyron’s Range ➡️ Width: 50 ⚡Stamina Activation Cost: 30 ⚡...Read full article on Community Announcements (VioletAmyy)Patch NotesOfficial
Update 1.2.2: Mid Run Saves (Beta) is Live!
Greetings, Scyrons! You asked for mid run saves, and we heard you. The Solo Save System is now live in beta.Solo Save System: Now in Beta!We know you’ve been waiting on this one, so thank you for sticking with us while we built out the Save system for solo runs.It works similarly to other save systems, where you can “Save and Quit” your run in the pause menu. The main menu now features both “Continue” and “Load Game” options to either load the most recent save or choose which one you want to load yourself. Again, please keep in mind that this system only works for solo runs.About the beta: while we’ve done our best to ensure overall stability, we’ll need your help testing this at a larger scale over the coming weeks. Expect some minor hiccups along the way as your reports come in. We’ll be fixing bugs and issues as quickly as possible.What’s next on our Roadmap:Now that Resynch in coop and the Save System in solo have been deployed and will be receiving the final tuning touches in the coming weeks, our next big update will include the new Wargear, for free, for everyone and very soon! We’re not sharing too many details just yet (at least here, feel free to hop on our Discord where you may stumble some teasing assets).As always, keep the reports and feedback coming on Steam, Discord, and Reddit. Your support means a lot and helps us move faster towards delivering a better Eversiege experience.A new way to play has been unlocked, Scyrons, see you on the lanes! ~ Tindalos InteractivePatch Note 1.2.2New FeaturesIn-game Save System: Beta version of the in-game save feature.Bug FixesGameplayDead entities no longer block living units in physical collision.Charmed creatures aggro behavior fixed.All heroes now properly exit the lair when the end-game victory condition is triggered.Replaced the Untargetable effect on dash/jump skills with a 0.5s post-skill invulnerability window.Phase Javelin reactivation is now blocked while the hero is dead or in ghost form.Vinewraith patro...Read full article on Community Announcements (VioletAmyy)






