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Watch trailer on Steam ↗Symphorix
OnTriggerJoy · Published by OnTriggerJoy
Positive — 100% positive (15 reviews) · 11 achievements
Last updated 2 Oct 2026
Symphorix is a survivorlike roguelite that blends ambient music with strategic pre-planning ( Not a rhythm game). Customize your Core, configure to use recurring musical cues in your favorite songs, and shape your defenses to overcome challenging waves. Unlock new ways of using your favorite songs.
£4.99
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Price history
Action, Indie, Strategy, Early Access · 2025 · More under £5 games
In Symphorix, plan your defenses using musical cues from your favorite tracks as you face waves of challenges. Customize your Core for strategic survival in this 2025 release from OnTriggerJoy.
About this game
We set out to create something truly unique, experimenting with new mechanics and ideas even knowing it was risky. The result is Symphorix, a game shaped by both challenge and creativity. As students from a rural village, we faced many obstacles along the way, yet through persistence and passion we made it happen.
Every beat is a weapon. Every song is a battlefield.
Symphorix takes the Roguelite Survivor genre and fuses it with the pulse of music, creating an experience where your playlist shapes the battlefield. With over 200 included tracks both instrumental and lyrical and the ability to import your own songs, no two runs are ever the same. Every song carries its own bonuses and synergy effects, letting you search for the perfect track with the buffs you want to play with.
At the heart of Symphorix lies The Core, a living engine of energy. Its power flows into sixteen sub-nodes that determine how attacks manifest from sprays and projectiles to mines and devastating lasers. Two types of nodes form your arsenal:
Exhaust Nodes: Fixed points that unleash energy in the form of different attack types projectiles, sprays, lasers and mines.
Orbital Nodes: turrets that orbit the Core and face nearest enemies automatically, or detach into drones that chase enemies across the arena before returning to formation.
Every beat drives the Core, and every note decides when that energy is released, making combat as much about rhythm as strategy.
The deeper systems of Symphorix let you turn songs into weapons of precision:
Synergies: Align beats to nodes to unlock combinations. Bass synergies link distant nodes, mid-tone synergies connect neighbors’ neighbors, Treble synergies form with direct neighbors, and Orbitals can sync when aligned. Each synergy multiplies effects, enhances damage, and ties into the bonuses carried by your chosen song.
Stats and Upgrades: Apply speed, damage, range, and more to the Core, Exhaust, or Orbital nodes. Coins earned mid-match by collecting energy globes unlock new nodes, notes, and permanent upgrades, expanding your options run after run.
Kinetic Energy: Generated by moving the Core, this special resource powers kinetic attacks and fuels slow-motion, giving you a window to dodge or strike with precision when chaos fills the screen.
Symphorix’s enemies are born from energy. Each of the twelve notes spawns its own enemy type, bringing unique attacks, movement, and death effects from cannibal swarms to healers and retreating units. Enemies attack in escalating waves, each growing more intense until the music itself unleashes a powerful boss, a towering challenge born from the music.
As you fight, energy globes level up your Core, presenting a choice of three random upgrade cards (Common, Rare, Legendary). These cards can enhance stats, unlock new effects with rerolls available to chase the perfect run. At the end of the match your collected energy is converted into coins, letting you invest in new unlocks for the battles ahead.
In the endless void, every being is born of raw energy, feeding on others to survive. Your Core is cast into this ecosystem, forced to fight, consume, and adapt. Only by mastering the flow of battle can you ascend and reign supreme in the void.
The cycle is simple but endlessly deep:
Select a song or build a playlist.
Configure your Core with nodes, stats, and synergies.
Enter the battlefield, where every beat drives the fight.
Adapt with upgrades, defeat enemies, and survive waves of bosses.
Earn, unlock, and grow stronger, reaching your peak with every battle with non stop music as your weapon.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10 (64-bit)
- Processor: Intel Core i3-2100 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 650 (2 GB) or AMD Radeon HD 7770 (2 GB) (DirectX 11 compatible GPU)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: DirectX-compatible sound card
- Additional Notes: While it’s primarily a 2D game, it does use VFX Graph-based effects and simple 3D meshes, so a dedicated GPU is highly recommended over integrated graphics. The game is music-based, so a decent sound setup (headphones or speakers) is recommended for the best experience.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit) or later
- Processor: Intel Core i5-6600 (or newer) / AMD Ryzen 5 1400 (or newer)
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (3 GB) or AMD Radeon RX 580 (4 GB) (DirectX 11/12 compatible GPU)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 3 GB available space
- Sound Card: DirectX-compatible sound card
- Additional Notes: Because the game uses extensive particle effects and real-time VFX, a mid-range GPU will ensure smoother performance. For optimal audio fidelity in a music-centric game, consider higher-quality sound gear and updated drivers.
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Your Music, Your Rules: The Audio Freedom Update (v0.96.0)
🎶 Your Music, Your Rules: The Audio Freedom Update (v0.96.0)Get ready to break the sound barrier. The 0.96.0 Update is all about giving you total control over how you play. We’re introducing Live Mode and Microphone Mode, effectively turning the entire internet—and your own voice—into your personal soundtrack. Whether you’re vibing to a lo-fi Spotify stream, tackling a high-intensity YouTube mix, or literally clapping your way to victory via your mic, the game now reacts to your world in real-time.Beyond the audio revolution, we’ve overhauled the UI to make your progression clearer than ever, ensuring you always know exactly how to reach that next big unlock. With improved persistence between menus and a critical engine security patch, the experience is now smoother, safer, and more seamless. Stop playing by our notes and start playing by yours—the stage is officially yours! #Changelog 0.96.0#New FeaturesLive Mode: Play using your computer's audio instead of in-game songs!Click the Live Mode button to use any audio playing on your PC (Youtube, Spotify, music, videos, other games) for beat and note detectionYour in-game songs automatically pause when you enable Live ModeYou'll see a short explanation when you turn it on—great for trying music from streaming services or other appsMicrophone Mode: Use your voice or any sounds to drive the gameplay!Click the Microphone Mode button to use your microphone for beat and note detectionClap, speak, or make sounds into your mic to control the actionYour songs automatically pause when you enable Microphone ModeIf you're on Windows 11 and have sound issues, the game now shows tips to help you fix themMicrophone mode no longer mutes or lowers other app sounds on your PCClearer locked features: You can now see at a glance what's still lockedBeat, Note, and Behavior buttons show a darker, "locked" look until you unlock themFree Flight and Boost +/- controls also show a locked look when they're not yet availableHover any locked butt...Read full article on Community Announcements (sabreking)Patch NotesOfficial
0.95 Tooltips fix and some progression changes
#Changelog 0.95.0#ImprovementsProjectile Behavior Now Free: The Projectile behavior is now unlocked from the start, making it the default behavior when you select nodes. This gives you immediate access to basic projectile attacks without needing to meet any requirements.Boost System Unlocked Earlier: The boost system now unlocks when you reach level 3 instead of requiring 10,000 coins and level 10. This means you can start using boosts much earlier in your gameplay!#Fixed IssuesSynergy Effects Now Stack Properly: When multiple beat types (Bass, Midrange, Treble) boost the same stat like Launch Force or Projectile Count, their effects now combine instead of canceling each other out. Your synergy bonuses will be much more powerful!Tooltips Stay On Screen: Tooltips no longer get cut off near the edges, even on 4K displays. They now stay fully visible so you can always read them.Read full article on Community Announcements (sabreking)Patch NotesOfficial
Major Update: Achievements, Progression, Component Details Panel
We have decided to delay the release of the game from early access to full version, because we got some amazing feedback and some amazing ideas from some players and i think we should include them in the full version. so i am releasing all the nice features and things i had finished in early access, so you all get to enjoy them, there is TONS more coming over the next week or so. #New FeaturesHealing Lasers: Your orbital and exhaust nodes can now fire healing beams that restore your health! When these beams hit your core, they heal you at the rate of your Regenerate stat. Orbital nodes with healing lasers automatically face toward you and stay close during free flight, while exhaust nodes aim backward to create a healing barrier. These beams have perfect accuracy and operate silently.Cannibal Beams: A new weapon that drains life from enemies and feeds it to you! Cannibal beams damage enemies while simultaneously healing you, with both effects controlled by your Cannibalism Speed stat. The stronger the stat, the more damage you deal and health you gain. These beams also operate silently and preserve their original color.Weapon Accuracy Control: Two new stats let you fine-tune weapon precision - "Spread Increase" makes weapons less accurate for wider area coverage, while "Spread Decrease" makes them more accurate for precise targeting. Works with all weapon types including projectiles, bombs, spray effects, lasers, and thruster particles.Escape Key Shortcut: Press Escape when not in a game session to quickly deselect components and close panels, just like right-clicking. During active gameplay, Escape still opens the pause menu as expected.Center-Screen Popups: Important notices (like new enemy intros, level-ups, and upgrade confirmations) now appear in the center and stack upward. They slide in from the top and cleanly shuffle when one disappears.Enemies Dance on Their Notes: When a song hits the note an enemy represents, they do a quick signature "dance"—even from f...Read full article on Community Announcements (sabreking)AnnouncementsOfficial
Symphorix Graduates from Early Access This Month with Full Release 1.0!
Greetings, Cores!It feels like just yesterday that we embarked on this incredible journey with you, launching Symphorix into Early Access. Our story is a unique one: a solo developer from a small village, working alongside passionate students to bring a dream to life.\1] Your support, feedback, and belief in our music-driven, strategic survivorlike has been the crescendo to our development symphony. Today, we are beyond excited to announce that the next major update will be our full release! Symphorix Version 1.0 will be launching later this month, marking the end of our Early Access chapter and the beginning of a whole new movement.When we first launched, we promised to remain in Early Access for one to three months to gather your invaluable feedback and polish the experience. We are thrilled to say that, thanks to your input, we are graduating in just two months, having fulfilled the promises we set out to achieve. This is not the end of our journey, but rather, the start of an even more ambitious future for Symphorix. We are committed to at least another year of active development, with tons of exciting content already in the works.From Early Access to Full Symphony: The 1.0 OvertureVersion 1.0 is a massive leap forward, built on the foundation we laid together during Early Access. We've been hard at work implementing a host of new features, significant improvements, and crucial fixes to make the game a richer, more dynamic, and more rewarding experience.Here’s a detailed look at what you can expect in the full release:New Features: A richer, more dynamic experienceBosses by Merit (Per-Note Bosses): A complete overhaul of progression! You will now earn your way through the orchestral onslaught. Defeat enough enemies of a specific note to summon its boss. Vanquish the boss to unlock the next enemy type and its corresponding musical note. One note at a time, you will conquer the symphony.Enemy Meters on the HUD: To complement the new boss system, 12 new meters have...Read full article on Community Announcements (sabreking)Patch NotesOfficial
0.92.2
If a player cannot afford multiple Behaviours, Beats, or Notes on a component, selection buttons now act as switches. Previously, new players could not afford a second behaviour but were unable to select a different one. This change allows switching to another option.Read full article on Community Announcements (sabreking)













